Commit Graph

14089 Commits

Author SHA1 Message Date
Paul Chote
aebb6f6918 Merge pull request #6418 from Mailaender/d2k-idle-stand
Cleaned up Dune 2000 infantry sequences
2014-09-13 08:42:49 +12:00
Paul Chote
eddcfd7362 Merge pull request #6426 from obrakmann/fix6421
Fix a number or bugs wrt shroud/selection interaction in observer mode
2014-09-13 08:34:22 +12:00
Matthias Mailänder
6e5d1da468 Merge pull request #6425 from obrakmann/mission-polish
Mission follow-up
2014-09-09 21:07:41 +02:00
Oliver Brakmann
1201a628d6 Replace pre-placed Nod units with reinforcements 2014-09-09 19:00:19 +02:00
Matthias Mailänder
bdbf0a7290 Merge pull request #6432 from TWaalen/upstream/luadocs-null-placeholder
Fixes #6078
2014-09-08 22:06:17 +02:00
Thijs Waalen
2da4a53155 Replace the empty defaults caused by a null default with nil 2014-09-08 21:59:58 +02:00
Matthias Mailänder
c204e185bc Merge pull request #6388 from DeadlySurprise/bleed
Closes #6198
2014-09-08 06:03:50 +02:00
Matthias Mailänder
0de4c233cf Merge pull request #6428 from reaperrr/landing-craft-fix
Closes #6419
2014-09-07 18:51:19 +02:00
reaperrr
e071cd017b Fixes that only turrets of exiting units are drawn on top of landing craft. 2014-09-07 16:21:26 +02:00
Matthias Mailänder
9c3baabb6e Merge pull request #6423 from TWaalen/upstream/fix-spelling-luadocs
LuaDocs/Desc attributes spelling fixes
2014-09-07 08:37:01 +02:00
Oliver Brakmann
44582ae647 Fix another shroud/selection bug in observer mode
In a player view, enemy units would not be unselected when they entered
the shroud.
2014-09-07 01:10:52 +02:00
Oliver Brakmann
bc50e1b0e2 Reset selection when switching player shroud in observer mode
The selection will be reset when switching from any shroud view to a
player shroud view. The selection will be kept when switching from any
view to either 'All players' or 'Shroud disabled' view.
2014-09-07 00:55:23 +02:00
Oliver Brakmann
eff54a614b Fix selection glitch in observer mode
Fixes #6421.
2014-09-07 00:52:55 +02:00
Thijs Waalen
de66e947e0 Changed "the player" to "this player" for the mission objective properties 2014-09-07 00:21:38 +02:00
obrakmann
d56c1fa450 Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
Desert shellmap Lua maintenance
2014-09-06 23:14:09 +02:00
Thijs Waalen
3a80ee27cd Fix spelling for Actor.Create description 2014-09-06 21:56:33 +02:00
Thijs Waalen
4f4bdf249b Fix wrong changes of possessive 2014-09-06 21:42:19 +02:00
Thijs Waalen
f47fe75970 LuaDocs consistency fixes 2014-09-06 19:29:38 +02:00
Thijs Waalen
eb959c5858 LuaDocs punctuation fixes 2014-09-06 19:29:37 +02:00
Thijs Waalen
a9b5e1d911 LuaDocs spelling fixes 2014-09-06 19:29:37 +02:00
DeadlySurprise
7183c52a2e Adds damage debug overlay 2014-09-06 16:16:36 +02:00
Matthias Mailänder
8e4b5af352 Merge pull request #6414 from ScottNZ/balance
Some RA balance work
2014-09-06 14:13:43 +02:00
Matthias Mailänder
2a16fe0d6d Merge pull request #6399 from DeadlySurprise/dlPolish
Fixes #6186
2014-09-06 13:57:11 +02:00
Matthias Mailänder
64cf785103 Merge pull request #6397 from obrakmann/cnc-stats
Enable viewing game stats after the game ends
2014-09-06 13:52:16 +02:00
Matthias Mailänder
52aba46b10 Merge pull request #6392 from ingemaradahl/debug-symbols
Copy mod .mdb symbol file together with .dll
2014-09-06 13:40:59 +02:00
Matthias Mailänder
c090c0fe69 remove duplicate bazooka stand sequences 2014-09-06 12:27:55 +02:00
Matthias Mailänder
1183ab8e0d add missing grenadier idle animation 2014-09-06 12:27:43 +02:00
Matthias Mailänder
6f3df2611e remove fake idle animations 2014-09-06 12:27:35 +02:00
Matthias Mailänder
a823b9e5ed Merge pull request #6417 from pchote/fix-infantry-animations
Fixes #6416. Reopens #5884.
2014-09-06 12:21:58 +02:00
Oliver Brakmann
b1ff492ac9 make gdi04c a bit easier 2014-09-06 12:13:32 +02:00
Oliver Brakmann
001ea9a30d Fix mission accomplished notifications and video playback 2014-09-06 12:13:11 +02:00
Oliver Brakmann
bf9a63ff95 Rename widgets 2014-09-06 11:18:47 +02:00
Oliver Brakmann
c61516c55e Add stats button to end game dialog
Also adds the statistics window to TD.  There is no button for it in
observer mode, though, but it is available from the end game dialog.

