Matthias Mailänder
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1bc4200128
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Merge pull request #11136 from SzabKel/musicButtons
Added music controlling hotkeys. Closes #3231
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2016-05-03 07:16:05 +02:00 |
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Oliver Brakmann
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d88f8d348b
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Merge pull request #11174 from reaperrr/fix-11173
Disable OwnerRow on TD and RA map props
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2016-04-24 12:59:27 +02:00 |
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Paul Chote
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b245e6e128
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Merge pull request #11163 from reaperrr/fix-11056
Fix Creeps not considering players as enemies on some TD maps
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2016-04-24 11:51:49 +01:00 |
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reaperrr
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1f078cc364
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Disable OwnerRow on TD bridges, destroyed fields and crates
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2016-04-24 01:07:36 +02:00 |
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reaperrr
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6701420851
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Disabled OwnerRow on TD trees, tib trees and rocks
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2016-04-24 00:55:04 +02:00 |
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reaperrr
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b25f8ff4b0
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Fixed owner of some trees on Lessons from Kosovo and Treasure Island
They're owned by Neutral instead of Creeps now.
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2016-04-24 00:54:36 +02:00 |
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Matthias Mailänder
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fb53890636
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Merge pull request #11144 from pchote/fix-start-game-frozen-explored-map
Generate frozen actor renderables for all map-placed actors.
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2016-04-23 16:26:27 +02:00 |
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reaperrr
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f1f8cc8763
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Fix Creeps on Llamas 2 not seeing Multi4 and Multi5 as enemies
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2016-04-22 23:15:55 +02:00 |
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reaperrr
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5b1b0f1494
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Fix Creeps not seeing players as enemies on some TD maps
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2016-04-21 22:13:08 +02:00 |
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Paul Chote
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0eb446fb7d
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Remove unused Concrete armour type.
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2016-04-21 17:30:07 +01:00 |
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Paul Chote
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183e5ae7ab
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Generate initial frozen renderables for all map-placed actors.
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2016-04-21 17:21:29 +01:00 |
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Matthias Mailänder
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b5b190f0fa
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Merge pull request #11145 from pchote/storm-light-level
Increase ambient light level in Fort Lonestar and GDI06.
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2016-04-18 15:32:50 +02:00 |
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Paul Chote
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39ddf29a8d
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Increase ambient light level in gdi06.
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2016-04-17 20:07:12 -04:00 |
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szabkel
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1b4a42d3d9
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Added MusicControllerLogic, now we can handle audio buttons anywhere in the game.
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2016-04-17 16:11:42 +02:00 |
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reaperrr
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d1e926e007
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Remove custom TD engineer selection priority
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2016-04-13 20:37:14 +02:00 |
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abcdefg30
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a95d9cc1fa
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Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions
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2016-04-08 18:01:17 +02:00 |
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jaZzKCS
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c88c1c26bb
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Update ai.yaml
Enabling AI to build Repair Pad, which is now needed to build the MCV, hence needed for the AI to be able to replace the ConYard when it's gone.
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2016-04-06 01:07:20 +02:00 |
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Oliver Brakmann
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cdba6a7a7d
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Fix palette used for flare in TD
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2016-04-03 17:50:44 +02:00 |
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abcdefg30
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70509c8f23
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Remove the OwnerRow on tooltips of flare in the TD
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2016-04-03 17:11:02 +02:00 |
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Paul Chote
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a9c6416d48
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Fix nod infantry death palette in campaigns.
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2016-04-02 16:07:09 +01:00 |
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Paul Chote
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1fadc8531c
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Restore two-button prompt for two-button dialogs.
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2016-04-01 17:51:44 +01:00 |
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reaperrr
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4894211789
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Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
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2016-03-28 17:20:49 +02:00 |
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reaperrr
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3a97757bfa
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Migrate SelfHealing.HealIfBelow from float to int percentage
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2016-03-28 17:20:49 +02:00 |
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Matthias Mailänder
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8ba875476f
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Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
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2016-03-28 17:13:52 +02:00 |
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Pavel Penev
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b162afee6b
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Merge pull request #10984 from pchote/fix-c17-palette
Fix C17 palette in TD campaign.
