Chris Forbes
|
bc6af1841b
|
fix indents everywhere
|
2011-10-18 15:10:17 +13:00 |
|
Chris Forbes
|
1e32014190
|
add CountryInfo.Selectable
|
2011-10-15 13:00:19 +13:00 |
|
Chris Forbes
|
55036cd58c
|
fix trailing whitespace everywhere
|
2011-09-26 08:40:39 +13:00 |
|
Chris Forbes
|
f7fdd885fb
|
produce much better exceptions for missing files in map packages
|
2011-08-20 14:23:09 +12:00 |
|
Chris Forbes
|
8428eb0499
|
tidy up new-map-from-tileset support
|
2011-08-20 14:17:56 +12:00 |
|
Chris Forbes
|
cd63da85d8
|
remove FieldLoader.LoadAttribute; replace with FieldLoader.IgnoreAttribute
|
2011-07-14 20:29:03 +12:00 |
|
Paul Chote
|
c014731a2f
|
Fix Map.PlayerCount
|
2011-06-20 22:50:31 +12:00 |
|
Chris Forbes
|
b792d07c8c
|
start reworking player setup
|
2011-05-22 21:33:34 +12:00 |
|
Chris Forbes
|
cf5d49a328
|
fix some subtle crap in map upgrader
|
2011-05-22 20:41:38 +12:00 |
|
Chris Forbes
|
310ecc34ce
|
clean up usings everywhere
|
2011-05-21 17:26:18 +12:00 |
|
Paul Chote
|
b0425aff3b
|
Renormalize line endings and fix copyright headers again.
|
2011-04-07 21:15:42 +12:00 |
|
Chris Forbes
|
c2b0cec2ea
|
add a sensible error when trying to save a map using a bogus tileset
|
2011-02-28 22:18:44 +13:00 |
|
Paul Chote
|
1df42a7d5e
|
Give upgraded mpspawns an owner.
|
2011-02-23 21:56:58 +13:00 |
|
Paul Chote
|
d6e8b554d2
|
Only save non-default PlayerReference fields
|
2011-02-17 21:48:36 +13:00 |
|
Chris Forbes
|
437caf9c12
|
fix map saving
|
2011-02-16 20:38:26 +13:00 |
|
Chris Forbes
|
2b85c7e0b9
|
fix stack overflow in Map.Resize()
|
2011-02-15 15:46:16 +13:00 |
|
Paul Chote
|
094907c1a9
|
Update copyright header. Normalize line endings to LF.
|
2011-02-13 10:38:57 +13:00 |
|
Paul Chote
|
1d1d0e8bd2
|
Lazy smudges, fix importer.
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
79f3fccceb
|
Lazy actor loading
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
c2db816837
|
Kill MapStub
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
73020a9419
|
Make binary info loading lazy
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
b134ba41f4
|
Convert Waypoints to actors
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
c5d410938d
|
Foo
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
5f6d2df503
|
Drop support for older map formats.
|
2011-02-11 21:50:11 +13:00 |
|
Paul Chote
|
db770eb997
|
Bake PickAny tiles on map save. Translate maxvalue index to random tile for backwards compat.
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
9407c55262
|
Drop TopLeft and BottomRight from MapFormat 5. Use Bounds directly.
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
6ef330c357
|
Fix Waypoint == Startpoint assumption in MapFormat 5.
|
2011-02-11 21:50:10 +13:00 |
|
Paul Chote
|
fae355f5b6
|
Add support for a "Creeps" faction that is hostile to all combatant players. Add a mod field to be used for map installation.
|
2011-02-11 21:50:10 +13:00 |
|
Chris Forbes
|
70afea85a9
|
new map format introduced: 4. format3 player colors are automatically upgraded to ColorRamp
|
2011-01-08 18:17:19 +13:00 |
|
Chris Forbes
|
dffb5293d0
|
hack up ZipFile to fix #464; filesystem needs rework to be sane
|
2011-01-01 15:28:07 +13:00 |
|
Paul Chote
|
4f6f3eb80d
|
Upgrade maps to oramap format. Save type field.
|
2010-12-30 18:00:44 +13:00 |
|
Paul Chote
|
cb50182fac
|
Bugfixes: ZipFile.GetInputStream().GetAllBytes/.Length doesn't work; Divide by zero when no shellmaps are available; UseAsShellmap isn't saved by the editor; Duplicate maps crashes game.
|
2010-12-30 17:43:44 +13:00 |
|
Paul Chote
|
47bbc3a6de
|
Wire up the rest of saving. Save-as will now properly overwrite existing contents.
|
2010-12-30 17:43:44 +13:00 |
|
Paul Chote
|
b7975031bc
|
Wire up most of saving again.
|
2010-12-29 22:13:51 +13:00 |
|
Paul Chote
|
fc6438e311
|
Use Filepaths instead of IFolders where possible.
|
2010-12-29 21:25:43 +13:00 |
|
Paul Chote
|
829fe6530a
|
Start fixing the editor
|
2010-12-29 19:03:45 +13:00 |
|
Paul Chote
|
c3ff679f3a
|
Make map saving independent of Container type. Saving zip/oramap/mix untested as the editor cannot load non-folder maps.
|
2010-12-29 11:39:26 +13:00 |
|
Matthew Bowra-Dean
|
13f6a13ad9
|
Write maps to zip file from editor
|
2010-12-28 22:36:08 +13:00 |
|
Chris Forbes
|
c20b3b90f4
|
dont use the .uid file hack -- compute them on demand
|
2010-12-28 18:52:19 +13:00 |
|
Paul Chote
|
fc5830a687
|
Added int2.Clamp(Rectangle). All queries for map geometry use map.Bounds.
|
2010-11-24 12:24:48 +13:00 |
|
Paul Chote
|
de8603832f
|
Use Map.Bounds instead.
|
2010-11-24 11:12:37 +13:00 |
|
Paul Chote
|
f11bcd27cc
|
Kill Map.XOffset / Map.YOffset.
|
2010-11-24 10:26:38 +13:00 |
|
Paul Chote
|
00dc91cf49
|
Standardise Theater -> Tileset.
|
2010-11-24 10:09:51 +13:00 |
|
geckosoft
|
000dd6de7b
|
ed: Made it possible for maps to define custom & override existing voices
|
2010-11-21 10:57:36 +13:00 |
|
geckosoft
|
5e8e4dd9d5
|
Changed: Made it possible for maps to define custom & override existing weapons
|
2010-11-21 10:57:36 +13:00 |
|
geckosoft
|
b31a35d34b
|
Changed: Made it possible for maps to contain custom sequences (allowing 100% custom map-specific units to be 'build')
|
2010-11-21 10:57:16 +13:00 |
|
Paul Chote
|
356c750b23
|
Refactor Package -> MixFile; group filesystem related classes in FileFormats.
|
2010-11-09 11:02:13 +13:00 |
|
Matthew Bowra-Dean
|
4490a90332
|
Changed IFolder implementations' priorities to be based on listing order in mod.yaml
|
2010-10-28 22:21:54 +13:00 |
|
Paul Chote
|
fc07f90f91
|
Fix editor
|
2010-10-16 12:06:29 +13:00 |
|
Paul Chote
|
aa2aba1250
|
Allow map slots to disallow bots
|
2010-10-16 09:56:00 +13:00 |
|