Biofreak1987
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c14fb32dae
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Add generic tooltip name for td ships
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2016-05-16 19:39:41 +02:00 |
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reaperrr
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407a061c0a
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Merge pull request #11176 from pchote/lobby-trait-checkbox-prep
Query lobby checkbox state via their owning traits.
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2016-05-16 19:00:35 +02:00 |
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reaperrr
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9cca92942e
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Merge pull request #11130 from viszkoktamas/viewportBookmark
Add hotkeys for save areas of the map
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2016-05-16 18:37:56 +02:00 |
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reaperrr
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af30f6b3ad
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Merge pull request #11302 from Biofreak1987/ship-explosion
Add ship explosions to td mod
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2016-05-16 18:32:04 +02:00 |
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Biofreak1987
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1477da7ff0
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Add ship explosions to td mod
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2016-05-16 16:26:41 +02:00 |
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reaperrr
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b327f6a3b2
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Make vehicles and cyborgs in TS slow down when damaged
By combining the new UpgradeOnDamage trait with SpeedModifiers.
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2016-05-16 14:18:16 +02:00 |
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Viszkok Tamás
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a89376daf0
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Added hotkeys for save areas of the map
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2016-05-16 14:01:49 +02:00 |
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Biofreak1987
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9ed0e6584f
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Add nod08b
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2016-05-16 08:57:19 +02:00 |
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reaperrr
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d03eaaaac0
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Introduce UpgradeOnDamage trait
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2016-05-16 02:41:12 +02:00 |
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reaperrr
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dcd057d032
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Make DamageStates flags
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2016-05-16 02:41:10 +02:00 |
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Mykogen
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2bbbdbeedb
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Shift+hotkey queues 5 units for production. Fixes #5544
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2016-05-16 00:02:00 +02:00 |
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reaperrr
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2444491fc6
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Fix exploding V2RL sound
You could here the 'Report' of the V2 weapon when the launcher exploded. Added V2-exclusive explosion weapon to fix that.
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2016-05-15 20:58:02 +02:00 |
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Matthias Mailänder
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b5eb537f2d
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Remove trailing tabs.
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2016-05-15 19:48:07 +02:00 |
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Matthias Mailänder
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4209d52c4c
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Define the concrete slabs as terrain rather than actors.
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2016-05-15 16:40:15 +02:00 |
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reaperrr
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cee5ec4754
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Give large D2k missiles a ballistic flight curve
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2016-05-15 16:38:34 +02:00 |
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reaperrr
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2c7fe90532
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Use 'true' instead of 'yes' on all D2k booleans
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2016-05-15 16:38:02 +02:00 |
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reaperrr
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974eb5aa86
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Fix facings of D2k grenadier stand sequence
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2016-05-15 16:34:58 +02:00 |
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Matthias Mailänder
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fc523ae953
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Print actor information instead of the function name.
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2016-05-15 16:21:32 +02:00 |
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Matthias Mailänder
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3c7871b352
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Add actor name to ease debugging of invalid bounds.
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2016-05-15 16:21:32 +02:00 |
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reaperrr
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41a53d8ed0
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Merge pull request #11243 from Mailaender/elegant-lasers
Polished the Tiberian Sun laser weaponry
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2016-05-15 16:17:24 +02:00 |
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reaperrr
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51194059b3
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Fix WithParachute shadow position on elevated terrain
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2016-05-15 16:05:15 +02:00 |
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reaperrr
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c2f537a43d
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Move parachute shadow anim ticking from Render to Tick
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2016-05-15 16:04:01 +02:00 |
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reaperrr
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a670ea4bad
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Remove ITraitInfo from WithParachuteInfo
ITraitInfo is already implemented by UpgradableTraitInfo, so this was redundant.
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2016-05-15 16:00:51 +02:00 |
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Matthias Mailänder
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53c1222ce2
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Avoid the 0c prefix for laser beam width.
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2016-05-15 15:56:50 +02:00 |
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Matthias Mailänder
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8fcb31407d
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Add gates to the Red Alert mod.
