Matthias Mailänder
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e3a2addca0
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new Bridge terrain type with grey minimap color
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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027a281ae3
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define torpedoes in a more generic way
fixes #3252 and closes #2097
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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3a6989ce24
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removed redundant default mini bridges
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2014-01-04 09:39:43 +01:00 |
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Chris Forbes
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a5316a488f
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Merge pull request #4360 from cjshmyr/crates
CrateSpawner changes
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2013-12-27 19:11:12 -08:00 |
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Paul Chote
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f251f64c11
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Add explicit bounds for Crate. Fixes #4362.
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2013-12-27 10:17:55 +13:00 |
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Paul Chote
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9d221b85e4
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Merge pull request #3666 from Mailaender/c4-bridges
Allow bridges to be demolished with C4
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2013-12-26 12:28:25 -08:00 |
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Matthias Mailänder
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c08335b7b2
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made fields non-explodable
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2013-12-26 21:22:50 +01:00 |
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Matthias Mailänder
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c78a856894
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C4 demolishable bridges
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2013-12-26 21:22:47 +01:00 |
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Curtis Shmyr
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f8dca4b834
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Replaced references of CrateDrop with CrateSpawner in RA maps
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2013-12-26 12:14:51 -07:00 |
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Curtis Shmyr
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0c77dab922
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Remove CrateDrop and move all crate spawning logic into CrateSpawner
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2013-12-26 12:14:50 -07:00 |
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Matthias Mailänder
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61ef48585c
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Merge pull request #4374 from MicroGraphics/rushouse
fixed yaml for rushouse and snowhut
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2013-12-26 06:57:00 -08:00 |
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MicroGraphics
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16a3f38a11
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fixed yaml for rushouse and snowhut
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2013-12-26 15:46:56 +01:00 |
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Paul Chote
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996877d9e5
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Upgrade mod rules to match engine changes.
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2013-12-26 20:42:13 +13:00 |
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MicroGraphics
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f00c82a110
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polished rushouse , changed footprint
made it smaller and worked with a blurring-tool, so it fits better to
the westwood-stuff
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2013-12-25 16:32:17 +01:00 |
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Matthias Mailänder
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63f3a9e611
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Merge pull request #4346 from MicroGraphics/bleed
Added a Snowhut and new map "Snow Town"
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2013-12-23 00:34:28 -08:00 |
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MicroGraphics
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8e9364e5a4
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snowhut
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2013-12-21 13:52:38 +01:00 |
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Paul Chote
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c1b894959e
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Fix RA crate artwork.
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2013-12-19 09:22:10 +13:00 |
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Paul Chote
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1b41848623
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Fix palette modifiers and the effect palette.
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2013-12-18 22:48:09 +13:00 |
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Paul Chote
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56894f811a
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Use effect palette for crates. Fixes #4316.
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2013-12-18 22:27:20 +13:00 |
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ScottNZ
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49ba44fbaa
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Merge pull request #4313 from pchote/gifts
Change crate graphics for christmas.
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2013-12-14 21:17:23 -08:00 |
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Paul Chote
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e9e2e353f7
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Change crate graphics for christmas. Closes #4296.
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2013-12-15 18:16:15 +13:00 |
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Matthias Mailänder
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58f8b7228f
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reveal shroud for aircraft husks falling down
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2013-12-13 15:23:42 +01:00 |
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Paul Chote
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8c7f77d2c7
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Convert SmudgeLayer to sequences.
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2013-12-11 22:53:33 +13:00 |
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Paul Chote
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4d70996012
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New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
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2013-12-11 20:51:49 +13:00 |
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Paul Chote
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4e814a8c2e
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Move ShroudRenderer into a trait.
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2013-12-11 19:22:55 +13:00 |
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Paul Chote
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410cd1c7b1
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Reorganise ResourceLayer implementation.
