Commit Graph

32 Commits

Author SHA1 Message Date
reaperrr
717b9ba1e6 Fix TS GDI temperate radar sprite
Unlike its snow counterpart, the transition between building
and its shadow was jarring, making it look as if there was a
1-pixel gap between them. Fixed that.

Also applied some very subtle polish by replacing some non-
remapable red pixels (nothing worth porting to snow variant, though).
2021-02-14 14:40:58 +00:00
reaperrr
62fd11d5c4 Fix deployed tick tank sprites
Several pixels used non-remapable red colors.
2021-02-06 22:46:52 +01:00
ABrandau
c01c39954a Update Harpy Rotor 2020-09-01 18:57:43 +02:00
Paul Chote
90815ace59 Add a decoration glyph for friendly units in tunnels. 2020-05-02 16:16:16 +02:00
Paul Chote
049ed086f9 Add assault move to TS. 2017-09-11 19:08:33 +02:00
reaperrr
a4ef199b75 Tweak TS Juggernaut BurstDelays and Report
Since the original sound contains 3 shots, it could happen that the sound played even though only 1 shot had been fired.
Additionally, it could happen that no sound was played when shooting because the first burst had already been fired.
Finally, in the original the 3rd shot was delayed a little compared to the first two.

This adresses all these issues.
2017-08-20 20:48:25 +02:00
reaperrr
302aaeaac9 Add sprite placeholder for TS ClusterMissile
Extracted from crate animation.
2016-10-14 17:05:30 +02:00
Matthias Mailänder
8452792bb1 Render control groups using true type fonts in Tiberian Sun. 2016-08-12 21:54:51 +02:00
Paul Chote
0371727596 Allow sequences to define depth offsets via sprites. 2016-07-13 22:22:13 +01:00
reaperrr
f8421fd2f8 Remove obsolete custom electro.shp
This shp was originally used to work around a palette issue with the original file inside conquer.mix, but since then we actually made it use the correct palette, without removing this converted shp. In other words, removing this file fixes the colors of the Zapped infantry death.
2016-06-05 19:07:31 +02:00
reaperrr
88430f3a33 Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
reaperrr
85eba9da1c Remove mouse.shp and mousepal.pal from TS bits 2015-09-30 01:56:13 +02:00
Matthias Mailänder
fd7bbc3ce6 remove executable bits from binary data files 2015-08-06 18:16:01 +02:00
Zimmermann Gyula
4521157901 Fix TS water effect palettes.
Also copied over the waterpiffs from RA because TS equvivalent has no
fitting palette/only singular piff exists - w_piffs didn't.
2015-08-02 23:30:51 +02:00
Zimmermann Gyula
8a94caab3c Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise. 2015-06-28 12:58:41 +02:00
Matthias Mailänder
d9b0e00b41 isometric waypoints 2015-05-20 21:17:20 +02:00
Matthias Mailänder
ca73b9612a isometric spawn points 2015-05-20 21:17:14 +02:00
Paul Chote
937d2070cc Add a palette for previewing depth info in the asset browser. 2015-04-27 19:21:55 +12:00
reaperrr
dd689de0e6 Fixed alphatst.shp 2015-04-18 13:41:53 +02:00
Matthias Mailänder
fdf58b29e2 setup the alpha image lighting for the light spot 2015-04-18 13:41:53 +02:00
reaperrr
4f5e4b26b5 Add shadow to blue tiberium crystal 2014-11-09 03:14:20 +01:00
Paul Chote
8cd6f05b71 Use TS shroud artwork. 2014-06-27 22:28:33 +12:00
reaperrr
425d02e86b Adds several previously missing weapons, resets Versus values to original TS values
Fixes flameall.shp to cover 8 directions instead of only 4
2014-05-23 13:39:49 +02:00
reaperrr
3fcd77eb41 Adds various crate effect sequences, removes levelup ra backfall. 2014-05-22 21:50:05 +02:00
reaperrr
98e48ae991 Converts InfDeath from integer to string.
Wire up updated DeathSounds for all mods.
2014-05-14 15:24:06 +02:00
reaperrr
c8815e1413 Un-hardcodes pip/tag/group palettes.
-Palette for decorations can now be defined under SelectionDecorations trait.
-Adds pip types Ammo and AmmoEmpty.
-LimitedAmmo PipTypes are now customizable.
-Adds art, sequences and rules entries for TS mod decorations that were missing/using a wrong palette.
-Adds PrimaryBuilding trait to TS weapon factories and helipads.
2014-04-28 20:03:00 +02:00
reaperrr
6ae4b74535 Makes rank chevron palette customizable.
Adds levelup crate-effect and art.
2014-04-24 19:25:30 +02:00
reaperrr
59d3a7faf4 Converted electro.shp to correct palette. 2014-04-21 13:46:31 +02:00
reaperrr
c204fd0b26 Tons of sequence fixes for infantry.
Added a fixed version of infdie.shp, converted to unit*.pal.
Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
2014-04-16 19:00:27 +02:00
Matthias Mailänder
2df7dec72b Replace the placeholder tile. 2013-12-29 14:16:20 +13:00
reaperrr
87d2d607e6 Added shp rotor to Harpy. 2013-08-22 16:45:39 +02:00
Matthias Mailänder
389aa6c929 Added a minimal work in progress TS mod with few backfalls on RA
to showcase infantry, vehicles, aircraft
2013-07-28 09:17:34 +02:00