Commit Graph

2019 Commits

Author SHA1 Message Date
Paul Chote
8c15a4f6f4 Convert overlays (wall, field, crate) to actors. Untested cnc support. 2010-04-09 14:50:51 +12:00
Paul Chote
c366b7c7fc Fixes & Resources support 2010-04-09 14:50:48 +12:00
Chris Forbes
c14654fc6c #87 CNC buildings should show Critical anim while dying 2010-04-05 12:41:16 +12:00
Chris Forbes
71340811ef #65 CNC Ion Cannon - 3 minute cooldown, narrow effect, still PerCell damage for massive building damage 2010-04-05 08:53:25 +12:00
Chris Forbes
2f982c7eea #68 Inaccurate weapons (2/2) 2010-04-05 07:56:29 +12:00
Chris Forbes
5abffd3c2c civilian sequences for cnc 2010-04-02 18:13:59 +13:00
Chris Forbes
256e8c09ae LegacyRules is dead. Long live.. yaml? 2010-04-02 17:22:54 +13:00
Chris Forbes
37fd8f7c28 fix units being visible under fog 2010-04-02 17:09:20 +13:00
Chris Forbes
0596b08f2c rules-based terrain cost, part 1 2010-04-02 16:45:41 +13:00
Chris Forbes
45f9ec2f7e upgraded cnc to use the new weaponmodel 2010-04-02 16:45:40 +13:00
alzeih
dca052dbc8 FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo 2010-04-02 16:21:33 +13:00
alzeih
c54d904e2b Some trait info moved from GlobalDefaults to sane places 2010-04-02 15:30:04 +13:00
alzeih
df336aee70 Move default values into GlobalDefaultsInfo, add to cnc. 2010-04-02 13:03:59 +13:00
Chris Forbes
1c408f635a #114 fixed 2010-03-30 19:17:14 +13:00
Chris Forbes
16e78b7cbe shroud support for cnc too 2010-03-30 07:55:19 +13:00
Chris Forbes
9afdf5459e remove redundant sequences 2010-03-27 13:33:13 +13:00
Chris Forbes
3c8b5c1a3f update cnc to use same, but with slight recolor 2010-03-27 13:29:14 +13:00
Chris Forbes
f37eea8b04 upgrade cnc menus to ra level 2010-03-24 07:53:41 +13:00
Chris Forbes
988f274e19 fix bugs in ion cannon 2010-03-23 20:30:13 +13:00
Chris Forbes
1ba65336c2 EYE needs a trait too. 2010-03-23 20:23:06 +13:00
Chris Forbes
e99ebb4da3 oops. 2010-03-23 20:19:54 +13:00
Chris Forbes
f3d9c1b3a3 initial wiring for ion cannon 2010-03-23 20:17:07 +13:00
Chris Forbes
1c56a4d76c sensible ship icon 2010-03-23 18:07:51 +13:00
Chris Forbes
82eea5ad2c zOMG im an idiot 2010-03-22 20:58:31 +13:00
Chris Forbes
0d54d00375 use spatial index for whatever we can 2010-03-22 19:02:23 +13:00
alzeih
061f43bdf6 slightly saner values for cnc ore growth 2010-03-21 21:05:07 +13:00
alzeih
8b8fed57d9 cnc ore growth values match ra 2010-03-21 21:05:07 +13:00
Paul Chote
15a7eed603 Refactor int -> TerrainType. This had a bigger footprint than i initially intended. 2010-03-21 18:56:22 +13:00
alzeih
b7087136cb Nuke (cnc and ra). Still needs smoke anim in cnc. 2010-03-18 21:41:23 +13:00
alzeih
ec54448994 remove hack free harvester from TiberiumRefinery 2010-03-18 19:03:53 +13:00
Chris Forbes
c1827e5d25 actually WORKS now 2010-03-17 23:30:02 +13:00
Chris Forbes
f351285246 moved EvaAlerts from player to world 2010-03-17 23:29:53 +13:00
Paul Chote
e1970ea8f0 Replace one pile of hacks with another 2010-03-17 23:25:07 +13:00
Paul Chote
3aa9b17685 Preparation for connection dialogs in yaml 2010-03-17 22:31:45 +13:00
Paul Chote
48370612a0 Checkboxes, Delegates, Create Server. 2010-03-17 22:00:44 +13:00
Paul Chote
a2b2ad0af5 3D buttons (still needs a little work) 2010-03-17 20:37:58 +13:00
Chris Forbes
79bcb3c739 SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time 2010-03-17 19:31:19 +13:00
Chris Forbes
79ce49dd77 completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World. 2010-03-17 19:27:46 +13:00
Chris Forbes
c2d019210d removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences 2010-03-17 18:39:05 +13:00
Chris Forbes
64ac7464a5 impact sounds in cnc 2010-03-17 18:35:17 +13:00
Chris Forbes
b504fb53e6 unhack hardcoded cnc menus 2010-03-16 19:49:01 +13:00
Chris Forbes
34127d0a28 vertically center dialogs 2010-03-16 19:27:31 +13:00
Paul Chote
5afe5d83e5 Direct Connect 2010-03-15 22:21:50 +13:00
Paul Chote
850baea1be Position fixes 2010-03-15 22:02:20 +13:00
Paul Chote
7310015e47 Quick and extremely hacky server browser for chrisf 2010-03-15 21:57:24 +13:00
Paul Chote
3e688acf57 Fix "Create Server" submenu centering 2010-03-15 21:17:09 +13:00
Paul Chote
b70420e373 Use Evaluator for positioning; Refactoring; Position elements relative to parents; Broke clicks outside of parent rect 2010-03-15 21:17:08 +13:00
Paul Chote
928c3a69c0 Refactoring 2010-03-15 21:17:08 +13:00
Paul Chote
ef306cbcd5 "Create Server" submenu 2010-03-15 21:17:08 +13:00
Paul Chote
ddf331cfed Widget actions and main menu 2010-03-15 21:17:08 +13:00