Paul Chote
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32f0d570bf
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Rework UpgradeActorsNear -> ProximityExternalCondition.
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2016-12-12 14:28:54 +00:00 |
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Paul Chote
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ea7ad2e337
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Migrate lua upgrades to conditions.
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2016-12-11 00:40:14 +00:00 |
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reaperrr
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b7f746d711
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Remove WithBuildingExplosion
Explodes can now do the same and then some, and WBE uses a DelayedAction
which blocks savegames.
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2016-12-10 13:47:51 +01:00 |
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Paul Chote
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73a0f470c8
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Implement TS bridge rendering.
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2016-12-10 11:52:05 +00:00 |
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Paul Chote
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69e3c538d9
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Implement ground-level bridge destruction and repair.
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2016-12-10 11:52:04 +00:00 |
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Paul Chote
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0bc087f7bd
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Rename BridgeLayer to LegacyBridgeLayer.
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2016-12-10 11:36:39 +00:00 |
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Paul Chote
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a5549d3944
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Rename BridgeHut to LegacyBridgeHut.
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2016-12-10 11:35:29 +00:00 |
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Paul Chote
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da6fd74881
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Add support for stacked condition bonuses.
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2016-12-06 17:21:14 +00:00 |
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Paul Chote
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6e29dfecfe
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Port GrantUpgradeCrateAction to GrantExternalConditionCrateAction.
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2016-12-06 17:21:13 +00:00 |
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Paul Chote
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764401be10
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Port GrantUpgradeWarhead to GrantExternalConditionWarhead.
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2016-12-06 17:21:13 +00:00 |
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Paul Chote
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f274522083
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Port GrantUpgradePower to GrantExternalConditionPower.
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2016-12-06 17:21:12 +00:00 |
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Paul Chote
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6f5c4cf969
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Rename TimedUpgradeBar to TimedConditionBar.
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2016-12-06 17:21:12 +00:00 |
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Paul Chote
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f934a4e2b7
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Add an external condition whitelist.
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2016-12-06 17:21:12 +00:00 |
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Paul Chote
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dc7fa14992
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Add GrantCondition trait.
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2016-11-30 19:24:43 +00:00 |
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reaperrr
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848cf19ba8
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Merge pull request #12381 from pchote/upgrade-conditions
Upgrades overhaul part 1: EnabledCondition
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2016-11-30 19:42:34 +01:00 |
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Paul Chote
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7e428d2c91
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Add CliffBackImpassabilityLayer to TS.
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2016-11-26 20:56:18 +00:00 |
|
Paul Chote
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0ba0470390
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Remove upgrades lint check.
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2016-11-20 13:55:47 +00:00 |
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Paul Chote
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05187f5828
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Remove legacy UpgradeTypes consumer code.
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2016-11-20 13:38:41 +00:00 |
|
Matthias Mailänder
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ef25d4cd56
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API and auto-complete description generator for ZeroBrane Studio
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2016-11-20 06:37:16 +01:00 |
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Paul Chote
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c62870cc30
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Merge pull request #12004 from reaperrr/projectile-cleanup2
More projectile property streamlining and cleanups
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2016-10-29 14:21:29 +01:00 |
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Oliver Brakmann
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443d35f240
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Merge pull request #11984 from reaperrr/upgradable-tooltip
Make Tooltip upgradable
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2016-10-26 20:48:19 +02:00 |
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reaperrr
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00c0161513
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Show internal name instead of crashing when buildable actor has no tooltip
But throw a lint error instead.
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2016-10-23 14:59:22 +02:00 |
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reaperrr
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0fcc07cb7b
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Add UpgradeOnMovement trait
This provides upgrades when an actor is moving. To avoid 'hiccups' for ground units, air units are considered moving as soon as they are airborne.