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2016-03-27 22:38:09 +03:00 |
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Pavel Penev
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c74ecd0794
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Merge pull request #10898 from pchote/map-format-eleven
Add support for multiple map categories.
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2016-03-27 18:16:51 +03:00 |
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Paul Chote
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ba20433f49
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Fix C17 palette in TD campaign.
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2016-03-27 14:28:25 +01:00 |
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Paul Chote
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10738b0c77
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Remove dead space when viewing the observer menu stats.
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2016-03-27 13:59:46 +02:00 |
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Paul Chote
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2151f9ac15
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Update TD maps to format 11.
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2016-03-27 12:17:00 +01:00 |
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Matthias Mailänder
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85c20e7adf
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Merge pull request #10947 from pchote/remove-cnc-mission-boilerplate
Remove cnc mission boilerplate
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2016-03-27 12:19:28 +02:00 |
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reaperrr
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38cea38f6b
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Migrate BuildSpeed from float to int
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2016-03-24 18:43:48 +01:00 |
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HenrytheSlav
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68bbe1769d
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bridge_art_fix
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2016-03-24 00:05:47 +01:00 |
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colonelpopcorn
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689f05c3ca
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Upgraded rules for Tiberian Dawn mod.
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2016-03-22 16:58:38 -04:00 |
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Paul Chote
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946e6ba008
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Fix "Civilians" spelling in gdi04c.
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2016-03-20 21:29:41 +00:00 |
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Paul Chote
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6ca7663579
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Extract common cnc campaign rules to shared includes.
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2016-03-20 21:28:56 +00:00 |
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Hanzik
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52c8d165f8
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Changed grid to darker red
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2016-03-15 22:40:55 +01:00 |
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Matthias Mailänder
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82f7413a6a
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Merge pull request #10919 from obrakmann/fix10780_map-editor-no-neutral-actors
Fix some actors not being available for the neutral player in the map editor
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2016-03-13 17:48:36 +01:00 |
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Oliver Brakmann
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8c58dbacc1
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Fix some actors not being available for the neutral player in the map editor
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2016-03-13 15:32:29 +01:00 |
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Paul Chote
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dbe55eedaf
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Fix multi-line tooltip padding.
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2016-03-12 16:43:05 +00:00 |
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Paul Chote
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f4cdc523fc
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Upgrade TD maps to format 10.
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2016-03-08 22:19:26 +00:00 |
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Paul Chote
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1afa56565c
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Upgrade TD maps to format 9.
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2016-03-07 21:41:15 +00:00 |
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Paul Chote
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01a14d9ae5
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Move mission briefing to rules.
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2016-03-07 21:41:14 +00:00 |
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Paul Chote
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8017844a15
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Remove LobbyDefaults from mod.yaml.
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2016-03-07 21:41:13 +00:00 |
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Paul Chote
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d4f8fe1666
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Move map configuration to rules.
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2016-03-07 21:41:13 +00:00 |
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Paul Chote
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5b2bf5b284
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Move build radius configuration to rules.
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2016-03-07 21:41:13 +00:00 |
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Paul Chote
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cce292a68a
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Move creeps configuration to rules.
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2016-03-07 21:41:13 +00:00 |
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Paul Chote
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3c779d4101
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Move starting units configuration to rules.
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2016-03-07 21:41:13 +00:00 |
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Paul Chote
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76b1810925
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Remove unused FragileAlliances default.
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2016-03-07 21:41:12 +00:00 |
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Paul Chote
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62f28d2909
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Move shroud options to rules.
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2016-03-07 21:41:12 +00:00 |
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Paul Chote
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f44993e4f7
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Move crates option to rules.
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2016-03-07 21:41:12 +00:00 |
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