Commit Graph

1590 Commits

Author SHA1 Message Date
Scott_NZ
c3ec29a14c More shellmap polish. Add another badger paradrop 2013-04-11 02:27:09 +12:00
Scott_NZ
6fb6aba9fc Add chinook reinforcements to Desert Shellmap 2013-04-10 19:29:37 +12:00
Scott_NZ
9377a02a6a Add some more Desert Shellmap detail/polish 2013-04-10 19:29:37 +12:00
Scott_NZ
5ff317a6b1 Shellmap polish 2013-04-09 16:58:24 +12:00
Scott_NZ
7436fd1613 Adjust medium tank spawn location 2013-04-09 16:58:24 +12:00
Scott_NZ
92efc64602 Add some awesome things to the new shellmap like Chronosphere/Iron Curtain usage and auto unloading of cargo 2013-04-09 16:58:24 +12:00
Scott_NZ
455dd98eec Add general attack code to shellmap 2013-04-09 16:58:23 +12:00
Scott_NZ
30ae1186d8 Stirred up the Shellmap water because Fix Open Areas doesn't work for desert water apparently 2013-04-09 16:58:23 +12:00
Scott_NZ
cd9a264f01 Shellmap: Add beginning paradrop and Tanya 2013-04-09 16:58:23 +12:00
Scott_NZ
a897c256c8 Shellmap: Add more Soviet buildings and improve paradrop 2013-04-09 16:58:23 +12:00
Scott_NZ
1e45a9899b Shellmap: Add Viewport movement, coastal attacks and so forth 2013-04-09 16:58:23 +12:00
Scott_NZ
3a66cd75b4 Add Desert Shellmap 2013-04-09 16:58:22 +12:00
Matthias Mailänder
e7e74aac3c allow the cloak palette to stay empty and use it for mines 2013-04-08 19:29:55 +02:00
Matthias Mailänder
5ba899088c fix empty camo pillboxes in shellmap 2013-04-08 19:15:59 +02:00
Paul Chote
eddc1fc0cf Remove duplication between ButtonWidget and ToggleButtonWidget. 2013-04-08 22:55:01 +12:00
Matthias Mailänder
f0e88b55f6 Merge pull request #3005 from pchote/observer-shroud
Implement observer shroud selector in C&C
2013-04-08 02:44:44 -07:00
Paul Chote
c52bd4bf82 Implement observer shroud selector in C&C. 2013-04-08 21:24:09 +12:00
Paul Chote
a5ec473a59 [Sync] the world pause state. 2013-04-07 23:40:34 +12:00
Chris Forbes
b9ecfa1e9a make mines silent 2013-04-07 16:57:55 +12:00
Chris Forbes
ada26b9d12 make minelayers detectors 2013-04-07 16:18:59 +12:00
Chris Forbes
6675903eb9 remove InvisibleToEnemy, use plain Cloak for mines 2013-04-07 16:13:00 +12:00
Matthias Mailänder
dbc9ae4fe0 Fixed missing cliff in bombardment islands
Missing cliff inserted into RA map bombardment islands.
2013-04-06 13:58:37 +02:00
Matthias Mailänder
b2d885d268 Merge pull request #2403 from Mailaender/mono-nat
Use Mono.Nat for UPnP port forwarding.
2013-04-06 04:50:22 -07:00
Matthias Mailänder
0488903a15 enhanced UPnP discovery usability
- don't search for NATs forever, 5 seconds seem to be enough
- disable the UPnP checkbox if discovery failed
- no computer industry acronyms in user GUI
- don't remove port-forwarding twice, just once on shutdown
- user-configurable settings for debugging
2013-04-06 13:32:50 +02:00
Matthias Mailänder
84746c97b8 Merge pull request #2933 from Mailaender/hotkey-conflicts
Hotkey usability and conflict resolution
2013-04-06 01:12:39 -07:00
Sascha Biedermann
2982002397 added "Force Desync" Cheat for debugging 2013-04-02 23:38:36 +02:00
Matthias Mailänder
3a3503201b hotkey usability
resolve hotkey conflicts, fixes #2883
add/display existing in-game button hotkeys, fixes #2932
2013-04-02 17:29:20 +02:00
Chris Forbes
f556be975c Merge pull request #2917 from pchote/turret-cleanup
Remove Turret and PVecFloat cruft.
