Commit Graph

44 Commits

Author SHA1 Message Date
RoosterDragon
78bef8a98f Compress all pngs.
Reduces size used for png files from 19,034,446 bytes to 13,305,798 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.

The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.

zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'

The keepcolortype flag ensures the bit depth is not changed.
2023-06-26 19:28:06 +02:00
Matthias Mailänder
378f66a1ff Resolve Lua language server diagnosed problems. 2023-03-28 11:45:15 +02:00
Matthias Mailänder
f013a003a0 Don't translate enemy objectives. 2023-01-23 20:51:45 +01:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Matthias Mailänder
621c85059e Extract Tiberian Dawn campaign translations. 2022-11-17 22:28:07 +02:00
Gustas
f98a74f70d Update TD maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Matthias Mailänder
58b105f0d4 Reorganize global .lua files. 2021-11-26 23:39:41 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
abcdefg30
575596c9ad Fix map previews and order in TD 2020-10-18 14:33:52 +01:00
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
b1f6c69fce Use a global script in Tiberian Dawn 2019-12-21 00:48:03 +01:00
Paul Chote
61acb905cd Enable "campaign" bot for all scripted players in TD missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
abcdefg30
11b44963da Remove duplicated rules from nod02a
They are already inherited from 'campaign-maprules.yaml'
and 'campaign-palettes.yaml'.
2018-03-21 00:52:18 -03:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
36fccbc453 Add Checkbox/Dropdown to lobby options yaml fields. 2017-12-12 22:43:11 +01:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
abcdefg30
961a6d2650 Remove duplicated "Prerequisites: ~disabled" fields from the TD campaign 2016-09-13 14:22:10 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
abcdefg30
a95d9cc1fa Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions 2016-04-08 18:01:17 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Paul Chote
e11f49a773 Enable original TD campaign colors. 2015-12-21 17:14:49 +00:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
atlimit8
dc1e48556d Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
clemty
6e315a815c replace GDI/Nod player reference variables with player/enemy
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
clemty
d4e1b1ba48 reduce use of Map.Topleft and Map.Bottomright as requested in #8549 2015-09-24 21:03:36 +02:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
64e8d53541 List and add the previously unlisted tracks to the C&C mod. 2015-07-13 15:42:21 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
26c271f80d TD: various map and script fixes 2015-07-04 19:05:46 +02:00
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
abcdefg30
dcffbc3f11 Fixed captured buildings producing bot controled units 2015-05-25 15:29:55 +02:00
abcdefg30
3f7fc18ee7 Run the utility on all maps and polish stuff 2015-05-03 11:00:50 +02:00
Alexander Boll
52c67aef76 added hunt to every movement 2015-02-10 21:08:20 +01:00
Alexander Boll
9a09421800 fixed mission 2a and cleaned the code
changed according style code and added production trigger

corrected tech tree

removed comments and corrected same style issues

added gdi tech tree and changed produce to build

changed image format and replace spaces with tabs

deleted unnecessary tabs, added tooltips and corrected name

added lua file from nod 2a

changed according style code and added production trigger

deleted unnecessary tabs, added tooltips and corrected name

fixed image size

changed for loops to Utils.Do, removed facing and health from yaml,
changed movement function and corrected mission description

restored facing values unequal zero und fixed image position

Polish things a bit

Have player's units move into the map at the start

Polish some things
2015-02-06 21:11:18 +01:00