Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
Paul Chote
da5a725458
Add support for per-source and total external condition caps.
2017-02-18 19:10:22 +00:00
Paul Chote
32f0d570bf
Rework UpgradeActorsNear -> ProximityExternalCondition.
2016-12-12 14:28:54 +00:00
Paul Chote
4ed7725e20
Update RA rules.
2016-11-19 17:19:27 +00:00
abcdefg30
21f504fed9
Remove the setting of tanya's stance to "HoldFire" in all missions
2016-08-29 21:39:17 +02:00
abcdefg30
1168d10519
Remove empty MapOptions: entries from rules.yaml files
2016-06-30 23:59:58 +02:00
reaperrr
c114c8fe1e
Fixed map placement of RA buildings
...
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6
Replace Map.Difficulty with Map.LobbyOption in scripts.
2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
abcdefg30
5a424936b1
Fix the supply truck in allies03b not being targetable by tanya
2016-05-05 16:13:32 +02:00
Oliver Brakmann
4787bc04b3
Make use of common mission rules in missions (RA)
2016-05-05 13:02:08 +02:00
abcdefg30
ec602f2090
Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions
2016-04-08 17:38:17 +02:00
reaperrr
4894211789
Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
2016-03-28 17:20:49 +02:00
Paul Chote
85c41bf50e
Update RA maps to format 11.
2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96
Upgrade RA maps to format 9.
2016-03-07 21:41:14 +00:00
reaperrr
35c4aca983
Rename WithTurret, WithBarrel and WithReloadingTurret
...
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77
Add Music trait to maps (applied upgrade rule)
2015-10-21 08:20:48 +02:00
abcdefg30
b64e4886a7
Remove the prefixes of all red alert missions
2015-10-18 21:59:07 +02:00
Matthias Mailänder
40eb7fa074
Merge pull request #9588 from pchote/fix-recoil
...
Fix sprite turret recoil.
2015-10-11 21:21:48 +02:00
Paul Chote
d70fbdf6ce
Fix sprite turret recoil.
2015-10-10 19:31:28 +01:00
abcdefg30
17225c732b
Hide the owner row of FCOM
2015-10-07 21:23:15 +02:00
clemty
76de14b6f5
PNG file size reduction
...
run pngcrush -brute on *.png
before:
70 File(s) 3.455.140 bytes
after:
70 File(s) 2.616.088 bytes
2015-09-29 20:47:36 +02:00
abcdefg30
512faddb3e
Hide the OwnerRow of the "Oil Pump"s tooltip in campaign missions
2015-09-26 17:45:02 +02:00
reaperrr
5b5164211e
Rename WithMuzzleFlash to WithMuzzleOverlay
2015-09-24 20:23:31 +02:00
reaperrr
0fc9507930
Clean and fix RA maps to avoid BodyOrientation-related crashes
2015-09-03 22:39:59 +02:00
Matthias Mailänder
4f0f5cdee7
remove BodyOrientation for invisible actor
2015-09-03 07:42:21 +02:00
atlimit8
b789739352
Allies 03 - kill prisoners with barrels
2015-09-02 23:19:00 -05:00
atlimit8
23d0424437
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
clemty
2bbc1fcda4
LUA and trait documentation fixes
...
- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of " " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
Oliver Brakmann
b7c444713e
Revert "Allies 03 Cloak->TargetableUnit"
...
This reverts commit acc4b307b6 .
2015-07-28 15:42:18 +02:00
Oliver Brakmann
d5c65b59b0
Fix scripted paradrops
...
A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
2015-07-18 21:22:40 +02:00
Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
...
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
atlimit8
acc4b307b6
Allies 03 Cloak->TargetableUnit
2015-07-13 08:13:51 -05:00
Matthias Mailänder
ff7fe2bab5
rename WRange to WDist in the Lua API
2015-07-09 12:36:15 +02:00
penev92
7873a326cd
Upgrade RA maps
2015-07-06 00:05:07 +03:00
Paul Chote
6bc4fae084
Upgrade RA rules.
2015-07-04 17:07:07 +01:00
Paul Chote
34f5482d26
Update RA rules.
2015-06-19 22:02:07 +01:00
Matthias Mailänder
e2e9ce9d7e
check sequence image at RenderSprites level
2015-06-11 21:18:25 +02:00
reaperrr
7147ffc812
Replace RenderUnit in RA mod with WithFacingSpriteBody
...
+RenderSprites + AutoSelectionSize.
Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
2015-06-04 14:44:19 +02:00
abcdefg30
8a5cdfa9fb
Disable EnemyWatcher in all ra missions
2015-06-01 18:21:22 +02:00
Paul Chote
89a1bdd4f1
Merge pull request #7475 from abcdefg30/perhealth
...
Convert the float health percentage to an int percentage
2015-05-03 08:35:58 +12:00
abcdefg30
51433e7c64
Updated all maps with the utility
2015-05-01 14:16:21 +02:00
abcdefg30
2a80642c6a
Add a new line at the end of descriptions for better readability
2015-04-25 15:47:18 +02:00
Oliver Brakmann
cda7310b25
Convert RGB map preview image files to RGBA
2015-04-18 11:35:01 +02:00
Oliver Brakmann
b1f6136b98
Fix crash in allies03b
2015-04-02 19:06:16 +02:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
abcdefg30
4a7afd1a16
Ported allies03b to lua
2015-01-25 19:34:30 +01:00