Chris Forbes
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bc71b21aca
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hack paul's d/c button back in
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2010-04-19 20:54:58 +12:00 |
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Chris Forbes
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595dd57b6f
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HasSight -> RevealsShroud and used everywhere
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2010-04-19 20:49:32 +12:00 |
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Chris Forbes
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95ede55179
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added HasSight for hax cases where we wouldnt normally do sight for a unit [plane,heli]
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2010-04-19 19:17:26 +12:00 |
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Chris Forbes
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be75cabe1e
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suppress control characters in text input
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2010-04-19 18:55:42 +12:00 |
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Chris Forbes
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c77397df65
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#170 ra-ng fixed water crates
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2010-04-19 18:53:51 +12:00 |
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Chris Forbes
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44bb7fa546
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reduced mine damage to 500/700
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2010-04-19 18:45:43 +12:00 |
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Chris Forbes
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faea3d33e3
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async server browser
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2010-04-19 18:06:48 +12:00 |
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Chris Forbes
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d8c525d39c
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loop order change in ResourceLayer
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2010-04-18 21:47:35 +12:00 |
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Chris Forbes
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df661fec03
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similar perf wins in BibLayer/ResourceLayer
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2010-04-18 18:23:47 +12:00 |
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Chris Forbes
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9e705a3bcd
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ridiculous perf win in SmudgeLayer
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2010-04-18 18:22:44 +12:00 |
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Chris Forbes
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1bd9e4b395
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only compute a new drawlist on tick, not render
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2010-04-18 17:59:24 +12:00 |
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Chris Forbes
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18250b8849
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remove some BS casts
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2010-04-18 17:59:00 +12:00 |
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Chris Forbes
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f1ca0a70b7
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same for SmudgeLayer
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2010-04-18 17:55:40 +12:00 |
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Chris Forbes
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9dbed9ed50
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changed ResourceLayer to work the same as BibLayer
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2010-04-18 17:52:34 +12:00 |
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Chris Forbes
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1f3f25de87
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don't leak information about actors under fog etc
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2010-04-18 17:40:57 +12:00 |
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Chris Forbes
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720f475060
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remove dead rect arg in WorldRenderer.DrawSpriteList
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2010-04-18 16:22:01 +12:00 |
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Chris Forbes
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28a40c0f5b
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dont crash on missing maps/ dirs
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2010-04-18 16:15:08 +12:00 |
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Chris Forbes
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5211499143
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fix old wrong comment
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2010-04-18 16:09:57 +12:00 |
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Chris Forbes
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f027843ac1
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hack SelectedSize so it's (1) lazy and (2) viewer-independent, unless some tard writes a really stupid custom render trait, in which case they deserve to desync
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2010-04-18 15:47:31 +12:00 |
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Chris Forbes
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c3cd2442d8
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file header for SpatialBins
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2010-04-18 14:38:05 +12:00 |
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Chris Forbes
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9200803b94
|
AttackTesla cleanup
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2010-04-18 14:29:22 +12:00 |
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Chris Forbes
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690664d9bd
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move HiddenUnderFog, WithMuzzleFlash into modifiers where they belong
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2010-04-18 14:22:55 +12:00 |
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Chris Forbes
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688b05042e
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fix breakage caused by paul's changes
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2010-04-17 21:57:55 +12:00 |
|
Paul Chote
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acefd2a28d
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Tweak base speed, and ore values to be more correct as a multiplier
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2010-04-17 21:57:02 +12:00 |
|
Paul Chote
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fcf8eb2726
|
Terrain speed modifiers
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2010-04-17 21:56:57 +12:00 |
|
Paul Chote
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4a6c32bd9c
|
Fix ICustomTerrain to also work for resources
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2010-04-17 21:56:45 +12:00 |
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Paul Chote
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70e26bb047
|
Custom path/move costs for resources
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2010-04-17 21:56:40 +12:00 |
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Chris Forbes
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7c1406bf4a
|
added engineer for cnc
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2010-04-17 19:03:50 +12:00 |
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Chris Forbes
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56496960c2
|
added c4 ability to RMBO
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2010-04-17 19:00:57 +12:00 |
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Chris Forbes
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250924fd9e
|
added RMBO
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2010-04-17 18:59:14 +12:00 |
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Chris Forbes
|
6d14f86625
|
tib poisoning is now resourcetype-specific
|
2010-04-17 18:26:32 +12:00 |
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Chris Forbes
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97bd7ddcd1
|
add tiberium poisoning
|
2010-04-17 18:20:52 +12:00 |
|
Paul Chote
|
8d145c8ae0
|
Fix map placed buildings with INotifyBuildComplete
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2010-04-17 17:48:46 +12:00 |
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Chris Forbes
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e3c9097971
|
cnc e5 [chem] support
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2010-04-17 17:48:46 +12:00 |
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Chris Forbes
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22494d7e8b
|
made muzzleflash a lot saner; implemented E4 for cnc
|
2010-04-17 17:48:45 +12:00 |
|
Chris Forbes
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ac449e4b66
|
visibility fix for prev, so mod code can use it.
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2010-04-17 17:48:45 +12:00 |
|
Chris Forbes
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645362fe93
|
map actor id -> live actor dict for map scripting purposes
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2010-04-17 17:48:44 +12:00 |
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Chris Forbes
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4b70fa6594
|
#8 hardcoded refs to afld/hpad/fix
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2010-04-17 17:48:44 +12:00 |
|
Chris Forbes
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e3ac2a4e88
|
#164 engineer cursor on friendly critical buildings
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2010-04-17 17:48:43 +12:00 |
|
Paul Chote
|
d00cc78dea
|
UI Tweaks
|
2010-04-17 15:09:54 +12:00 |
|
Paul Chote
|
935551e44a
|
Fix icons
|
2010-04-17 14:25:29 +12:00 |
|
Paul Chote
|
cd7b4de529
|
Launch the game with argv *and* a dock icon
|
2010-04-17 02:36:31 +12:00 |
|
Paul Chote
|
47ccd80b14
|
Move the osx-packaging script inside the launcher xcode project
|
2010-04-17 02:00:26 +12:00 |
|
Paul Chote
|
df521bc9ed
|
Fix the launch process
|
2010-04-17 00:49:42 +12:00 |
|
Paul Chote
|
623b12f5fb
|
Use a tableview for the mod list
|
2010-04-17 00:12:21 +12:00 |
|
Paul Chote
|
b964524ea7
|
Fix osx packaging script
|
2010-04-17 00:12:21 +12:00 |
|
Chris Forbes
|
0f474d0f7c
|
blah
|
2010-04-16 21:32:20 +12:00 |
|
Chris Forbes
|
4d46c2bb22
|
fix broken vis of units in shellmap
|
2010-04-16 21:31:30 +12:00 |
|
Chris Forbes
|
b6dbc8d6c4
|
clear chat hsitory at gamestart
|
2010-04-16 21:25:51 +12:00 |
|
Chris Forbes
|
2fb0467e5f
|
moved ingame chat box
|
2010-04-16 21:24:54 +12:00 |
|