Commit Graph

599 Commits

Author SHA1 Message Date
Matthias Mailänder
a943fbc94e check for duplicate spawn point locations 2015-05-13 15:28:19 +02:00
Matthias Mailänder
bb08537c44 check for too few/many spawn points/player definitions 2015-05-13 15:27:11 +02:00
Pavel Penev
7154ce4a2f Merge pull request #8147 from DeadlySurprise/vqaAudioFix
Fixed gdi3lose.vqa crash
2015-05-13 03:50:45 +03:00
abcdefg30
d62b01d294 Merge pull request #7538 from cjshmyr/teamhealth
Give ally players a yellow health bar (team health colors)
2015-05-12 18:01:27 +02:00
DeadlySurprise
35445775c2 Fixed crash 2015-05-11 18:19:06 +02:00
Pavel Penev
648dc31e24 Merge pull request #8131 from obrakmann/fix8129_hotkey_input_lose_focus
Fix HotkeyEntryWidget keeping keyboard focus after receiving input
2015-05-11 03:42:30 +03:00
Pavel Penev
ffd45e9b04 Merge pull request #7982 from Mailaender/ts-obelisk
Added the Tiberian Sun Nod Obelisk charge animation
2015-05-11 03:30:48 +03:00
Matthias Mailänder
69ce877a89 Merge pull request #8083 from obrakmann/separate_download_dir
Closes #8069
2015-05-10 21:30:38 +02:00
Curtis Shmyr
6ca51e47c1 Give ally players a yellow hp bar for team health colors 2015-05-10 11:12:10 -06:00
Oliver Brakmann
7ef14f56e2 Fix HotkeyEntryWidget keeping keyboard focus after receiving input 2015-05-10 17:46:39 +02:00
Oliver Brakmann
0f7aaf3445 Merge pull request #8125 from pchote/player-palettes
Reorganize palette loading.
2015-05-10 17:35:34 +02:00
Paul Chote
889360d4c6 Regenerate cached texture indices when the palette size changes. 2015-05-10 00:59:15 +01:00
Paul Chote
c0282bdff9 Remove Owner from ActorPreviews. 2015-05-10 00:01:43 +01:00
Matthias Mailänder
d99ae3bcb9 split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk

tick slightly faster

tweak the local offsets
2015-05-09 19:56:15 +02:00
Oliver Brakmann
f251813f89 Keep downloaded files in a separate directory
As a side effect, this re-enables building the Windows installer on Linux hosts.
2015-05-08 20:59:24 +02:00
Oliver Brakmann
14886bc3f7 Merge pull request #8101 from penev92/bleed_references
Cleanup unused DLL references
2015-05-08 20:41:37 +02:00
Paul Chote
ba131fcf0a Merge pull request #7805 from penev92/bleed_prerequisites
Make buildings explicitly provide their names as prerequisites
2015-05-08 17:29:22 +01:00
Pavel Penev
0d759eee2a Merge pull request #8061 from Phrohdoh/with-decoration
Implement WithDecoration and subtraits.
2015-05-08 18:02:13 +03:00
Taryn Hill
d57d7c522f Implement WithDecoration. 2015-05-08 09:55:31 -05:00
Pavel Penev
3eb556258d Merge pull request #8021 from sinf/quickbuild
Added quick build feature
2015-05-08 17:53:57 +03:00
penev92
bb51657e40 Cleanup unused DLL references 2015-05-07 18:59:01 +03:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
Paul Chote
88221423b6 Only issue a MouseMove event if the scroll offset actually changed. Fixes #8098. 2015-05-06 21:51:24 +01:00
penev92
e3e6bcaf2a Add an upgrade rule for explicit prerequisite providing by buildings 2015-05-04 01:58:49 +03:00
penev92
50fb6f1d25 Make buildings grant prerequisites explicitly 2015-05-04 01:39:32 +03:00
Oliver Brakmann
62b3592bd4 Merge pull request #7998 from Mailaender/ts-proc-dock
Added the Tiberian Sun docking overlays
2015-05-03 22:50:16 +02:00
Oliver Brakmann
622685c8f4 Merge pull request #7968 from pchote/ts-tileset-depth
Load depth data from tmp(ts) sprites.
2015-05-03 22:31:27 +02:00
Oliver Brakmann
536d80a7f3 Merge pull request #7917 from RoosterDragon/replay-browser-load-perf
Faster replay browser loading
2015-05-03 20:13:13 +02:00
Oliver Brakmann
3ae7d51feb Merge pull request #7871 from Mailaender/ambient-sound
Added a looping sound trait
2015-05-03 16:46:36 +02:00
abcdefg30
cd9af39662 Merge pull request #8044 from penev92/bleed_withSpriteBody
Retire RenderFlare and WithFire traits
2015-05-03 11:19:02 +02:00
penev92
c5dead9098 Introduce WithSpriteBody trait
Add upgrade rules

