Matthias Mailänder
bf02d60e30
Merge pull request #6283 from reaperrr/sprite-barrel
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Adds WithBarrel trait
2014-09-14 12:54:09 +02:00
Matthias Mailänder
c7c816f22e
Merge pull request #6455 from reaperrr/blocksbullets
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Renamed Wall to BlocksBullets
2014-09-14 12:51:44 +02:00
reaperrr
e8b9397e1a
Update Bullet & Missile descriptions for Wall->BlocksBullets
2014-09-14 11:53:26 +02:00
Matthias Mailänder
53f926b792
Merge pull request #6442 from pchote/no-mission-replays
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Closes #6210
2014-09-14 08:54:36 +02:00
Matthias Mailänder
960ca678e6
Merge pull request #6451 from reaperrr/td-civcap
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Closes #4487
2014-09-14 08:49:49 +02:00
Matthias Mailänder
9ea3caccaa
Merge pull request #6452 from pchote/more-osx-launcher
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More OSX launcher tweaks
2014-09-14 08:47:05 +02:00
Matthias Mailänder
819ad44d93
Merge pull request #6453 from reaperrr/wda-followup
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Follow-up to #6396 (WithDeathAnimation)
2014-09-14 08:43:51 +02:00
reaperrr
0116bf169a
Upgrade rule for Wall -> BlocksBullets + Crushable transition
2014-09-14 01:33:49 +02:00
reaperrr
8c1ab03623
Wall -> Crushable + BlocksBullets yaml changes
2014-09-14 01:33:48 +02:00
reaperrr
60eae9f229
Replace Wall trait with BlocksBullets
2014-09-14 01:33:47 +02:00
reaperrr
4b94d964ca
Adds WithBarrel trait.
2014-09-14 01:24:42 +02:00
reaperrr
c451b07c05
Fixes wrong palette for crushed death anim.
2014-09-14 01:03:37 +02:00
Paul Chote
eab8e2e6e2
Merge pull request #6396 from reaperrr/with-deathanim
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Added WithDeathAnimation
2014-09-14 10:37:07 +12:00
Paul Chote
59a7351cdd
More OSX launcher tweaks:
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* Require a framework install of Mono, as our .config files reference dylibs installed to the frameworks dir.
* Bump the minimum Mono version to 3.2, which included the SGen GC.
* Update download link for the new mono website.
* Reference the MRE package to reduce potential confusion.
2014-09-14 10:18:52 +12:00
Matthias Mailänder
054cdf13c0
Merge pull request #6450 from obrakmann/fix6444
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Prevent a NullReferenceException in GameInfoStatsLogic
2014-09-13 18:52:56 +02:00
reaperrr
1b19ac09aa
Adds "Civilian building captured" notification to TD.
2014-09-13 18:35:49 +02:00
reaperrr
f0705f532b
Remove duplicate death sequences from dinos and ants.
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Fixes stegosaur death anim palette (no longer shows team color).
2014-09-13 17:22:28 +02:00
reaperrr
46bc3418ea
InfDeath -> DeathType upgrade rule fix
2014-09-13 17:21:31 +02:00
reaperrr
1b2ae9b4d4
Upgrade rules for WithDeathAnimation and Crushable renaming
2014-09-13 17:21:30 +02:00
reaperrr
409d6a046d
Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
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Make Crushable compatible with non-mobile actors.
Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.
Add descriptions and CrushedByFriendlies to Crushable.
Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
257c953089
WithDeathAnimation yaml changes
2014-09-13 15:57:14 +02:00
reaperrr
3dd5fe988d
Move SpawnsCorpse functionality from RenderInfantry into its own WithDeathAnimation trait.
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Add descriptions and player palette booleans to WithDeathAnimation.
2014-09-13 15:57:06 +02:00
Matthias Mailänder
636e1b5102
Merge pull request #6441 from pchote/paste
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Support pasting clipboard text into TextFields.
