Commit Graph

66 Commits

Author SHA1 Message Date
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
Smittytron
8e00ddedc7 Move Moneycrate to campaign-rules.yaml 2018-11-01 19:06:51 +01:00
abcdefg30
52900f8112 Correct the amount of money found in crates in allies03 2018-10-07 17:59:34 +01:00
Paul Chote
1abfaa94af Remove unwanted overrides from allies-03*. 2018-10-07 18:46:21 +02:00
Paul Chote
b1b35c1e1b Rework RA Engineer behaviour.
Capturing now behaves as in C&C3:KW - wait for 8 seconds
outside the structure before running inside and being disposed.

A "Reusable Engineer" lobby option is provided to restore
the previous non-disposing behaviour.
2018-10-07 18:46:21 +02:00
Paul Chote
ccad3bd185 Add MergeCaptureTraits update rule. 2018-10-07 18:46:21 +02:00
Paul Chote
39a3bc4b78 Squash warnings in Allies 03a and b. 2018-06-30 17:12:19 +01:00
reaperrr
0501ced440 Make RA use Locomotor 2018-05-03 10:49:21 +02:00
Smittytron
68ad4b6092 Remove leftover sniper disabled from missions 2018-04-10 13:08:22 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
Mustafa Alperen Seki
01c1e08bd8 Add Original Remap Palette for RA Mod Campaign
and Shellmap
2017-11-19 15:08:42 +01:00
abcdefg30
48df21c4a5 Fix the insertion transport not being removed in allies03b
The exit was outside of the map's border
2017-11-19 14:42:37 +01:00
abcdefg30
8654bcc244 Fix the FreePrisoners objective being completed without freeing prisoners 2017-11-19 14:42:37 +01:00
abcdefg30
dddc5dc80f Capturing also fires OnRemovedFromWorld 2017-11-19 14:42:37 +01:00
Arular101
8bec765925 Campaign file changes and cleanup
Remove NoAutoTarget
2017-11-15 15:43:44 +01:00
Paul Chote
faf2634e3d Upgrade mod rules. 2017-11-04 16:08:58 +01:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
Paul Chote
da5a725458 Add support for per-source and total external condition caps. 2017-02-18 19:10:22 +00:00
Paul Chote
32f0d570bf Rework UpgradeActorsNear -> ProximityExternalCondition. 2016-12-12 14:28:54 +00:00
Paul Chote
4ed7725e20 Update RA rules. 2016-11-19 17:19:27 +00:00
abcdefg30
21f504fed9 Remove the setting of tanya's stance to "HoldFire" in all missions 2016-08-29 21:39:17 +02:00
abcdefg30
1168d10519 Remove empty MapOptions: entries from rules.yaml files 2016-06-30 23:59:58 +02:00
reaperrr
c114c8fe1e Fixed map placement of RA buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
abcdefg30
5a424936b1 Fix the supply truck in allies03b not being targetable by tanya 2016-05-05 16:13:32 +02:00
Oliver Brakmann
4787bc04b3 Make use of common mission rules in missions (RA) 2016-05-05 13:02:08 +02:00
abcdefg30
ec602f2090 Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions 2016-04-08 17:38:17 +02:00
reaperrr
4894211789 Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages 2016-03-28 17:20:49 +02:00
Paul Chote
85c41bf50e Update RA maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e Upgrade RA maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96 Upgrade RA maps to format 9. 2016-03-07 21:41:14 +00:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
abcdefg30
b64e4886a7 Remove the prefixes of all red alert missions 2015-10-18 21:59:07 +02:00
Matthias Mailänder
40eb7fa074 Merge pull request #9588 from pchote/fix-recoil
Fix sprite turret recoil.
2015-10-11 21:21:48 +02:00
Paul Chote
d70fbdf6ce Fix sprite turret recoil. 2015-10-10 19:31:28 +01:00
abcdefg30
17225c732b Hide the owner row of FCOM 2015-10-07 21:23:15 +02:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
abcdefg30
512faddb3e Hide the OwnerRow of the "Oil Pump"s tooltip in campaign missions 2015-09-26 17:45:02 +02:00
reaperrr
5b5164211e Rename WithMuzzleFlash to WithMuzzleOverlay 2015-09-24 20:23:31 +02:00
reaperrr
0fc9507930 Clean and fix RA maps to avoid BodyOrientation-related crashes 2015-09-03 22:39:59 +02:00
Matthias Mailänder
4f0f5cdee7 remove BodyOrientation for invisible actor 2015-09-03 07:42:21 +02:00
atlimit8
b789739352 Allies 03 - kill prisoners with barrels 2015-09-02 23:19:00 -05:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
clemty
2bbc1fcda4 LUA and trait documentation fixes
- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of "  " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
Oliver Brakmann
b7c444713e Revert "Allies 03 Cloak->TargetableUnit"
This reverts commit acc4b307b6.
2015-07-28 15:42:18 +02:00
Oliver Brakmann
d5c65b59b0 Fix scripted paradrops
A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
2015-07-18 21:22:40 +02:00