2013-04-01 23:06:15 -07:00
Paul Chote
be250bca76 Rewrite ThrowsParticle using world coordinates.
The old dynamics were crazy, so this implements
a simpler model using a cubic lerp.
2013-04-01 12:59:49 +13:00
Matthias Mailänder
0695307730 Merge pull request #2914 from Mailaender/fake-fixes
Fix the bit-rotted tooltips of fake buildings
2013-03-31 14:43:39 -07:00
Matthias Mailänder
171c88cea9 fix the bit-rotted tooltips of fake buildings 2013-03-31 22:39:01 +02:00
Paul Chote
7b54bbf0b2 Convert RenderUnitSpinner -> RenderUnit + WithSpinner.
Also sets correct offsets for the units that use it.
2013-03-31 23:43:34 +13:00
Paul Chote
800a9ff0c4 Convert SmokeTrailWhenDamaged to world coords. 2013-03-31 23:04:57 +13:00
Paul Chote
41dcb11030 Convert WithRotor to world coords. 2013-03-31 21:35:37 +13:00
Paul Chote
7c21459b48 Convert contrails to world coords. 2013-03-31 19:32:51 +13:00
Matthias Mailänder
48da405a39 fixes #2679 RA war factory closes the door prematurely 2013-03-30 20:41:40 +01:00
Matthias Mailänder
1ccd1cd1ac Merge pull request #2886 from Mailaender/community-icons
Added more cameos and showcase everything in developer mode
2013-03-30 00:59:17 -07:00
Matthias Mailänder
2fe75b322d Merge pull request #2879 from bidifx/chat
closes #2874: improved ingame chat
2013-03-30 00:40:47 -07:00
Matthias Mailänder
091bdac830 Merge pull request #2861 from Mailaender/version-mismatch-config
fully configurable version mismatch detection
2013-03-30 00:25:30 -07:00
Paul Chote
5e74d3c54e Remove legacy turret/muzzle positioning code. 2013-03-29 22:04:21 +13:00
Paul Chote
7c816f75d2 Convert ra turrets/weapons to world coordinates. 2013-03-29 21:44:04 +13:00
Matthias Mailänder
4ebaaf716d showcase everything we got icons for when dev cheats on 2013-03-29 09:23:52 +01:00
Paul Chote
0cff8b5b12 Add a debug visualization for muzzle positions. 2013-03-29 20:42:56 +13:00
Paul Chote
27d852a425 Rename legacy offset coordinates on Turrets and Armaments. 2013-03-29 20:39:27 +13:00
Sascha Biedermann
1eb7c62c62 closes #2874: improved ingame chat 2013-03-28 18:39:26 +01:00
Matthias Mailänder
1a768c99ff Merge pull request #2876 from Mailaender/debug-traits
add the desync-debug traits to the actors of default mods
2013-03-28 09:34:45 -07:00
Matthias Mailänder
8d9f91a844 non-targetable trees, fixes #2875 and related regressions
makes them indestructable again except for super-weapons
2013-03-28 12:23:39 +01:00
Matthias Mailänder
10ba7ae1c3 add the desync-debug traits to the actors of default mods 2013-03-28 11:53:50 +01:00
Matthias Mailänder
81dac5521f make the whole version mismatch mechanic user-configurable 2013-03-27 12:19:22 +01:00
Matthias Mailänder
039589c739 let the soviets in allies04 not furiously attack mother nature
regression due to trees being destructible now
2013-03-26 23:40:03 +01:00