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2013-12-06 22:24:07 +13:00 |
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Matthias Mailänder
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efdc14e1d5
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Merge pull request #4218 from ScottNZ/balance
Increase ra oil derrick cash trickler period to 375. Closes #4217
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2013-12-03 05:00:27 -08:00 |
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ScottNZ
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42961b9dd5
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Increase ra oil derrick cash trickler period to 375
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2013-12-04 00:26:56 +13:00 |
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ScottNZ
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e4d477b0e0
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Add Lua standard library and supporting C#/yaml
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2013-11-29 23:48:44 +13:00 |
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ScottNZ
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b69508fb6b
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Remove MustBeDestroyed from ^TechBuilding
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2013-11-29 22:58:04 +13:00 |
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ScottNZ
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9312a7e03a
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Add husk for V19 (oil pump)
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2013-11-29 22:54:42 +13:00 |
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Paul Chote
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bad95a3652
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Merge pull request #4159 from reaperrr/camobox-cloaksound-fix
Disables cloak sound on camouflaged pillbox.
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2013-11-22 00:07:35 -08:00 |
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reaperrr
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4664e3ed2b
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Makes desert church garrisonable by Sniper. Closes #4152.
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2013-11-20 16:27:25 +01:00 |
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reaperrr
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45afbcb38e
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Disables cloak sound on camouflaged pillbox. Closes #4154.
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2013-11-20 16:18:02 +01:00 |
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Paul Chote
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408d7a67a0
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Merge pull request #4106 from Mailaender/build-hotkey-fix
Fixed broken build palette hotkeys
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2013-11-09 13:30:59 -08:00 |
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Matthias Mailänder
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668d053aa2
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Merge pull request #4104 from ScottNZ/camerashakes
Shake improvements
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2013-11-09 09:51:21 -08:00 |
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Matthias Mailänder
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3c3d43a827
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resolve conflicting hotkeys for grenadier and sniper
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2013-11-09 12:18:21 +01:00 |
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ScottNZ
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9f65bc7d6b
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Tone down our barrel explosions to be on par with the original game
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2013-11-09 22:33:56 +13:00 |
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ScottNZ
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07030f4b09
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Enable build speedup for ra
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2013-11-09 20:11:02 +13:00 |
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Matthias Mailänder
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b1c3ac20bf
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brought back the MoveFlash
closes #2592
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2013-11-02 18:03:49 +01:00 |
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Matthias Mailänder
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f00e4254fc
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Merge pull request #4005 from ScottNZ/madtank
Add MAD Tank
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2013-11-02 03:13:06 -07:00 |
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Matthias Mailänder
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14b15b5ba1
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Merge pull request #4042 from pchote/dog-fix
A simple fix for dogs vs barrels.
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2013-11-02 00:58:24 -07:00 |
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ScottNZ
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9eff54c217
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Add MAD Tank and InvalidTargets field to WeaponInfo
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2013-11-02 17:19:08 +13:00 |
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Paul Chote
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e30d8cb817
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Remove redundant CanAttackGround flag.
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2013-11-02 12:49:26 +13:00 |
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Paul Chote
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da2e9682c5
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Prevent dogs from attacking non-infantry. Fixes #4039.
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2013-11-02 12:48:33 +13:00 |
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Paul Chote
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47209f5848
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CarpetBomb -> AttackBomber.
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2013-11-01 17:47:30 +13:00 |
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Paul Chote
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5722d2226a
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Merge pull request #4021 from cjshmyr/capturing
Renamed Capture traits to ExternalCapture & LegacyCapture traits to Capture
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2013-10-27 23:10:42 -07:00 |
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Curtis Shmyr
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888bab8753
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Move Zombie up in the infantry tab build palette order
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2013-10-27 18:02:20 -06:00 |
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Curtis Shmyr
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2229bbf985
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Rename LegacyCapture related traits to Capture
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2013-10-27 17:25:44 -06:00 |
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Curtis Shmyr
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c1e5be380e
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Rename Capture related traits to ExternalCapture
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2013-10-27 17:25:44 -06:00 |
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