2014-09-13 15:02:15 +02:00
Oliver Brakmann
6a9a70d7b9
Fix #6444
2014-09-13 14:03:17 +02:00
obrakmann
006f11ccf4
Merge pull request #6446 from Mailaender/server-joined-game
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Polished status message wording in the lobby
2014-09-13 12:11:26 +02:00
Matthias Mailänder
f4b3a73af6
remove duplicated "Server: ... the server" wording
2014-09-13 11:22:09 +02:00
ScottNZ
b1132fae44
Remove weird "package manifest" line from ra's voices.yaml
2014-09-13 20:22:47 +12:00
Matthias Mailänder
6fe3800268
Merge pull request #6437 from pchote/fix-crate-crash
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Fixes #5953
Fixes #6427
2014-09-13 08:25:32 +02:00
Paul Chote
b1de14bc70
Disable replay saving for campaign missions.
2014-09-13 18:08:14 +12:00
Matthias Mailänder
2aabc2686c
Merge pull request #6440 from pchote/authors
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Update the current developers in AUTHORS.
2014-09-13 07:58:43 +02:00
Matthias Mailänder
a50e27b754
Merge pull request #6438 from pchote/avoid-3point8-fail
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Add a symlink to libgdiplus in the OS X package.
2014-09-13 07:57:22 +02:00
ImagoTrigger
eb2124bb89
Adds ability to paste text (ctrl/cmd+v) into chat.
2014-09-13 09:41:59 +12:00
Paul Chote
359dc90a27
Update the current developers in AUTHORS.
2014-09-13 09:12:16 +12:00
Paul Chote
aebb6f6918
Merge pull request #6418 from Mailaender/d2k-idle-stand
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Cleaned up Dune 2000 infantry sequences
2014-09-13 08:42:49 +12:00
Paul Chote
eddcfd7362
Merge pull request #6426 from obrakmann/fix6421
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Fix a number or bugs wrt shroud/selection interaction in observer mode
2014-09-13 08:34:22 +12:00
Paul Chote
750b3b019f
Add a symlink to libgdiplus in the OS X package. Closes #6413 .
2014-09-12 21:31:57 +12:00
Paul Chote
b009913e64
Clean up DuplicateUnitCrateAction.
2014-09-12 20:06:52 +12:00
Paul Chote
e95974153d
Unify the code style across crate actions.
2014-09-12 20:06:52 +12:00
Paul Chote
8ec8f82178
Destroy a paradropped crate if it lands on something that can’t collect it. Fixes #5953 , #6427 .
2014-09-12 20:06:52 +12:00
Matthias Mailänder
6e5d1da468
Merge pull request #6425 from obrakmann/mission-polish
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Mission follow-up
2014-09-09 21:07:41 +02:00
Oliver Brakmann
1201a628d6
Replace pre-placed Nod units with reinforcements
2014-09-09 19:00:19 +02:00
Matthias Mailänder
bdbf0a7290
Merge pull request #6432 from TWaalen/upstream/luadocs-null-placeholder
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Fixes #6078
2014-09-08 22:06:17 +02:00
Thijs Waalen
2da4a53155
Replace the empty defaults caused by a null default with nil
2014-09-08 21:59:58 +02:00
Matthias Mailänder
c204e185bc
Merge pull request #6388 from DeadlySurprise/bleed
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Closes #6198
2014-09-08 06:03:50 +02:00
Matthias Mailänder
0de4c233cf
Merge pull request #6428 from reaperrr/landing-craft-fix
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Closes #6419
2014-09-07 18:51:19 +02:00
reaperrr
e071cd017b
Fixes that only turrets of exiting units are drawn on top of landing craft.
2014-09-07 16:21:26 +02:00
Matthias Mailänder
9c3baabb6e
Merge pull request #6423 from TWaalen/upstream/fix-spelling-luadocs
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LuaDocs/Desc attributes spelling fixes
2014-09-07 08:37:01 +02:00
Oliver Brakmann
44582ae647
Fix another shroud/selection bug in observer mode
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In a player view, enemy units would not be unselected when they entered
the shroud.
2014-09-07 01:10:52 +02:00
Oliver Brakmann
bc50e1b0e2
Reset selection when switching player shroud in observer mode
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The selection will be reset when switching from any shroud view to a
player shroud view. The selection will be kept when switching from any
view to either 'All players' or 'Shroud disabled' view.
2014-09-07 00:55:23 +02:00
Oliver Brakmann
eff54a614b
Fix selection glitch in observer mode
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Fixes #6421 .
2014-09-07 00:52:55 +02:00