Commit Graph

4839 Commits

Author SHA1 Message Date
Paul Chote
3f7293b206 Let FieldLoader do the hard work of loading fields. 2014-07-06 14:04:26 +02:00
Matthias Mailänder
352067eb48 consistent size for all install panels 2014-07-06 14:04:26 +02:00
Matthias Mailänder
6a0c158ffa rename gameinit to install for consistency 2014-07-06 14:04:26 +02:00
Matthias Mailänder
1f4b780450 save a redirect 2014-07-06 14:04:26 +02:00
Matthias Mailänder
2f55768c1b restart the game instead of unmounting on the fly
avoid more redundancy between the load screens
2014-07-06 14:04:26 +02:00
Matthias Mailänder
334605287c Intro/Map music is also split across several files here 2014-07-06 14:04:26 +02:00
Matthias Mailänder
b2517b2c87 don't test for scores.mix as it is optional 2014-07-06 14:04:26 +02:00
Matthias Mailänder
178bf0643f don't check for general.mix as it stays unmounted
however still extract it
2014-07-06 14:04:26 +02:00
Matthias Mailänder
cc64b41246 fix Tiberian Dawn CD rip logic
closes #4424
2014-07-06 14:04:25 +02:00
Matthias Mailänder
7783e988a7 unify music install and add a download option
closes #4759
2014-07-06 14:04:25 +02:00
Matthias Mailänder
14f71c55bf unify install from CD logic 2014-07-06 14:04:25 +02:00
Matthias Mailänder
351c759793 separate content install from loadscreen 2014-07-06 14:04:25 +02:00
Squiggles211
52bc05c1b5 Fixes #5654 by removing false damage states which caused invisible walls
Removes final set of 16 sequences for all walls as it appears that these
are not actually supposed to be used as damage states for the actual
wall, but as end pieces for each wall.  One of the pieces in particular
caused a single wall to be seen as invisible.  Fixes #5654
2014-07-06 02:09:10 -05:00
Matthias Mailänder
394d635dae new trait WithMakeAnimation 2014-07-06 08:24:08 +02:00
Matthias Mailänder
58cb603803 Merge pull request #5834 from Squiggles211/heli-turn
Increase Chinook landing speed and removed turn before landing.
2014-07-06 08:19:44 +02:00
Squiggles211
ebc6515d73 Fixes #5054 by removing chinook's turn before landing and increasing ascend/descend speed
Allows for any helicopter to enable or disable the turn before landing
but sets it to default off for the chinook.  (may be desireable for
single player missions visual effect like Allies01?)  Also gives the
chinook a faster ascend/descend speed.  Fixes #5054
2014-07-06 00:52:43 -05:00
Oliver Brakmann
3a67b3dec3 Fix breakage of the old Lua API due to recent changes
Specifically, the CPos::CenterPosition -> Map::CenterOfCell rename (#5758),
as well as the additional argument to Paradrop::SetLZ (#5695).
2014-07-06 01:21:22 +02:00
reaperrr
0d33aec9d9 Fix TS FiendShard using wrong projectile. 2014-07-05 17:30:39 +02:00
Paul Chote
8743f39a79 Merge pull request #5814 from Mailaender/vamos-vamos
Fixed units not moving to the RallyPoint
2014-07-05 20:00:47 +12:00
Paul Chote
88cd454ce1 Merge pull request #5695 from Mailaender/parachute-dangers
Added the possibility for paratroopers to die on impact
2014-07-05 19:49:15 +12:00
Paul Chote
da66a9a6b3 Merge pull request #5797 from Mailaender/ts-harvester
Fixed the Tiberian Sun harvester
2014-07-05 19:14:47 +12:00
Matthias Mailänder
