Paul Chote
b71d4ba7a3
Remove lag-drop frame workaround.
2017-02-04 16:35:55 +00:00
Paul Chote
b018c3d837
Merge pull request #12350 from reaperrr/rem-spicebloom-DelAct
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Merge SpiceBloom RespawnDelay & GrowthDelay into Lifetime
2017-02-04 16:22:39 +00:00
reaperrr
76f8fe02e2
Refactor SpiceBloom
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- Remove SpiceBloom.RespawnDelay
It is basically redundant (giving the spice bloom spawner a longer
self-kill delay at yaml level has the same effect) and uses the savegame-blocking DelayedAction, so just removing it is the cleanest solution.
- Rename SpiceBloom GrowthDelay to Lifetime
- Refactor spicebloom.spawnpoint to not use SpiceBloom trait and make it visible in editor with corresponding tooltip.
2017-02-04 12:31:19 +01:00
reaperrr
977cc0e367
Add Delay field to KillsSelf
2017-02-04 12:31:15 +01:00
reaperrr
e23a866979
Move RandomDelay from AmbientSound to Util
2017-02-04 12:31:11 +01:00
abcdefg30
a413cc81ea
Merge pull request #12605 from reaperrr/ts-weapon-inheritance
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Introduce TargetDamageWarhead + some TS weapon fixes
2017-02-04 00:59:14 +01:00
Paul Chote
958d1cd365
Merge pull request #12671 from abc013/renameUpgradeOverlay
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Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 22:14:58 +00:00
Paul Chote
647ee841b4
Overhaul AmbientSound trait.
2017-02-03 22:01:12 +00:00
abc013
851c8e6075
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 18:09:56 +01:00
reaperrr
dfe14b0994
Merge pull request #12666 from Phrohdoh/damagedbyterrain-respect-tunnels
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TS DamagedByTerrain and ^DamagedByVeins: Don't damage actors in tunnels
2017-02-03 09:53:11 +01:00
reaperrr
a006b02240
Merge pull request #12657 from pchote/skip-stacked-levels
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Support skipping stacked condition levels.
2017-02-03 09:47:21 +01:00
Matthias Mailänder
cb1f42db83
Merge pull request #12670 from reaperrr/prodTabs-to-common
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Move ProductionTabsLogic to Mods.Common
2017-02-01 21:58:44 +01:00
RoosterDragon
87040a3cf5
Merge pull request #12643 from pchote/battlefield-control
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Replace "Debug" prefix with "Battlefield Control" for gameplay notifications.
2017-02-01 19:18:47 +00:00
reaperrr
76f961e39e
Move ProductionTabsLogic to Mods.Common
2017-02-01 19:58:21 +01:00
RoosterDragon
cf2336793a
Merge pull request #12318 from cjshmyr/fix-12271
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ScrollPanelWidget - Fix frame end task race condition
2017-02-01 18:56:42 +00:00
Taryn Hill
1fe317dd57
Fix a typo in MobileInfo
2017-01-31 08:46:08 -06:00
reaperrr
e2b0c5bce4
Return empty Enumerable immediately in InstantHit
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...rather than allocating a compiler generated enumerable via 'yield'.
2017-01-30 21:22:12 +01:00
reaperrr
a8f7b0e2de
Add TargetDamageWarhead
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Only deals damage to the actor that was targeted by the carrying
projectile.
Currently only supported by InstantHit projectile.
2017-01-30 21:22:06 +01:00
reaperrr
090c015b27
Pass InstantHit target directly if inaccuracy is zero
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This is required to make the TargetDamage warhead deal damage only to a specific target.
2017-01-30 21:22:04 +01:00
Paul Chote
47a013e6c2
Support empty strings to skip condition levels.
2017-01-30 18:22:44 +00:00
Paul Chote
e1f7e5dac9
Replace "Debug" prefix with "Battlefield Control" for mute messages.
2017-01-29 18:59:57 +00:00
Paul Chote
f09b41b8b8
Replace "Debug" prefix with "Battlefield Control" for selection messages.
