reaperrr
ed8b62a7fc
Merge pull request #11904 from pchote/depthbuffer-part-two
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Enable per-pixel depth calculations in TS
2016-09-12 02:06:41 +02:00
RoosterDragon
9f1c872340
Improve some exception types.
2016-09-11 15:14:44 +01:00
Oliver Brakmann
adc968db76
Merge pull request #11992 from abcdefg30/LZRange
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Remove bogus LZRange field and unnecessary ParaDrop definition
2016-09-09 21:35:19 +02:00
Oliver Brakmann
a10fd29253
Merge pull request #11985 from Mailaender/keep-syncreport.log
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Fixed game restart deleting the syncreport.log
2016-09-09 21:31:22 +02:00
Oliver Brakmann
b6aac234d4
Merge pull request #11970 from pchote/fix-observer-stats-scroll
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Fix bogus observer stats graph positioning.
2016-09-09 21:15:25 +02:00
Mustafa Alperen Seki
48090c7ab8
Fix Sardaukar's prerequisite
2016-09-09 16:48:46 +02:00
reaperrr
1988990c7a
Merge pull request #11990 from abcdefg30/margins
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Remove the TopBottomSpacing from the score screen player list
2016-09-09 12:11:38 +02:00
reaperrr
b7f35cb5e2
Merge pull request #11912 from Mailaender/laser-transparency
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Fixed transparency for LaserZap
2016-09-08 19:14:37 +02:00
abcdefg30
db4869812b
Merge pull request #11994 from clemty/gdi07fixes
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gdi07 map yaml polish
2016-09-07 23:50:40 +02:00
abcdefg30
fe91629d25
Remove a bogus LZRange field together with an unnecessary ParaDrop definition
2016-09-07 23:38:00 +02:00
clemty
b2e319663e
gdi07 map yaml polish
2016-09-07 00:33:06 +02:00
abcdefg30
d5e6c1f427
Remove the TopBottomSpacing from the score screen player list
2016-09-06 14:21:11 +02:00
Taryn Hill
a1216f8197
Remove pdb files in make.ps1's clean target
2016-09-05 16:37:44 -05:00
Taryn Hill
b3f8e8f87b
Game csproj: Use MSBuild tasks instead of shelling out
2016-09-05 16:35:43 -05:00
Taryn Hill
7433ca5380
Change OpenRA.Game's output path to bin\$(Configuration)
2016-09-05 16:35:43 -05:00
Taryn Hill
cacb2a304a
TS csproj: Use MSBuild tasks instead of shelling out
2016-09-05 16:35:43 -05:00
Taryn Hill
1cfe9ed512
Common csproj: Use MSBuild tasks instead of shelling out
2016-09-05 16:35:43 -05:00
Taryn Hill
5308a25ab9
D2k csproj: Use MSBuild tasks instead of shelling out
2016-09-05 16:35:42 -05:00
Taryn Hill
69c919943f
CnC csproj: Use MSBuild tasks instead of shelling out
2016-09-05 16:35:42 -05:00
Taryn Hill
7049b89288
RA csproj: Use MSBuild tasks instead of shelling out
2016-09-05 16:35:42 -05:00
Taryn Hill
f054892c8a
Add mods/*/*.pdb to gitignore
2016-09-05 16:35:42 -05:00
abcdefg30
3849b91e8f
Merge pull request #11983 from abc013/JamsMissilesFix
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Fixed enemy missiles not being deflected by Radar Jammers
2016-09-05 22:18:18 +02:00
Matthias Mailänder
66f4db93c1
Only save a syncreport.log when a desync occurs.
2016-09-05 21:59:50 +02:00
Oliver Brakmann
daa1f16e98
Prevent an infinite loop when planes go out of ammo and all airfields are gone
2016-09-05 19:59:01 +02:00
abc013
464eae8bc4
Fixed enemy missiles not being deflected by Radar Jammers
2016-09-05 19:52:13 +02:00
Alexis Hunt
ef8b672f51
Move most UI metrics to common.
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This reduces the odds that a third-party mod will crash due to missing
one of them. Eliminates ra2#291.
2016-09-05 13:38:40 -04:00
Oliver Brakmann
351c231693
Use the yield reservation logic for helicopters as well. Oops.
