Matthias Mailänder
b19d286f56
parse with NumberFormatInfo.InvariantInfo everywhere
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closes #5240
2014-05-06 18:31:48 +02:00
Matthias Mailänder
bf9d3a8082
Merge pull request #5259 from JordanGlue/bleed
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Fixing Helis taking off after rearmed but before repaired
2014-05-05 13:47:28 +02:00
Jordan Glue
84030fd3c0
Fixing Helis taking off after rearmed but before repaired
2014-05-05 20:51:44 +10:00
Matthias Mailänder
b1045dfce6
Update Command.cs
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WRange is actually a 1D world distance with 1024 units = 1 cell.
2014-05-05 12:03:01 +02:00
Matthias Mailänder
7587e80484
Merge pull request #5250 from JordanGlue/bleed
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Have Helis take off after repair/rearm
2014-05-05 11:37:20 +02:00
Matthias Mailänder
11f8ba0fe7
Merge pull request #5258 from psydev/patch-4
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fixing some trees
2014-05-05 11:35:06 +02:00
Jordan Glue
ea32390700
closes #3091 Have Helis take off after repair/rearm
2014-05-05 19:31:57 +10:00
psydev
a21c181e2d
fixing tree cluster
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This tree cluster looks like it should be passable through in this cell. Looks fine in testing, even though looked like it might be wrong in map editor.
2014-05-05 01:13:09 -07:00
psydev
dcb3460267
fixing some trees
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A couple of trees have a footprint that is too big. It looks like you should be able to drive by them, but you can't. They have been set overly-large.
2014-05-05 01:08:59 -07:00
Matthias Mailänder
61fbf73e2e
Merge pull request #5244 from pchote/bye-bye-winforms
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Remove X11 dependency from OSX.
Closes #3872
Closes #4348
2014-05-04 07:02:28 +02:00
Matthias Mailänder
1bd052d43b
Merge pull request #5238 from reaperrr/more-palettes02
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More palette un-hardcoding
2014-05-04 06:58:39 +02:00
Paul Chote
3965535f3f
Remove Windows.Forms dependencies from game and utility. Fixes #4348 .
2014-05-04 09:37:25 +12:00
Paul Chote
6b8bd47143
Add a native crash dialog for OSX.
2014-05-04 09:37:25 +12:00
Paul Chote
fe6831a095
Move winforms crash dialog into an external helper.
2014-05-04 09:37:25 +12:00
reaperrr
7ba00ced5a
Make MuzzleFlash palette customizable.
2014-05-03 15:38:34 +02:00
reaperrr
9f0f11db54
Make TeslaZap color palette customizable.
2014-05-03 15:19:36 +02:00
Paul Chote
5b8b01950f
Reference mono's libfreetype under osx.
2014-05-03 12:20:14 +12:00
Paul Chote
401e7cf1b2
Remove an outdated hack from Renderer.
2014-05-03 11:40:55 +12:00
Matthias Mailänder
26ae11c155
Merge pull request #5235 from pchote/sdl2
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Remove SDL 1.2 and Cg support
2014-05-02 18:30:44 +02:00
Matthias Mailänder
2b3f75d073
Merge pull request #5236 from reaperrr/deathsound
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Closes #2392
Closes #4680
2014-05-02 16:38:08 +02:00
reaperrr
3fe20a1520
Removes rank signs from ships on desert shellmap.
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Closes #4963 .
2014-05-02 15:16:12 +02:00
reaperrr
18e37e4216
Drags death sounds out of RenderInfantry into a separate DeathSounds trait.
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Play death sounds with a new PlayVoiceLocal so they don't use full volume regardless of position relative to camera.
Adds option for alternative burn and zap death sounds.
Renames RenderInfantry's UseInfantryDeath trait to SpawnsCorpse.
Removes hack from ra desert shellmap.
2014-05-02 15:14:29 +02:00
Paul Chote
03c3c3ae9b
Remove legacy renderers.
2014-05-02 23:38:47 +12:00
Paul Chote
189f23e442
Switch linux to packaged SDL2 2.0.2. Fixes #5228 .
2014-05-02 23:38:47 +12:00
Paul Chote
39daddfc4c
Switch windows to SDL2. Fixes #4945 .