8cdd7dce6c make the fallrate customizable 2014-07-05 09:13:52 +02:00
Matthias Mailänder
4a7687d7e4 add a customizable parachute shadow
closes #3335
2014-07-05 09:13:52 +02:00
Matthias Mailänder
ef01fb289b make the parachute animation optional
instead of hard-coding default sprite sequences
2014-07-05 09:13:52 +02:00
Matthias Mailänder
ff1be8daea merge ParachuteAttachment and Parachutable 2014-07-05 09:13:52 +02:00
Matthias Mailänder
e04ff18060 @pchote's quest against legacy truth value definitions 2014-07-05 09:13:51 +02:00
Matthias Mailänder
a38d43019a new setting to allow unlucky paratroopers 2014-07-05 09:13:51 +02:00
Matthias Mailänder
2907273ef2 new trait Parachtuable that decides on the fate upon landing 2014-07-05 09:13:51 +02:00
Matthias Mailänder
d6c60f6436 tweak the DockOffset a bit 2014-07-05 09:08:50 +02:00
Matthias Mailänder
6734cd96a4 add a voxel harvester unload animation 2014-07-05 09:08:47 +02:00
Matthias Mailänder
1e2e7bcf42 StyleCop 2014-07-05 09:00:20 +02:00
Matthias Mailänder
9199cf4669 get to work automatically 2014-07-05 08:45:37 +02:00
Matthias Mailänder
270975a590 fix crash when docking with a voxel harvester 2014-07-05 08:45:34 +02:00
Paul Chote
dbfd1eaaa3 Merge pull request #5808 from reaperrr/td-bluetib
Replaces glitchy blue tiberium art with TS-style remapable tiberium art
2014-07-05 18:34:18 +12:00
Paul Chote
31aaaf26b5 Merge pull request #5812 from Mailaender/rallypoint-test-building-hack-removal
Fixed the AI choosing rallypoints on land for shipyards
2014-07-05 11:22:00 +12:00
Paul Chote
8d6cd143d6 Merge pull request #5807 from Mailaender/building-influence-reslayer
Fixed resources growing on building bibs and behind trees
2014-07-05 10:53:10 +12:00
obrakmann
80f1dc6a56 Merge pull request #5818 from UberWaffe/bleed
Corrected d2k.sardaukar prone-shoot animation.
2014-07-04 22:08:01 +02:00
UberWaffe
29df6866d0 Corrected d2k.sardaukar prone-shoot animation. 2014-07-04 20:10:40 +02:00
Pavlos Touboulidis
d1251d412f Instant filtering by file name in the asset browser 2014-07-04 16:33:26 +03:00
Matthias Mailänder
79dd9a9c6b get rid of the RallypointTestBuilding hack 2014-07-04 14:57:34 +02:00
Matthias Mailänder
7824564a44 fix System.Reflection.ReflectionTypeLoadException 2014-07-04 14:34:34 +02:00
Matthias Mailänder
3c502117a5 Merge pull request #5804 from MustaphaTR/d2k-shellmap
Better Shellmap to D2K
2014-07-04 11:44:17 +02:00
Mustapha
c842f1cbc1 High Resolution Fix 2014-07-04 12:37:47 +03:00
reaperrr
7b5078c4f2 Remove bluetib.mix package. 2014-07-03 22:31:34 +02:00
reaperrr
739865062a Replaces glitchy blue tiberium art with TS-style remapable tiberium art. 2014-07-03 22:28:36 +02:00
reaperrr
9e8c7ee145 Remove duplicate split sequence.
Make blue tib tree more centered on cell (fixes #5744).

Remove obsolete splitblue art.
2014-07-03 22:17:01 +02:00
reaperrr
6fa3f4207a Fix editor position of TD tiberium trees. 2014-07-03 21:52:18 +02:00
Paul Chote
1a88769c12 Merge pull request #5795 from Mailaender/ts-harvester-tiberium-explosion
Added Tiberium explosions to destroyed harvesters in Tiberian Sun
2014-07-03 23:39:39 +12:00
Mustapha
432638dcfa added mount idaho map 2014-07-03 09:59:07 +03:00
Mustapha
e13f8873c0 New Shellmap 2014-07-03 09:51:36 +03:00