Commit Graph

3006 Commits

Author SHA1 Message Date
Matthias Mailänder
1bc4200128 Merge pull request #11136 from SzabKel/musicButtons
Added music controlling hotkeys. Closes #3231
2016-05-03 07:16:05 +02:00
Oliver Brakmann
d88f8d348b Merge pull request #11174 from reaperrr/fix-11173
Disable OwnerRow on TD and RA map props
2016-04-24 12:59:27 +02:00
Paul Chote
b245e6e128 Merge pull request #11163 from reaperrr/fix-11056
Fix Creeps not considering players as enemies on some TD maps
2016-04-24 11:51:49 +01:00
reaperrr
1f078cc364 Disable OwnerRow on TD bridges, destroyed fields and crates 2016-04-24 01:07:36 +02:00
reaperrr
6701420851 Disabled OwnerRow on TD trees, tib trees and rocks 2016-04-24 00:55:04 +02:00
reaperrr
b25f8ff4b0 Fixed owner of some trees on Lessons from Kosovo and Treasure Island
They're owned by Neutral instead of Creeps now.
2016-04-24 00:54:36 +02:00
Matthias Mailänder
fb53890636 Merge pull request #11144 from pchote/fix-start-game-frozen-explored-map
Generate frozen actor renderables for all map-placed actors.
2016-04-23 16:26:27 +02:00
reaperrr
f1f8cc8763 Fix Creeps on Llamas 2 not seeing Multi4 and Multi5 as enemies 2016-04-22 23:15:55 +02:00
reaperrr
5b1b0f1494 Fix Creeps not seeing players as enemies on some TD maps 2016-04-21 22:13:08 +02:00
Paul Chote
0eb446fb7d Remove unused Concrete armour type. 2016-04-21 17:30:07 +01:00
Paul Chote
183e5ae7ab Generate initial frozen renderables for all map-placed actors. 2016-04-21 17:21:29 +01:00
Matthias Mailänder
b5b190f0fa Merge pull request #11145 from pchote/storm-light-level
Increase ambient light level in Fort Lonestar and GDI06.
2016-04-18 15:32:50 +02:00
Paul Chote
39ddf29a8d Increase ambient light level in gdi06. 2016-04-17 20:07:12 -04:00
szabkel
1b4a42d3d9 Added MusicControllerLogic, now we can handle audio buttons anywhere in the game. 2016-04-17 16:11:42 +02:00
reaperrr
d1e926e007 Remove custom TD engineer selection priority 2016-04-13 20:37:14 +02:00
abcdefg30
a95d9cc1fa Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions 2016-04-08 18:01:17 +02:00
jaZzKCS
c88c1c26bb Update ai.yaml
Enabling AI to build Repair Pad, which is now needed to build the MCV, hence needed for the AI to be able to replace the ConYard when it's gone.
2016-04-06 01:07:20 +02:00
Oliver Brakmann
cdba6a7a7d Fix palette used for flare in TD 2016-04-03 17:50:44 +02:00
abcdefg30
70509c8f23 Remove the OwnerRow on tooltips of flare in the TD 2016-04-03 17:11:02 +02:00
Paul Chote
a9c6416d48 Fix nod infantry death palette in campaigns. 2016-04-02 16:07:09 +01:00
Paul Chote
1fadc8531c Restore two-button prompt for two-button dialogs. 2016-04-01 17:51:44 +01:00
reaperrr
4894211789 Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages 2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa Migrate SelfHealing.HealIfBelow from float to int percentage 2016-03-28 17:20:49 +02:00
Matthias Mailänder
8ba875476f Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
2016-03-28 17:13:52 +02:00
Pavel Penev
b162afee6b Merge pull request #10984 from pchote/fix-c17-palette
Fix C17 palette in TD campaign.
2016-03-27 22:38:09 +03:00
Pavel Penev
c74ecd0794 Merge pull request #10898 from pchote/map-format-eleven
Add support for multiple map categories.
2016-03-27 18:16:51 +03:00
Paul Chote
ba20433f49 Fix C17 palette in TD campaign. 2016-03-27 14:28:25 +01:00
Paul Chote
10738b0c77 Remove dead space when viewing the observer menu stats. 2016-03-27 13:59:46 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Matthias Mailänder
85c20e7adf Merge pull request #10947 from pchote/remove-cnc-mission-boilerplate
Remove cnc mission boilerplate
2016-03-27 12:19:28 +02:00
reaperrr
38cea38f6b Migrate BuildSpeed from float to int 2016-03-24 18:43:48 +01:00
HenrytheSlav
68bbe1769d bridge_art_fix 2016-03-24 00:05:47 +01:00
colonelpopcorn
689f05c3ca Upgraded rules for Tiberian Dawn mod. 2016-03-22 16:58:38 -04:00
Paul Chote
946e6ba008 Fix "Civilians" spelling in gdi04c. 2016-03-20 21:29:41 +00:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Hanzik
52c8d165f8 Changed grid to darker red 2016-03-15 22:40:55 +01:00
Matthias Mailänder
82f7413a6a Merge pull request #10919 from obrakmann/fix10780_map-editor-no-neutral-actors
Fix some actors not being available for the neutral player in the map editor
2016-03-13 17:48:36 +01:00
Oliver Brakmann
8c58dbacc1 Fix some actors not being available for the neutral player in the map editor 2016-03-13 15:32:29 +01:00
Paul Chote
dbe55eedaf Fix multi-line tooltip padding. 2016-03-12 16:43:05 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Paul Chote
01a14d9ae5 Move mission briefing to rules. 2016-03-07 21:41:14 +00:00
Paul Chote
8017844a15 Remove LobbyDefaults from mod.yaml. 2016-03-07 21:41:13 +00:00
Paul Chote
d4f8fe1666 Move map configuration to rules. 2016-03-07 21:41:13 +00:00
Paul Chote
5b2bf5b284 Move build radius configuration to rules. 2016-03-07 21:41:13 +00:00
Paul Chote
cce292a68a Move creeps configuration to rules. 2016-03-07 21:41:13 +00:00
Paul Chote
3c779d4101 Move starting units configuration to rules. 2016-03-07 21:41:13 +00:00
Paul Chote
76b1810925 Remove unused FragileAlliances default. 2016-03-07 21:41:12 +00:00
Paul Chote
62f28d2909 Move shroud options to rules. 2016-03-07 21:41:12 +00:00
Paul Chote
f44993e4f7 Move crates option to rules. 2016-03-07 21:41:12 +00:00