Fixes #6312.
2014-09-06 11:18:47 +02:00
Paul Chote
6fb4963a57 Revert "fix infantry without idle anim staying in fire animation state"
This reverts commit 1c65b29a30.
2014-09-06 20:42:25 +12:00
ScottNZ
48fe6cccc7 Remove MustBeDestroyed from ra support structures 2014-09-06 19:47:04 +12:00
ScottNZ
4098ad8f98 Remove MustBeDestroyed from cnc support structures 2014-09-06 19:32:44 +12:00
Paul Chote
05f2a06204 Merge pull request #6325 from obrakmann/gdi04c
Port gdi04c to New Lua
2014-09-06 10:55:17 +12:00
Paul Chote
4cd14690f6 Merge pull request #6328 from obrakmann/nod03b
Port nod03b to New Lua
2014-09-06 10:39:16 +12:00
Paul Chote
60c0f47fb3 Merge pull request #6327 from obrakmann/nod03a
Port nod03a to New Lua
2014-09-06 10:28:26 +12:00
Paul Chote
538af31b54 Merge pull request #6398 from obrakmann/pr6303_addendum
Fix an omission from #6303
2014-09-06 10:09:12 +12:00
Paul Chote
ede046cc0c Merge pull request #6331 from Mailaender/infantry-noidle-fix
Fixed Dune 2000 infantry not showing the waiting animation when ordered to stop firing
2014-09-06 09:30:55 +12:00
Oliver Brakmann
da454de398 Complete ArmorModifier->DamageModifier rename
PR #6303 neglected to rename the "armor" upgrade to "damage" in all
necessary places, as mentioned in
https://github.com/OpenRA/OpenRA/pull/6303#issuecomment-53312209
2014-09-05 19:52:35 +02:00
Matthias Mailänder
9b6a5320a4 paradrop zombies instead of ants 2014-09-05 15:42:54 +02:00
Matthias Mailänder
128b2b8b67 rename the boolean 2014-09-05 15:42:38 +02:00
Matthias Mailänder
60d31e643e remove reference to non-existing idle sequences 2014-09-05 15:29:43 +02:00
Matthias Mailänder
2ccc6f63e0 Merge pull request #6362 from atlimit8/SellingSounds
Moved SellSounds from Building to Sellable & added upgrade to rules
2014-09-05 15:17:13 +02:00
obrakmann
efcf66206e Merge pull request #6344 from reaperrr/accuracy-modifier
Added InaccuracyModifier
2014-09-04 22:43:01 +02:00
atlimit8
cc9c253419 Moved SellSounds from Building to Sellable & added upgrade to rules. 2014-09-04 15:25:19 -05:00
reaperrr
9bb9f870d7 Improve accuracy on level-up. 2014-09-04 20:28:34 +02:00
reaperrr
5e9b0a964f Adds InaccuracyModifier. 2014-09-04 20:28:34 +02:00