Add ISpriteBody
2015-05-03 11:54:27 +03:00
Matthias Mailänder
d999617a3c add the flame animation 2015-05-03 08:50:06 +02:00
Paul Chote
89a1bdd4f1 Merge pull request #7475 from abcdefg30/perhealth
Convert the float health percentage to an int percentage
2015-05-03 08:35:58 +12:00
Matthias Mailänder
3bd4a97d11 Merge pull request #8068 from Phrohdoh/spawn-actors-power
SpawnActorPower no longer forces removal of the spawned actor.
2015-05-02 12:30:54 +02:00
Matthias Mailänder
cdc98013f7 readonly 2015-05-02 12:14:46 +02:00
Matthias Mailänder
84e247f1eb separate with newlines for readability 2015-05-02 12:14:46 +02:00
Matthias Mailänder
7cbdc07ca3 add a looping sound trait 2015-05-02 06:59:57 +02:00
abcdefg30
95e3713b69 Add an upgrade rule 2015-05-01 14:16:20 +02:00
abcdefg30
8d2307db83 Convert the float health percentage to an int one 2015-05-01 14:16:19 +02:00
David Jiménez
044b51742f Remove plumbing for trait unit tests. 2015-05-01 16:24:14 +12:00
Taryn Hill
7a4076630f SpawnActorPower no longer forces removal of the spawned actor. 2015-04-30 18:35:06 -05:00
sinf
5991a9b439 Added quick build feature 2015-05-01 01:40:26 +03:00
Chris Forbes
16c61cb929 Merge pull request #8017 from pchote/map-definitions
Remove magic ActorReference/SmudgeReference parsing
2015-04-30 10:46:27 +12:00
Chris Forbes
1c0809962e Merge pull request #7898 from Phrohdoh/unload-terrain-types
Add UnloadTerrainTypes to Cargo.
2015-04-30 10:36:14 +12:00
Pavel Penev
2d5517fc23 Merge pull request #8057 from RoosterDragon/location-fix
Safer country lookup
2015-04-29 23:57:20 +03:00
Pavel Penev
bf0ee862b2 Merge pull request #8004 from pchote/remove-owner
Remove deprecated Buildable.Owner field.
2015-04-29 23:01:41 +03:00
Paul Chote
d255a3989e Upgrade mod rules. 2015-04-30 07:35:27 +12:00
Paul Chote
97b4509607 Remove deprecated Buildable.Owner field. 2015-04-30 07:35:27 +12:00
Paul Chote
981f782cf9 Add a stub for upgrading map actors. 2015-04-30 07:06:14 +12:00
Paul Chote
4b1f541f34 Reorganize actor and smudge loading.
The actor and smudge definitions are now stored
as raw MiniYamlNodes in the map.  It is now the
responsibility of the consumers to parse these
into real objects.
2015-04-30 07:06:14 +12:00