Commit Graph

17 Commits

Author SHA1 Message Date
Ectras
d9946f63e4 Renamed EditorTilesetFilter to MapEditorData and added an update rule 2018-09-22 15:12:15 +02:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
abcdefg30
917fd2103f Use ShakeOnDeath instead of the hardcoded shaking for bridges 2018-05-06 04:51:03 +02:00
Arular101
ede72410ff Increase damage and HP by 100x 2017-12-28 10:12:52 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
reaperrr
56b6aabbb8 Use new IAutoRenderSize for determining actor render bounds 2017-11-21 01:00:09 +02:00
reaperrr
2501a93b87 Remove superflous AutoSelectionSize from TS high bridge placeholder
It defines CustomSelectionSize, so AutoSelectionSize is redundant/wrong here.
2017-11-21 01:00:09 +02:00
rob-v
aab9dfcaa0 Add TS Actor Categories 2017-07-06 01:50:43 +02:00
reaperrr
7f81de2f8a Upgrade rule for Health.Shape to HitShape.Type 2017-06-04 00:07:08 +02:00
reaperrr
f3f443d904 Add FS Tiberium Floater to TS
For better compatibility with FS maps, and more variety for mappers.
2017-04-23 15:00:31 +02:00
Paul Chote
4f41b6e9ce Implement elevated bridge placeholders. 2017-01-29 18:58:34 +00:00
reaperrr
20439975d7 Disable Explodes trait on TS bridge huts
They would fail Lint otherwise, because they have no Health trait.
2016-12-10 14:20:11 +01:00
Paul Chote
73a0f470c8 Implement TS bridge rendering. 2016-12-10 11:52:05 +00:00
Paul Chote
69e3c538d9 Implement ground-level bridge destruction and repair. 2016-12-10 11:52:04 +00:00
Paul Chote
f91307f4be Rename LowBridge to GroundLevelBridge. 2016-12-10 11:36:40 +00:00
Matthias Mailänder
72764c2473 Don't show broken bridges on the radar. 2016-09-18 10:07:56 +02:00
Matthias Mailänder
4717d3e190 Add static Tiberian Sun low bridges. 2016-08-29 13:29:01 +01:00