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2016-10-23 13:23:04 +02:00 |
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reaperrr
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efd54f1c65
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Add lint check for invalid projectile angles
Emits error if
- angle exceeds 255 or -255
- minimum launch angle exceeds maximum launch angle
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2016-10-22 18:00:36 +02:00 |
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Paul Chote
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f66883c925
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Merge pull request #11973 from Phrohdoh/csproj-afterbuild-targets
Fix AfterBuild tasks in csprojs
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2016-10-11 02:51:47 +01:00 |
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reaperrr
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8f2657ec75
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Merge pull request #11982 from obrakmann/fix11979-helicopter-reservations
Fix helicopter reservations
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2016-09-24 20:24:35 +02:00 |
|
Paul Chote
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df98260e1a
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Merge pull request #12021 from abcdefg30/radarSpec
Fix spectators not being able to issue commands in TD
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2016-09-22 17:51:15 +01:00 |
|
abcdefg30
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05899b5b0e
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Split a UnitCommandWidget from WorldCommandWidget
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2016-09-18 14:55:59 +02:00 |
|
Oliver Brakmann
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ab8c1403a8
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Fix locking an airfield that is rearming aircraft while being sold
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2016-09-18 13:48:17 +02:00 |
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Oliver Brakmann
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852d947764
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Fix setting MayYieldReservation when there is no reservation
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2016-09-15 21:10:47 +02:00 |
|
Taryn Hill
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1cfe9ed512
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Common csproj: Use MSBuild tasks instead of shelling out
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2016-09-05 16:35:43 -05:00 |
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Matthias Mailänder
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e3df47d6d2
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Add Sell to the Lua API.
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2016-09-02 21:59:59 +02:00 |
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reaperrr
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7ac5a25ce6
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Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
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2016-08-27 18:37:23 +02:00 |
|
Paul Chote
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1ae86f34f8
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Overhaul Carryall behaviour, adding support for manual control.
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2016-08-27 15:42:18 +01:00 |
|
Paul Chote
|
32eb98c17d
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Remove legacy A* visualisation.
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2016-08-26 16:55:46 +01:00 |
|
Zimmermann Gyula
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de10cb22e8
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Shift CustomBuildTimeValue to Buildable.
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2016-08-21 12:05:32 +02:00 |
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reaperrr
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b174d00be9
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Rename UpgradeOnDamage to UpgradeOnDamageState
The trait works for 'Undamaged' as well and no longer requires a damage state change to trigger either, so this trait name is more accurate.
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2016-08-18 23:31:27 +02:00 |
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reaperrr
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0ec9725c2a
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Merge pull request #11621 from Mailaender/text-controlgroup
Added With*ControlGroup
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2016-08-18 21:25:32 +02:00 |
|
Matthias Mailänder
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725a5d44eb
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Split SelectionDecorations control group rendering into
WithSpriteControlGroup and WithTextControlGroup
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2016-08-12 21:53:16 +02:00 |
|
Paul Chote
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cff8e949d8
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Move ModContent out of the engine.
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2016-08-08 22:36:07 +01:00 |
|
Alexandre Oliveira
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66b74b0116
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Add command to generate settings docs
|
2016-07-26 00:02:01 -03:00 |
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Paul Chote
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bddae7314a
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Reimplement InstallShieldCAB extraction.
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2016-07-13 21:01:56 +01:00 |
|
PedroFerreiraRamos
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958e35d61f
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Fix air unit resupply #5966
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2016-07-12 20:17:45 -03:00 |
|
abcdefg30
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6342b40bfd
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Merge pull request #11499 from Mailaender/damaged-by-terrain
Merged PoisonedByTiberium and DamagedWithoutFoundations into DamagedByTerrain
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2016-07-10 22:22:29 +02:00 |
|
Matthias Mailänder
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8df4e9e04c
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Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
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2016-07-10 19:44:19 +02:00 |
|
Oliver Brakmann
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20d55a1d93
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Add Lua integration for PlayerExperience
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2016-07-10 15:30:17 +02:00 |
|
Emiel Suilen
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c3e862b2ca
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Add a PlayerExperience trait
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2016-07-10 15:30:17 +02:00 |
|
Oliver Brakmann
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c000966590
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Merge pull request #11361 from abcdefg30/newLua
Add new lua functions and fix the air attacks in allies05a
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2016-07-09 14:59:47 +02:00 |
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Taryn Hill
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7a0d12dd51
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Implement ExitsDebugOverlay and ExitsDebugOverlayManager
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2016-07-07 08:57:44 -05:00 |
|
reaperrr
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31d822bcd2
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Merge pull request #11565 from Mailaender/withtextdecoration
Added WithTextDecoration
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2016-07-04 18:37:28 +02:00 |
|