Paul Chote
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8241718d01
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Fix double-rendering regression.
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2013-09-29 21:29:10 +13:00 |
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Paul Chote
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5f0bb4b6c2
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Fix some style nits in WorldRenderer.
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2013-09-29 21:15:46 +13:00 |
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Paul Chote
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19e0c2a83f
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Remove PPos and PVecInt.
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2013-09-27 15:58:56 +12:00 |
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Paul Chote
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b96c430f84
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Remove PVecInt from Viewport.
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2013-09-27 15:54:37 +12:00 |
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Paul Chote
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68a0070fa6
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Remove PPos hack from ScreenShaker.
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2013-09-27 15:50:45 +12:00 |
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Paul Chote
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90ab2477b4
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Convert Sound to world coordinates.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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2303d8064a
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Remove Sprite.DrawAt.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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f94c7034bf
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Use SpriteRenderables for selection decorations.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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3002c4b77d
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Use SpriteRenderables for tile overlays.
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2013-09-27 15:41:33 +12:00 |
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Paul Chote
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b100b4131c
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Remove PPos hacks from WorldInteractionController.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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2e0e4b0bc5
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Add WorldRenderer.Position for screen -> world conversion.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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27e4bbf1cb
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Replace CenterLocationInit -> CenterPositionInit.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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4df9fc1acc
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Render minefield targeting using PBOG-style overlay.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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0dc50c65f5
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Remove unnecessary int2 -> PPos -> int2 conversions.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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b335d67ce3
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Remove PPos hacks from RadarWidget.
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2013-09-27 15:41:32 +12:00 |
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Paul Chote
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ad44610e5a
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Replace dynamic Actor.Bounds with the (unchanging) relative rect.
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2013-09-27 15:39:57 +12:00 |
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Paul Chote
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3f8d75a1ac
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Remove SpatialBins.
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2013-09-27 15:36:51 +12:00 |
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Paul Chote
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e03ec690ff
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Track actor positions in ActorMap.
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2013-09-27 15:36:51 +12:00 |
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Paul Chote
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b00cc6108d
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Make ActorMap addition explicit.
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2013-09-27 15:36:51 +12:00 |
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Paul Chote
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4a2a747556
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Pull ActorMap back out into a trait.
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2013-09-27 15:36:49 +12:00 |
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Paul Chote
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dfd51c0caa
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Introduce ScreenMap trait for caching screen-coord queries.
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2013-09-27 15:36:25 +12:00 |
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Paul Chote
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cad46e43c5
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Add WorldRenderer parameter to WorldLoaded.
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2013-09-27 15:29:44 +12:00 |
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Matthias Mailänder
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9d3b93f717
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save replays in per mod and version folders
StyleCop cleanups
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2013-09-20 17:12:22 +02:00 |
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Paul Chote
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dca59f12f7
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Split highlight and player palettes. Fixes #3799.
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2013-09-07 20:59:43 +12:00 |
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Paul Chote
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75ae34b9fe
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Move PlayerColorPalette to /Player/ and fix style nits.
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2013-09-07 20:49:45 +12:00 |
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Chris Forbes
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97858dae55
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Merge pull request #3737 from Mailaender/invalid-field-index
Added a complete log of incoming data from Session.Deserialize for debugging
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2013-09-01 00:49:43 -07:00 |
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Chris Forbes
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306e8dec01
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Merge pull request #3739 from Mailaender/legacy-mono-eos
Dropped support for ancient Mono versions
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2013-08-29 13:29:50 -07:00 |
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Matthias Mailänder
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aa9408ca9e
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ToString() for FrozenActor
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2013-08-29 17:40:27 +02:00 |
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Matthias Mailänder
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4fd647bc5d
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ToString() for Target
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2013-08-29 17:40:27 +02:00 |
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Matthias Mailänder
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8e4ef0462d
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StyleCop clean Actor
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2013-08-29 17:40:26 +02:00 |
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Matthias Mailänder
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aa86eb47aa
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hash Target
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2013-08-29 17:40:20 +02:00 |
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Matthias Mailänder
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5f8d8beec1
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sync bullets and missiles
to investigate desyncs
StyleCop clean WeaponInfo and friends
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2013-08-29 17:37:35 +02:00 |
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Matthias Mailänder
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bdfdaac092
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sync effects
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2013-08-29 17:37:35 +02:00 |
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Matthias Mailänder
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5641113f6f
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Merge pull request #3758 from ScottNZ/crashform
Crash improvements: closes #3698 and closes #3700
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2013-08-29 08:35:58 -07:00 |
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Matthias Mailänder
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9c52055b2c
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Merge pull request #3740 from pchote/bot-cleanup
HackyAI refactoring
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2013-08-29 08:32:00 -07:00 |
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Paul Chote
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7ab0e00948
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Add IEnumerable<WPos>.Average overload.
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2013-08-29 20:14:36 +12:00 |
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ScottNZ
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b654b65d8d
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Close game interface before showing crash form and don't show it at all on dedicated servers.
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2013-08-29 01:30:29 +12:00 |
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Matthias Mailänder
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ba13c1d982
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StyleCop clean Map/*.cs files
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2013-08-25 14:30:00 +02:00 |
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Matthias Mailänder
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a5572b50cf
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remove workaround for very old Mono bugs
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2013-08-25 13:01:14 +02:00 |
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Matthias Mailänder
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11acd7f1df
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logged the complete incoming bad session yaml
to investigate #3343
also made StyleCop happy
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2013-08-23 20:30:04 +02:00 |
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Matthias Mailänder
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b5fcb297af
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Merge pull request #3726 from pchote/cloak-fix
Cloak fixes
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2013-08-23 09:27:56 -07:00 |
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Paul Chote
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6e13cb7f3b
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Unacquire invalid AI targets.
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2013-08-22 19:32:25 +12:00 |
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Paul Chote
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bc5c11e44f
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Check ITargetable when deciding target validity. Fixes #3659.
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2013-08-22 19:29:05 +12:00 |
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ScottNZ
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3e0dd12db6
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Make buildings being captured flash the colour of the captor's owner
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2013-08-22 14:35:02 +12:00 |
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Matthias Mailänder
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1e2bccbc59
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Merge pull request #3693 from ScottNZ/crashform
Add crash dialog
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2013-08-18 00:11:02 -07:00 |
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ScottNZ
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7f67b567f9
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Add Fatal Error dialog
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2013-08-18 14:58:07 +12:00 |
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Matthias Mailänder
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018ceb8d82
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display where duplicate keys in MiniYaml are found
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2013-08-17 23:47:13 +02:00 |
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Matthias Mailänder
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8c6074a081
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WithCrumbleOverlay for Dune 2000 buildings
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2013-08-17 23:47:09 +02:00 |
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Matthias Mailänder
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0a84ddc8fb
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fix d2k cursors
- center by default (also works better for ra/cnc/ts)
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2013-08-17 23:31:24 +02:00 |
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Matthias Mailänder
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1a9c762115
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add location in sequence yaml to FormatExceptions
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2013-08-17 23:31:24 +02:00 |
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