Paul Chote
3f7293b206
Let FieldLoader do the hard work of loading fields.
2014-07-06 14:04:26 +02:00
Matthias Mailänder
352067eb48
consistent size for all install panels
2014-07-06 14:04:26 +02:00
Matthias Mailänder
6a0c158ffa
rename gameinit to install for consistency
2014-07-06 14:04:26 +02:00
Matthias Mailänder
1f4b780450
save a redirect
2014-07-06 14:04:26 +02:00
Matthias Mailänder
2f55768c1b
restart the game instead of unmounting on the fly
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avoid more redundancy between the load screens
2014-07-06 14:04:26 +02:00
Matthias Mailänder
334605287c
Intro/Map music is also split across several files here
2014-07-06 14:04:26 +02:00
Matthias Mailänder
b2517b2c87
don't test for scores.mix as it is optional
2014-07-06 14:04:26 +02:00
Matthias Mailänder
178bf0643f
don't check for general.mix as it stays unmounted
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however still extract it
2014-07-06 14:04:26 +02:00
Matthias Mailänder
cc64b41246
fix Tiberian Dawn CD rip logic
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closes #4424
2014-07-06 14:04:25 +02:00
Matthias Mailänder
7783e988a7
unify music install and add a download option
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closes #4759
2014-07-06 14:04:25 +02:00
Matthias Mailänder
14f71c55bf
unify install from CD logic
2014-07-06 14:04:25 +02:00
Matthias Mailänder
351c759793
separate content install from loadscreen
2014-07-06 14:04:25 +02:00
Squiggles211
52bc05c1b5
Fixes #5654 by removing false damage states which caused invisible walls
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Removes final set of 16 sequences for all walls as it appears that these
are not actually supposed to be used as damage states for the actual
wall, but as end pieces for each wall. One of the pieces in particular
caused a single wall to be seen as invisible. Fixes #5654
2014-07-06 02:09:10 -05:00
Matthias Mailänder
394d635dae
new trait WithMakeAnimation
2014-07-06 08:24:08 +02:00
Matthias Mailänder
58cb603803
Merge pull request #5834 from Squiggles211/heli-turn
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Increase Chinook landing speed and removed turn before landing.
2014-07-06 08:19:44 +02:00
Squiggles211
ebc6515d73
Fixes #5054 by removing chinook's turn before landing and increasing ascend/descend speed
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Allows for any helicopter to enable or disable the turn before landing
but sets it to default off for the chinook. (may be desireable for
single player missions visual effect like Allies01?) Also gives the
chinook a faster ascend/descend speed. Fixes #5054
2014-07-06 00:52:43 -05:00
Oliver Brakmann
3a67b3dec3
Fix breakage of the old Lua API due to recent changes
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Specifically, the CPos::CenterPosition -> Map::CenterOfCell rename (#5758 ),
as well as the additional argument to Paradrop::SetLZ (#5695 ).
2014-07-06 01:21:22 +02:00
reaperrr
0d33aec9d9
Fix TS FiendShard using wrong projectile.
