Commit Graph

20975 Commits

Author SHA1 Message Date
Biofreak1987
c14fb32dae Add generic tooltip name for td ships 2016-05-16 19:39:41 +02:00
reaperrr
407a061c0a Merge pull request #11176 from pchote/lobby-trait-checkbox-prep
Query lobby checkbox state via their owning traits.
2016-05-16 19:00:35 +02:00
reaperrr
9cca92942e Merge pull request #11130 from viszkoktamas/viewportBookmark
Add hotkeys for save areas of the map
2016-05-16 18:37:56 +02:00
reaperrr
af30f6b3ad Merge pull request #11302 from Biofreak1987/ship-explosion
Add ship explosions to td mod
2016-05-16 18:32:04 +02:00
Biofreak1987
1477da7ff0 Add ship explosions to td mod 2016-05-16 16:26:41 +02:00
reaperrr
b327f6a3b2 Make vehicles and cyborgs in TS slow down when damaged
By combining the new UpgradeOnDamage trait with SpeedModifiers.
2016-05-16 14:18:16 +02:00
Viszkok Tamás
a89376daf0 Added hotkeys for save areas of the map 2016-05-16 14:01:49 +02:00
Biofreak1987
9ed0e6584f Add nod08b 2016-05-16 08:57:19 +02:00
reaperrr
d03eaaaac0 Introduce UpgradeOnDamage trait 2016-05-16 02:41:12 +02:00
reaperrr
dcd057d032 Make DamageStates flags 2016-05-16 02:41:10 +02:00
Mykogen
2bbbdbeedb Shift+hotkey queues 5 units for production. Fixes #5544 2016-05-16 00:02:00 +02:00
reaperrr
2444491fc6 Fix exploding V2RL sound
You could here the 'Report' of the V2 weapon when the launcher exploded. Added V2-exclusive explosion weapon to fix that.
2016-05-15 20:58:02 +02:00
Matthias Mailänder
b5eb537f2d Remove trailing tabs. 2016-05-15 19:48:07 +02:00
Matthias Mailänder
4209d52c4c Define the concrete slabs as terrain rather than actors. 2016-05-15 16:40:15 +02:00
reaperrr
cee5ec4754 Give large D2k missiles a ballistic flight curve 2016-05-15 16:38:34 +02:00
reaperrr
2c7fe90532 Use 'true' instead of 'yes' on all D2k booleans 2016-05-15 16:38:02 +02:00
reaperrr
974eb5aa86 Fix facings of D2k grenadier stand sequence 2016-05-15 16:34:58 +02:00
Matthias Mailänder
fc523ae953 Print actor information instead of the function name. 2016-05-15 16:21:32 +02:00
Matthias Mailänder
3c7871b352 Add actor name to ease debugging of invalid bounds. 2016-05-15 16:21:32 +02:00
reaperrr
41a53d8ed0 Merge pull request #11243 from Mailaender/elegant-lasers
Polished the Tiberian Sun laser weaponry
2016-05-15 16:17:24 +02:00
reaperrr
51194059b3 Fix WithParachute shadow position on elevated terrain 2016-05-15 16:05:15 +02:00
reaperrr
c2f537a43d Move parachute shadow anim ticking from Render to Tick 2016-05-15 16:04:01 +02:00
reaperrr
a670ea4bad Remove ITraitInfo from WithParachuteInfo
ITraitInfo is already implemented by UpgradableTraitInfo, so this was redundant.
2016-05-15 16:00:51 +02:00
Matthias Mailänder
53c1222ce2 Avoid the 0c prefix for laser beam width. 2016-05-15 15:56:50 +02:00
Matthias Mailänder
8fcb31407d Add gates to the Red Alert mod. 2016-05-15 15:52:11 +02:00
Matthias Mailänder
0d500f4bb2 Merge pull request #11270 from reaperrr/fix-td-fieldcrash
Make FrozenUnderFog footprint include '_'
2016-05-15 15:40:08 +02:00
reaperrr
95a927a181 Merge pull request #11272 from r34ch/cold-front-fix
Cold front fix
2016-05-15 15:17:16 +02:00
reaperrr
e59c7a8b1f Make FrozenUnderFog count passable footprint cells
To avoid crashing on actors with only passable footprint cells.
2016-05-15 14:56:08 +02:00
Matthias Mailänder
b4cbb52d27 Merge pull request #11206 from evgeniysergeev/spatial
SpatiallyPartitioned fixup for d2
2016-05-15 14:46:53 +02:00
reaperrr
c201558023 Merge pull request #10714 from Mailaender/import-rules
Added basic RA2/TS mod rules importers
2016-05-15 14:46:24 +02:00
Matthias Mailänder
060eca8c50 Merge pull request #11288 from reaperrr/fix-reloading-sound
Play reload sounds only to owner
2016-05-15 14:20:41 +02:00
reaperrr
794db5a2f1 Play reload sounds only to owner 2016-05-15 13:53:21 +02:00
Matthias Mailänder
b9ed065328 add captureable, infantry emitting on sell and transformation 2016-05-15 11:46:46 +02:00
Matthias Mailänder
6b1dc60d2e invisible, 0x0 foundation and sprite image auto-detection 2016-05-15 11:46:46 +02:00
Matthias Mailänder
26c0f1ebc0 terrain palette auto detection 2016-05-15 11:46:46 +02:00
Matthias Mailänder
ee482fee29 very basic building and tree support 2016-05-15 11:46:46 +02:00
Matthias Mailänder
0fc73cbe3c Merge pull request #11280 from Biofreak1987/nod08a
Add nod08a
2016-05-15 09:35:18 +02:00
Biofreak1987
e9195d3a36 Add nod08a 2016-05-15 09:04:17 +02:00
abcdefg30
2865c833eb Merge pull request #11281 from Biofreak1987/nod07fix
Replace nod07 music and fix codestyle
2016-05-14 20:51:09 +02:00
Biofreak1987
53d08e9376 Replace nod07 music and fix codestyle 2016-05-14 20:08:58 +02:00
Paul Chote
35af6b5b91 Apply minor style fixes to DeveloperMode. 2016-05-14 18:54:44 +01:00
Paul Chote
0a7c80ef6e Prepare short game code for trait-defined lobby options. 2016-05-14 18:54:44 +01:00
Paul Chote
e3bc73a168 Prepare ally build adjacency code for trait-defined lobby options. 2016-05-14 18:54:44 +01:00
Paul Chote
c412e4e86c Prepare MapCreeps code for trait-defined lobby options. 2016-05-14 18:54:44 +01:00
Paul Chote
7e49ae7eb0 Prepare DeveloperMode code for trait-defined lobby options. 2016-05-14 18:54:44 +01:00
Paul Chote
1eba0bea13 Prepare Shroud code for trait-defined lobby options. 2016-05-14 18:54:44 +01:00
Paul Chote
a0b5b5ce66 Move initial map exploration to Shroud. 2016-05-14 18:54:44 +01:00
Paul Chote
dade84db85 Remove leftover dead fragile alliances code. 2016-05-14 18:54:44 +01:00
Oliver Brakmann
3e8309974a Merge pull request #11278 from reaperrr/gps-fixup
Hotfix for GpsPower
2016-05-14 17:14:31 +02:00
reaperrr
7e312bab0a Hotfix for GpsPower
Radar namespace was created after the last rebase of #11018.
2016-05-14 16:43:42 +02:00