RoosterDragon
78bef8a98f
Compress all pngs.
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Reduces size used for png files from 19,034,446 bytes to 13,305,798 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.
The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.
zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'
The keepcolortype flag ensures the bit depth is not changed.
2023-06-26 19:28:06 +02:00
Matthias Mailänder
4f7a01a291
Localize difficulty settings.
2023-04-25 21:33:02 +03:00
Matthias Mailänder
378f66a1ff
Resolve Lua language server diagnosed problems.
2023-03-28 11:45:15 +02:00
Mustafa Alperen Seki
87eca8f2c0
Fix colors of paratroopers in the missions.
2023-03-26 17:49:02 -05:00
Mustafa Alperen Seki
960f829221
Move Soviets palette index definition to campaign-palettes.yaml.
2023-03-26 17:49:02 -05:00
Matthias Mailänder
9b2e291a46
Extract translation strings.
2023-01-23 20:51:45 +01:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
Gustas
fc1d8d2355
Update RA maps to format 12
2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Matthias Mailänder
b9bfbfd5ac
Use global objective initialisation.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
d42edfc0b9
Use global difficulty.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
58b105f0d4
Reorganize global .lua files.
2021-11-26 23:39:41 +01:00
Ivaylo Draganov
091d756c14
Change lobby options description to make sense in both disabled and enabled state
2021-10-09 08:43:28 -05:00
Ivaylo Draganov
994ba35507
Add description to difficulty lobby option for missions
2021-09-26 21:25:08 +01:00
Ivaylo Draganov
fa0adb5a1b
Hide various lobby options from missions and minigames
2021-09-26 21:25:08 +01:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
Smittytron
92b6401360
Remove Thief from Exodus
2021-05-22 23:29:42 +02:00
Smittytron
243dc965c0
Move IdleHunt function to campaign-global.lua
2021-05-22 23:29:42 +02:00
Smittytron
f1f9098109
Move TRUK prereq overrides to campaign-rules.yaml
2021-05-22 23:29:42 +02:00
Smittytron
0d3c624bbc
Standardize usage of AddObjective in RA missions
2021-04-11 12:26:14 +02:00
Smittytron
79404cd397
Link campaign-global.lua to remaining missions
2021-03-27 13:25:22 +01:00
Smittytron
a047893049
Remove out of bounds actors from Exodus
2020-12-30 01:51:27 +00:00
Smittytron
5b2733decf
Fix lag issue on Exodus by narrowing exit area
2020-12-30 01:51:27 +00:00
Paul Chote
e5a1a8a706
Replace deprecated API usage.
2020-06-19 17:28:01 +02:00
Paul Chote
d73ed7670a
Port missions to the new Paratroopers API.
2020-02-29 16:07:24 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
4fc6a911a0
Disable MAD tanks on exodus
2019-07-15 23:33:58 +01:00
abcdefg30
e37474cf63
Make some Soviet actors buildable in exodus
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Their Allied counter-parts are already buildable.
Arty is still excluded on purpose.
2019-07-15 23:33:58 +01:00
abcdefg30
7908ce6274
Remove unnecessary definitions
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The production buildings for those units are not buildable
2019-07-15 23:33:58 +01:00
abcdefg30
736a726a2b
Rebrand leftover Hind rules in the missions
2019-07-15 23:33:58 +01:00
Oliver Brakmann
28016a3a33
Disable TimeLimit dropdown on MP missions and Fort Lonestar
2019-05-16 14:56:56 +02:00
Paul Chote
f301cb891f
Add missing LockPreview to mission maps.
2019-05-02 13:40:22 +02:00
Paul Chote
73b42e452d
Enable "campaign" bot for all scripted players in RA missions.
2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Paul Chote
75f78f8d27
Remove bogus undefined/unused trait property definitions.
...
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
01c1e08bd8
Add Original Remap Palette for RA Mod Campaign
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and Shellmap
2017-11-19 15:08:42 +01:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
reaperrr
cf8db74d85
RA yaml style fixes
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To reduce upgrade rule noise a little.
2017-03-31 11:23:42 +02:00
roundowl
508038e3f3
Merges minelayers into single unit placing AT mines
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AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
reaperrr
208a31470f
Merge pull request #12160 from abcdefg30/hboxYak
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Fix yaks trying to attack invalid targets
2016-10-14 18:55:37 +02:00
abcdefg30
d828e709d6
Fix soviet units not attack moving to their rally points
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and remove unnecessary (duplicated) code from the tick function
(the call to IdleHunt inside SpawnSovietUnits is enough)
2016-10-09 22:05:41 +02:00
abcdefg30
648f06af0f
Fix soviet units not stopping to hunt after being captured in Exodus
2016-10-08 21:11:24 +02:00
abcdefg30
47968aabdc
Fix yaks trying to attack invalid targets
2016-10-04 10:04:59 +02:00
Matthias Mailänder
ad986b2fb4
Port the Co-Op Allies03 map to Lua.
2016-08-30 07:35:45 +02:00