2014-07-05 17:30:39 +02:00
Paul Chote
8743f39a79
Merge pull request #5814 from Mailaender/vamos-vamos
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Fixed units not moving to the RallyPoint
2014-07-05 20:00:47 +12:00
Paul Chote
88cd454ce1
Merge pull request #5695 from Mailaender/parachute-dangers
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Added the possibility for paratroopers to die on impact
2014-07-05 19:49:15 +12:00
Paul Chote
da66a9a6b3
Merge pull request #5797 from Mailaender/ts-harvester
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Fixed the Tiberian Sun harvester
2014-07-05 19:14:47 +12:00
Matthias Mailänder
8cdd7dce6c
make the fallrate customizable
2014-07-05 09:13:52 +02:00
Matthias Mailänder
4a7687d7e4
add a customizable parachute shadow
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closes #3335
2014-07-05 09:13:52 +02:00
Matthias Mailänder
ef01fb289b
make the parachute animation optional
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instead of hard-coding default sprite sequences
2014-07-05 09:13:52 +02:00
Matthias Mailänder
ff1be8daea
merge ParachuteAttachment and Parachutable
2014-07-05 09:13:52 +02:00
Matthias Mailänder
e04ff18060
@pchote's quest against legacy truth value definitions
2014-07-05 09:13:51 +02:00
Matthias Mailänder
a38d43019a
new setting to allow unlucky paratroopers
2014-07-05 09:13:51 +02:00
Matthias Mailänder
2907273ef2
new trait Parachtuable that decides on the fate upon landing
2014-07-05 09:13:51 +02:00
Matthias Mailänder
d6c60f6436
tweak the DockOffset a bit
2014-07-05 09:08:50 +02:00
Matthias Mailänder
6734cd96a4
add a voxel harvester unload animation
2014-07-05 09:08:47 +02:00
Matthias Mailänder
1e2e7bcf42
StyleCop
2014-07-05 09:00:20 +02:00
Matthias Mailänder
9199cf4669
get to work automatically
2014-07-05 08:45:37 +02:00
Matthias Mailänder
270975a590
fix crash when docking with a voxel harvester
2014-07-05 08:45:34 +02:00
Paul Chote
dbfd1eaaa3
Merge pull request #5808 from reaperrr/td-bluetib
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Replaces glitchy blue tiberium art with TS-style remapable tiberium art
2014-07-05 18:34:18 +12:00
Paul Chote
31aaaf26b5
Merge pull request #5812 from Mailaender/rallypoint-test-building-hack-removal
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Fixed the AI choosing rallypoints on land for shipyards
2014-07-05 11:22:00 +12:00
Paul Chote
8d6cd143d6
Merge pull request #5807 from Mailaender/building-influence-reslayer
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Fixed resources growing on building bibs and behind trees
2014-07-05 10:53:10 +12:00
obrakmann
80f1dc6a56
Merge pull request #5818 from UberWaffe/bleed
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Corrected d2k.sardaukar prone-shoot animation.
2014-07-04 22:08:01 +02:00
UberWaffe
29df6866d0
Corrected d2k.sardaukar prone-shoot animation.
2014-07-04 20:10:40 +02:00
Pavlos Touboulidis
d1251d412f
Instant filtering by file name in the asset browser
2014-07-04 16:33:26 +03:00
Matthias Mailänder
79dd9a9c6b
get rid of the RallypointTestBuilding hack
2014-07-04 14:57:34 +02:00
Matthias Mailänder
7824564a44
fix System.Reflection.ReflectionTypeLoadException
2014-07-04 14:34:34 +02:00
Matthias Mailänder
3c502117a5
Merge pull request #5804 from MustaphaTR/d2k-shellmap
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Better Shellmap to D2K
2014-07-04 11:44:17 +02:00
Mustapha
c842f1cbc1
High Resolution Fix
2014-07-04 12:37:47 +03:00
reaperrr
7b5078c4f2
Remove bluetib.mix package.
2014-07-03 22:31:34 +02:00
reaperrr
739865062a
Replaces glitchy blue tiberium art with TS-style remapable tiberium art.
2014-07-03 22:28:36 +02:00
reaperrr
9e8c7ee145
Remove duplicate split sequence.
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Make blue tib tree more centered on cell (fixes #5744 ).
Remove obsolete splitblue art.
2014-07-03 22:17:01 +02:00
reaperrr
6fa3f4207a
Fix editor position of TD tiberium trees.
2014-07-03 21:52:18 +02:00
Paul Chote
1a88769c12
Merge pull request #5795 from Mailaender/ts-harvester-tiberium-explosion
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Added Tiberium explosions to destroyed harvesters in Tiberian Sun
2014-07-03 23:39:39 +12:00
Mustapha
432638dcfa
added mount idaho map
2014-07-03 09:59:07 +03:00
Mustapha
e13f8873c0
New Shellmap
2014-07-03 09:51:36 +03:00