2014-05-02 23:38:46 +12:00
Matthias Mailänder
1a432e9e9e
Merge pull request #5190 from pchote/new-lua
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New Lua API.
2014-05-02 13:29:28 +02:00
Paul Chote
aa8695dd24
Merge pull request #5191 from pavlos256/chat-window-improvements
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Chat window improvements
2014-05-02 22:56:39 +12:00
Paul Chote
e0e79fc84c
Merge pull request #5212 from psydev/patch-1
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Some minor tweaks
2014-05-02 22:37:09 +12:00
Paul Chote
91fc04b2fd
Merge pull request #5213 from Mailaender/unl10n-cnc-requires-tooltip
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Fixed missing un-l10n of C&C Requires: production tooltip
2014-05-02 22:28:49 +12:00
Paul Chote
7356654d8b
Merge pull request #5231 from Mailaender/nsis-dotnet4
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Fixed the .NET version check failing
2014-05-02 22:27:21 +12:00
Paul Chote
bbd5d7a1e6
Fix deb dependencies.
2014-05-02 22:18:35 +12:00
Paul Chote
d1c2c6b745
move windows-specific deps to thirdparty/windows.
2014-05-02 22:18:35 +12:00
Paul Chote
c61c9592b1
Include platform-specific dependencies under osx/linux.
2014-05-02 22:18:35 +12:00
Paul Chote
ab06e6998c
Replace OSX SDL with i386-only non-framework build.
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Compiled using ./configure CFLAGS="-m32 -mmacosx-version-min=10.5" LDFLAGS="-m32 -mmacosx-version-min=10.5" --without-x
2014-05-02 22:18:35 +12:00
Paul Chote
18af74f745
Package Lua 5.1.5 for all platforms.
2014-05-02 22:18:35 +12:00
Paul Chote
af83a1b341
Update lua docs when packaging a new build.
2014-05-02 22:18:35 +12:00
Paul Chote
06f162ad57
Add initial standard library, and port shellmaps.
2014-05-02 22:18:34 +12:00
Paul Chote
d73af0190f
Add a new native-lua implementation.
2014-05-02 22:18:34 +12:00
Paul Chote
f6efc9c5bc
Add deprecation notice to the original api.
2014-05-02 22:08:42 +12:00
Paul Chote
fdd4437c52
Re-enable shellmaps.
2014-05-02 22:08:41 +12:00
Paul Chote
e83a21808f
Produce actors in a FrameEndTask.
2014-05-02 22:08:41 +12:00
Paul Chote
097d6ad47c
Merge pull request #5163 from Mailaender/prettify-trait-documentation
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Beautified the trait documentation
2014-05-02 21:32:24 +12:00
Chris Forbes
b05297d350
Merge pull request #5227 from Phrohdoh/MultiEnumYaml
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Enum yaml fix.
2014-05-02 12:55:38 +12:00
Matthias Mailänder
0e96dc75ff
check for .NET 4 Client or Full profile
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fixes #5224
2014-05-01 07:12:54 +02:00
Matthias Mailänder
f28edf9d89
Merge pull request #5226 from pchote/changelog-fix
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Fix changelog url in the packaging script.
2014-05-01 06:55:09 +02:00
Paul Chote
afa194dfb2
Fix ubuntu packages dependencies for .NET4.
2014-05-01 09:56:27 +12:00
Matthias Mailänder
066168fdb9
Merge pull request #5223 from obrakmann/fix5210
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Repaired gdi03 mission. Fixes #5210 .
2014-04-30 21:44:57 +02:00
Taryn
e828541dc9
Allow multiple enum values to be parsed from yaml with the same syntax as a string[].
2014-04-30 07:15:09 -05:00
Paul Chote
6015bbeaf6
Fix changelog url in the packaging script.
2014-04-30 23:51:28 +12:00
Oliver Brakmann
801b38dd52
Repaired gdi03 mission. Fixes #5210 .
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I opted to lower the power consumption for SAM instead of restoring the
original power values for FACT and PROC since those two are available to
the player as well and they would behave slightly different in this
mission than in other ones.
2014-04-30 11:40:46 +02:00