steelphase
f948bf0d1b
Add Mod.Common Graphics
...
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
Paul Chote
b91fe10cad
Account for building turret facing in actor previews.
2014-08-03 22:23:48 +12:00
Paul Chote
15f63fb5ea
RenderSprites.anims is finally private.
...
Followup to #3348 .
2014-05-23 00:37:20 +12:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Paul Chote
1d5f67cb6a
Allow turrets to have a different facing count to the actor body.
2013-05-28 22:34:58 +12:00
Paul Chote
0167bbfbaa
Move weapon/turret definitions out of AttackBase.
...
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
a74fd17d39
remove a Turreted lookup every render for RenderBuildingTurreted
2011-08-15 14:32:10 +12:00
Chris Forbes
76b3e2325b
make RenderBuildingOre slightly more robust; remove some junk
2011-04-17 19:22:21 +12:00
Chris Forbes
ae645bbafe
fix missing explosion on war factory; remove some nonsense
2011-04-17 19:22:21 +12:00
Paul Chote
794dcac4d2
Create INotifyDamageStateChanged for nearly everything else that used INotifyDamage.
2011-04-16 11:51:34 +12:00
Paul Chote
7b0a9136ab
Remove some bogosity from RenderBuilding
2011-04-16 11:19:37 +12:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
76216b8dd9
Move damage sounds and shaking from Building/RenderBuilding into their own traits. Fix wall damage/death sounds under cnc.
2011-01-04 14:34:00 +13:00
Bob
480c5edd75
move Building et al into Mods/
2010-11-06 11:05:45 +13:00
Bob
0e71af25f4
remove Game.skipMakeAnims
2010-08-20 17:14:20 +12:00
Bob
ae703d50b2
Actor.traits is implementation detail
2010-08-14 17:39:49 +12:00
Paul Chote
62c2c3a1c6
Fix damage transition sounds
2010-07-30 22:24:43 +12:00
Paul Chote
8528c5d3a3
Correct the ordering on DamageState
2010-07-30 22:24:43 +12:00
Paul Chote
4cf0610fd9
Change DamageState names
2010-07-30 22:24:43 +12:00
Paul Chote
1459ec483c
Rename ExtendedDamageState -> DamageState
2010-07-30 22:24:43 +12:00
Paul Chote
028c5b5201
Merge the two DamageState types
2010-07-30 22:24:43 +12:00
Chris Forbes
d5f12dd8ee
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Bob
fb6c44bce3
move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render
2010-07-08 17:24:12 +12:00