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2016-05-15 15:52:11 +02:00 |
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Matthias Mailänder
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0d500f4bb2
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Merge pull request #11270 from reaperrr/fix-td-fieldcrash
Make FrozenUnderFog footprint include '_'
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2016-05-15 15:40:08 +02:00 |
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reaperrr
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95a927a181
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Merge pull request #11272 from r34ch/cold-front-fix
Cold front fix
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2016-05-15 15:17:16 +02:00 |
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reaperrr
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e59c7a8b1f
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Make FrozenUnderFog count passable footprint cells
To avoid crashing on actors with only passable footprint cells.
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2016-05-15 14:56:08 +02:00 |
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Matthias Mailänder
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b4cbb52d27
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Merge pull request #11206 from evgeniysergeev/spatial
SpatiallyPartitioned fixup for d2
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2016-05-15 14:46:53 +02:00 |
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reaperrr
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c201558023
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Merge pull request #10714 from Mailaender/import-rules
Added basic RA2/TS mod rules importers
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2016-05-15 14:46:24 +02:00 |
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Matthias Mailänder
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060eca8c50
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Merge pull request #11288 from reaperrr/fix-reloading-sound
Play reload sounds only to owner
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2016-05-15 14:20:41 +02:00 |
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reaperrr
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794db5a2f1
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Play reload sounds only to owner
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2016-05-15 13:53:21 +02:00 |
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Matthias Mailänder
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b9ed065328
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add captureable, infantry emitting on sell and transformation
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2016-05-15 11:46:46 +02:00 |
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Matthias Mailänder
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6b1dc60d2e
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invisible, 0x0 foundation and sprite image auto-detection
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2016-05-15 11:46:46 +02:00 |
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Matthias Mailänder
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26c0f1ebc0
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terrain palette auto detection
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2016-05-15 11:46:46 +02:00 |
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Matthias Mailänder
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ee482fee29
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very basic building and tree support
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2016-05-15 11:46:46 +02:00 |
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Matthias Mailänder
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0fc73cbe3c
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Merge pull request #11280 from Biofreak1987/nod08a
Add nod08a
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2016-05-15 09:35:18 +02:00 |
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Biofreak1987
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e9195d3a36
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Add nod08a
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2016-05-15 09:04:17 +02:00 |
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abcdefg30
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2865c833eb
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Merge pull request #11281 from Biofreak1987/nod07fix
Replace nod07 music and fix codestyle
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2016-05-14 20:51:09 +02:00 |
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Biofreak1987
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53d08e9376
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Replace nod07 music and fix codestyle
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2016-05-14 20:08:58 +02:00 |
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Paul Chote
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35af6b5b91
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Apply minor style fixes to DeveloperMode.
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2016-05-14 18:54:44 +01:00 |
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Paul Chote
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0a7c80ef6e
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Prepare short game code for trait-defined lobby options.
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2016-05-14 18:54:44 +01:00 |
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Paul Chote
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e3bc73a168
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Prepare ally build adjacency code for trait-defined lobby options.
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2016-05-14 18:54:44 +01:00 |
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Paul Chote
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c412e4e86c
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Prepare MapCreeps code for trait-defined lobby options.
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2016-05-14 18:54:44 +01:00 |
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Paul Chote
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7e49ae7eb0
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Prepare DeveloperMode code for trait-defined lobby options.
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2016-05-14 18:54:44 +01:00 |
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Paul Chote
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1eba0bea13
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Prepare Shroud code for trait-defined lobby options.
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2016-05-14 18:54:44 +01:00 |
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Paul Chote
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a0b5b5ce66
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Move initial map exploration to Shroud.
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2016-05-14 18:54:44 +01:00 |
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Paul Chote
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dade84db85
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Remove leftover dead fragile alliances code.
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2016-05-14 18:54:44 +01:00 |
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Oliver Brakmann
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3e8309974a
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Merge pull request #11278 from reaperrr/gps-fixup
Hotfix for GpsPower
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2016-05-14 17:14:31 +02:00 |
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reaperrr
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7e312bab0a
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Hotfix for GpsPower
Radar namespace was created after the last rebase of #11018.
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2016-05-14 16:43:42 +02:00 |
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