2017-01-29 18:59:57 +00:00
Paul Chote
7f694d2740
Replace "Debug" prefix with "Battlefield Control" for stance messages.
2017-01-29 18:59:57 +00:00
Paul Chote
aa0e65d425
Add SuppressNotifications flag for scripted maps.
2017-01-29 18:59:57 +00:00
Paul Chote
7a1d1092bd
Replace "Debug" prefix with "Battlefield Control" for win/loss messages.
2017-01-29 18:59:56 +00:00
Paul Chote
22fad046a0
Fix units warping to 0,0 when doing a 180 degree turn.
2017-01-29 18:58:35 +00:00
Paul Chote
85630501e1
Work around lint test limitations.
2017-01-29 18:58:35 +00:00
Paul Chote
4f41b6e9ce
Implement elevated bridge placeholders.
2017-01-29 18:58:34 +00:00
Paul Chote
5c77c0dc28
Implement jumpjets.
2017-01-29 18:58:34 +00:00
Paul Chote
572c1cb89f
Implement subterranean units.
2017-01-29 18:58:33 +00:00
Paul Chote
41213ad2d1
Implement tunnels.
2017-01-29 18:58:33 +00:00
Paul Chote
38ea7dbc5a
Fix units climbing tunnel faces.
2017-01-29 18:58:33 +00:00
Paul Chote
2bd5a392d1
Add plumbing for custom movement layers.
2017-01-29 18:58:33 +00:00
Paul Chote
695a572dc3
Move ActorMap to mod code.
2017-01-29 18:57:36 +00:00
Paul Chote
ba9927d34e
Add Condition support to WithDeathAnimation / DeathSounds.
2017-01-29 18:57:36 +00:00
Paul Chote
7249ca7f88
Add cell height display to map editor.
2017-01-29 18:57:35 +00:00
Paul Chote
544e40ecab
Fix CliffBackImpassibilityLayer trait name.
2017-01-29 18:57:35 +00:00
Oliver Brakmann
fe7736cee8
Merge pull request #12646 from pchote/asset-error
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Simplify asset browser error message display.
2017-01-29 19:47:07 +01:00
Curtis Shmyr
33e1a6b2dd
Fix frame end task race condition in ScrollPanelWidget
2017-01-29 17:49:40 +00:00
Matthias Mailänder
ab771f3171
Merge pull request #12645 from pchote/harvester-cost
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Unhardcode harvester queue behaviour parameters.
2017-01-29 18:46:27 +01:00
Paul Chote
9a1efbc08b
Simplify asset browser error message display.
2017-01-29 17:34:36 +00:00
Paul Chote
875d215662
Unhardcode harvester queue behaviour parameters.
2017-01-29 17:20:28 +00:00
Paul Chote
213b3dad2c
Merge pull request #12293 from abcdefg30/swallowNull
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Fix null being passed through the INotifyAttack interface
2017-01-29 16:32:35 +00:00
reaperrr
9d7413ab3d
Merge pull request #12461 from obrakmann/activities-pt2
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Activities re-write, part 2 - Child and composite activities
2017-01-29 16:02:21 +01:00
abcdefg30
19549a9068
Fix null being passed through the INotifyAttack interface
2017-01-29 11:07:20 +01:00
reaperrr
892825aeb9
Merge pull request #12599 from RoosterDragon/allocs
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Reduce ongoing allocations
2017-01-27 17:52:30 +01:00
abcdefg30
0f11926305
Merge pull request #12625 from pchote/fix-timed-conditions
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Fix timed external conditions being rejected instead of reset.
2017-01-27 13:53:00 +01:00
Paul Chote
255214e77c
Fix timed external conditions being rejected instead of reset.
2017-01-26 22:52:26 +00:00
abcdefg30
77663ba2d6
Merge pull request #12624 from pchote/fix-ref-sell
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Only remove resources when a silo/refinery is killed.
2017-01-26 18:16:50 +01:00
Paul Chote
5377d70f92
Style fixes.
2017-01-26 17:27:13 +01:00