Commit Graph

25077 Commits

Author SHA1 Message Date
reaperrr
ed8b62a7fc Merge pull request #11904 from pchote/depthbuffer-part-two
Enable per-pixel depth calculations in TS
2016-09-12 02:06:41 +02:00
RoosterDragon
9f1c872340 Improve some exception types. 2016-09-11 15:14:44 +01:00
Oliver Brakmann
adc968db76 Merge pull request #11992 from abcdefg30/LZRange
Remove bogus LZRange field and unnecessary ParaDrop definition
2016-09-09 21:35:19 +02:00
Oliver Brakmann
a10fd29253 Merge pull request #11985 from Mailaender/keep-syncreport.log
Fixed game restart deleting the syncreport.log
2016-09-09 21:31:22 +02:00
Oliver Brakmann
b6aac234d4 Merge pull request #11970 from pchote/fix-observer-stats-scroll
Fix bogus observer stats graph positioning.
2016-09-09 21:15:25 +02:00
Mustafa Alperen Seki
48090c7ab8 Fix Sardaukar's prerequisite 2016-09-09 16:48:46 +02:00
reaperrr
1988990c7a Merge pull request #11990 from abcdefg30/margins
Remove the TopBottomSpacing from the score screen player list
2016-09-09 12:11:38 +02:00
reaperrr
b7f35cb5e2 Merge pull request #11912 from Mailaender/laser-transparency
Fixed transparency for LaserZap
2016-09-08 19:14:37 +02:00
abcdefg30
db4869812b Merge pull request #11994 from clemty/gdi07fixes
gdi07 map yaml polish
2016-09-07 23:50:40 +02:00
abcdefg30
fe91629d25 Remove a bogus LZRange field together with an unnecessary ParaDrop definition 2016-09-07 23:38:00 +02:00
clemty
b2e319663e gdi07 map yaml polish 2016-09-07 00:33:06 +02:00
abcdefg30
d5e6c1f427 Remove the TopBottomSpacing from the score screen player list 2016-09-06 14:21:11 +02:00
Taryn Hill
a1216f8197 Remove pdb files in make.ps1's clean target 2016-09-05 16:37:44 -05:00
Taryn Hill
b3f8e8f87b Game csproj: Use MSBuild tasks instead of shelling out 2016-09-05 16:35:43 -05:00
Taryn Hill
7433ca5380 Change OpenRA.Game's output path to bin\$(Configuration) 2016-09-05 16:35:43 -05:00
Taryn Hill
cacb2a304a TS csproj: Use MSBuild tasks instead of shelling out 2016-09-05 16:35:43 -05:00
Taryn Hill
1cfe9ed512 Common csproj: Use MSBuild tasks instead of shelling out 2016-09-05 16:35:43 -05:00
Taryn Hill
5308a25ab9 D2k csproj: Use MSBuild tasks instead of shelling out 2016-09-05 16:35:42 -05:00
Taryn Hill
69c919943f CnC csproj: Use MSBuild tasks instead of shelling out 2016-09-05 16:35:42 -05:00
Taryn Hill
7049b89288 RA csproj: Use MSBuild tasks instead of shelling out 2016-09-05 16:35:42 -05:00
Taryn Hill
f054892c8a Add mods/*/*.pdb to gitignore 2016-09-05 16:35:42 -05:00
abcdefg30
3849b91e8f Merge pull request #11983 from abc013/JamsMissilesFix
Fixed enemy missiles not being deflected by Radar Jammers
2016-09-05 22:18:18 +02:00
Matthias Mailänder
66f4db93c1 Only save a syncreport.log when a desync occurs. 2016-09-05 21:59:50 +02:00
Oliver Brakmann
daa1f16e98 Prevent an infinite loop when planes go out of ammo and all airfields are gone 2016-09-05 19:59:01 +02:00
abc013
464eae8bc4 Fixed enemy missiles not being deflected by Radar Jammers 2016-09-05 19:52:13 +02:00
Alexis Hunt
ef8b672f51 Move most UI metrics to common.
This reduces the odds that a third-party mod will crash due to missing
one of them. Eliminates ra2#291.
2016-09-05 13:38:40 -04:00
Oliver Brakmann
351c231693 Use the yield reservation logic for helicopters as well. Oops. 2016-09-05 19:24:26 +02:00
Oliver Brakmann
fb1f8c4e01 Remove brain-dead logic from TakeOff
1. TakeOff's Tick() method never checks itself whether it is canceled
2. If NextActivity is null, TakeOff is the only activity on the queue
3. Takeoff canceling the queue then just cancels itself, with no effect at all