2016-09-05 19:24:26 +02:00
Oliver Brakmann
fb1f8c4e01
Remove brain-dead logic from TakeOff
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1. TakeOff's Tick() method never checks itself whether it is canceled
2. If NextActivity is null, TakeOff is the only activity on the queue
3. Takeoff canceling the queue then just cancels itself, with no effect at all
4. If Takeoff however is running as an inner activity, it will cancel the complete main queue, wrecking all sorts of havoc
2016-09-05 19:20:51 +02:00
Matthias Mailänder
c9474a857a
Merge pull request #11956 from obrakmann/fix11953_fix-aircraft-reservation-madness
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Fix aircraft reservation madness
2016-09-04 21:54:28 +02:00
Oliver Brakmann
7f64495d6f
Make aircraft continue attack on same target after re-arming
2016-09-04 21:31:05 +02:00
Oliver Brakmann
e7d07e5a01
Fix FlyAttack not calling TakeOff for landed aircraft
2016-09-04 21:31:05 +02:00
Oliver Brakmann
6d15406ffe
Fix aircraft reservation madness
2016-09-04 21:31:05 +02:00
reaperrr
6cc17b6af3
Merge pull request #11968 from pchote/gps-exploration
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Explore shroud on first GPS launch, ignoring power/radar.
2016-09-04 21:27:53 +02:00
Paul Chote
3197345fc3
Fix bogus observer stats graph positioning.
2016-09-04 19:31:04 +01:00
Matthias Mailänder
3ed241c4d4
Merge pull request #11951 from pchote/hack-production-locking
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Rework external capture -> production interaction
2016-09-04 20:18:59 +02:00
Oliver Brakmann
a32a95a27c
Merge pull request #11702 from Mailaender/infiltration-mission
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Added Scott's Allies04 co-op multiplayer mission as "Infiltration"
2016-09-04 18:41:09 +02:00
Matthias Mailänder
76294c8273
Port the Co-Op Allies04 map to Lua.
2016-09-04 18:14:25 +02:00
Paul Chote
142caa6691
Explore shroud on first GPS launch, ignoring power/radar.
2016-09-04 16:40:48 +01:00
Taryn Hill
1592f9dd63
Merge pull request #11933 from Mailaender/mono-4.4.2
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Updated Mono to version 4.4.2
2016-09-04 10:15:35 -05:00
Taryn Hill
0e73e88229
Merge pull request #11965 from pchote/fix-grenadier-stand
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Fix grenadier attack and stand animations
2016-09-04 10:13:40 -05:00
Paul Chote
53f47f8ee1
Use explicit interfaces in WithBuildingPlaced(Overlay|Animation).
2016-09-04 15:25:50 +01:00
Paul Chote
21f9a0ec6c
Remove tech disabling when building is locked.
2016-09-04 15:25:50 +01:00
Paul Chote
013b717a84
Disable unit production when building is locked.
2016-09-04 15:25:50 +01:00
Paul Chote
2df5918315
Disable BaseProvider when building is locked.
2016-09-04 15:25:50 +01:00
Paul Chote
a09b32b4f3
Disable WithBuildingPlacedAnimation while selling.
2016-09-04 15:25:49 +01:00
Oliver Brakmann
5c01647b20
Merge pull request #11949 from Mailaender/jes-infantry-sequence-polish
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Polished the Dune 2000 infantry sequences
2016-09-04 13:59:11 +02:00
Oliver Brakmann
c58ec4d14f
Merge pull request #11636 from abcdefg30/noGuard
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Don't allow tanya to automatically target, but allow her to move within a attack-moving/guarding group
2016-09-04 13:44:46 +02:00
Paul Chote
48c9e74bb4
Merge pull request #11637 from abcdefg30/noMove
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Fix the attack-move cursor appearing for units which can't attack-move
2016-09-04 11:06:58 +01:00
Paul Chote
85ab797705
Merge pull request #11957 from abc013/DisableReplayChat
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Disabled chat input in replays
2016-09-04 10:43:34 +01:00
Paul Chote
f334505395
Fix grenadier FireDelay and LocalOffset.
2016-09-04 10:38:17 +01:00