4. If Takeoff however is running as an inner activity, it will cancel the complete main queue, wrecking all sorts of havoc
2016-09-05 19:20:51 +02:00
Matthias Mailänder
c9474a857a Merge pull request #11956 from obrakmann/fix11953_fix-aircraft-reservation-madness
Fix aircraft reservation madness
2016-09-04 21:54:28 +02:00
Oliver Brakmann
7f64495d6f Make aircraft continue attack on same target after re-arming 2016-09-04 21:31:05 +02:00
Oliver Brakmann
e7d07e5a01 Fix FlyAttack not calling TakeOff for landed aircraft 2016-09-04 21:31:05 +02:00
Oliver Brakmann
6d15406ffe Fix aircraft reservation madness 2016-09-04 21:31:05 +02:00
reaperrr
6cc17b6af3 Merge pull request #11968 from pchote/gps-exploration
Explore shroud on first GPS launch, ignoring power/radar.
2016-09-04 21:27:53 +02:00
Paul Chote
3197345fc3 Fix bogus observer stats graph positioning. 2016-09-04 19:31:04 +01:00
Matthias Mailänder
3ed241c4d4 Merge pull request #11951 from pchote/hack-production-locking
Rework external capture -> production interaction
2016-09-04 20:18:59 +02:00
Oliver Brakmann
a32a95a27c Merge pull request #11702 from Mailaender/infiltration-mission
Added Scott's Allies04 co-op multiplayer mission as "Infiltration"
2016-09-04 18:41:09 +02:00
Matthias Mailänder
76294c8273 Port the Co-Op Allies04 map to Lua. 2016-09-04 18:14:25 +02:00
Paul Chote
142caa6691 Explore shroud on first GPS launch, ignoring power/radar. 2016-09-04 16:40:48 +01:00
Taryn Hill
1592f9dd63 Merge pull request #11933 from Mailaender/mono-4.4.2
Updated Mono to version 4.4.2
2016-09-04 10:15:35 -05:00
Taryn Hill
0e73e88229 Merge pull request #11965 from pchote/fix-grenadier-stand
Fix grenadier attack and stand animations
2016-09-04 10:13:40 -05:00
Paul Chote
53f47f8ee1 Use explicit interfaces in WithBuildingPlaced(Overlay|Animation). 2016-09-04 15:25:50 +01:00
Paul Chote
21f9a0ec6c Remove tech disabling when building is locked. 2016-09-04 15:25:50 +01:00
Paul Chote
013b717a84 Disable unit production when building is locked. 2016-09-04 15:25:50 +01:00
Paul Chote
2df5918315 Disable BaseProvider when building is locked. 2016-09-04 15:25:50 +01:00
Paul Chote
a09b32b4f3 Disable WithBuildingPlacedAnimation while selling. 2016-09-04 15:25:49 +01:00
Oliver Brakmann
5c01647b20 Merge pull request #11949 from Mailaender/jes-infantry-sequence-polish
Polished the Dune 2000 infantry sequences
2016-09-04 13:59:11 +02:00
Oliver Brakmann
c58ec4d14f Merge pull request #11636 from abcdefg30/noGuard
Don't allow tanya to automatically target, but allow her to move within a attack-moving/guarding group
2016-09-04 13:44:46 +02:00
Paul Chote
48c9e74bb4 Merge pull request #11637 from abcdefg30/noMove
Fix the attack-move cursor appearing for units which can't attack-move
2016-09-04 11:06:58 +01:00
Paul Chote
85ab797705 Merge pull request #11957 from abc013/DisableReplayChat
Disabled chat input in replays
2016-09-04 10:43:34 +01:00
Paul Chote
f334505395 Fix grenadier FireDelay and LocalOffset. 2016-09-04 10:38:17 +01:00