Chris Forbes
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005d0a6a32
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split out aircraft and ships into their own files for cnc too
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2011-04-13 19:59:05 +12:00 |
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Paul Chote
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110f1aacc2
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Normalize yaml lineendings
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2011-04-09 12:14:33 +12:00 |
|
Paul Chote
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f4494d67b2
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Kill chrome.xml.
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2011-03-12 22:23:46 +13:00 |
|
Paul Chote
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421058866d
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Better install menu and package downloading.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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7dad013b31
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Fix cnc.
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2011-01-27 20:50:01 +13:00 |
|
Paul Chote
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108b90f192
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Allow the ra/cnc package dir to be overridden at launch-time.
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2011-01-27 20:50:00 +13:00 |
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Chris Forbes
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44e668e804
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choose a random map with MapStub.UseAsShellmap as the shellmap, rather than hardcoding a sha1 in mod.yaml; add editor support for the new flag too.
|
2010-12-28 19:13:56 +13:00 |
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Paul Chote
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dc3bf2515a
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Remove VERSION file, and version / motd display from the ingame menu. Write git-version into the individual mod versions.
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2010-12-24 11:41:35 +13:00 |
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Chris Forbes
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e3925b752d
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add support for replay viewer to cnc
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2010-12-19 17:48:50 +13:00 |
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Paul Chote
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dd6a431af2
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Start scripting the cnc shellmap.
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2010-11-27 11:20:02 +13:00 |
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Paul Chote
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7271dd5248
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List installed mods in the sidebar. Changes utility mod info syntax.
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2010-11-25 22:51:24 +13:00 |
|
Paul Chote
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8e007131c9
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Define ServerTraits in mod.yaml
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2010-11-10 10:30:26 +13:00 |
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Paul Chote
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1bd802c386
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Add tech building definitions to cnc; noncapturable map decorations until they have behavior implemented.
|
2010-10-13 19:57:52 +13:00 |
|
Chris Forbes
|
07023b6c35
|
add yaml setup for blue tiberium
|
2010-10-12 16:59:58 +13:00 |
|
Paul Chote
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9b484b53ec
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Show mod info in server browser
|
2010-10-02 20:37:25 +13:00 |
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Paul Chote
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9620b4ed46
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Add mod metadata, and filter valid mods on startup.
|
2010-10-02 20:37:22 +13:00 |
|
Paul Chote
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24039f593c
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Copy the RA loadscreen for cnc
|
2010-09-09 23:43:29 +12:00 |
|
Chris Forbes
|
dd7e578fe6
|
nearly finished laying out shellmap
|
2010-09-09 23:02:54 +12:00 |
|
Chris Forbes
|
83d1df19ba
|
half a sensible cnc shellmap (no script yet)
|
2010-09-09 23:02:53 +12:00 |
|
Paul Chote
|
626db661ab
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Remove syntax cruft and redundant comments from manifests
|
2010-09-09 20:48:02 +12:00 |
|
Paul Chote
|
9ea3a404a3
|
Tidy ra dir
|
2010-09-09 20:31:54 +12:00 |
|
Paul Chote
|
55c3e9d5bb
|
Package the bits into a mix
|
2010-09-09 20:31:54 +12:00 |
|
Paul Chote
|
f616a527ee
|
Reorganise cnc mod dir. Exposes a bug in folder/package priority.
|
2010-09-09 20:31:54 +12:00 |
|
Paul Chote
|
a594e9f830
|
Move the sequences files into their own dir.
|
2010-09-09 20:31:53 +12:00 |
|
Paul Chote
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dbbdc171d2
|
Use the new-format sequences.
|
2010-09-09 20:31:53 +12:00 |
|
Paul Chote
|
9c148bf3f0
|
Remove unused mix files from cnc
|
2010-09-08 12:19:26 +12:00 |
|
Paul Chote
|
1baff27553
|
Added snow theater for cnc mode by Jafet Kackur, aka 'Jk' and Nyerguds (katzsmile)
|
2010-09-08 00:49:37 +12:00 |
|
Paul Chote
|
50d5936846
|
Scripted gdi1 mission intro
|
2010-08-25 20:15:47 +12:00 |
|
Paul Chote
|
4e86f5b252
|
Unbreak cnc, defaultmod
|
2010-08-25 20:15:46 +12:00 |
|
Paul Chote
|
de12233edc
|
cnc movie list
|
2010-08-13 00:30:46 +12:00 |
|
Paul Chote
|
2c1ab33893
|
Add a "Video Player" menu with basic impl; kill the music player widget.
|
2010-08-12 18:06:12 +12:00 |
|
Paul Chote
|
2248320af7
|
Move Game.Controller.HandleInput into a widget; works but is hacky
|
2010-07-26 20:14:35 +12:00 |
|
Paul Chote
|
f28eb7971b
|
Split widget definitions into smaller files
|
2010-07-14 12:25:44 +12:00 |
|
Paul Chote
|
b46cec91a8
|
Fix cnc shellmap uid
|
2010-06-28 00:24:04 +12:00 |
|
Paul Chote
|
f37a4ec9ed
|
Add bridges to cnc
|
2010-06-27 17:50:05 +12:00 |
|
Paul Chote
|
d275c72cb8
|
Cleaner TileSet init
|
2010-06-26 13:33:46 +12:00 |
|
Paul Chote
|
bf6b2da1a8
|
Unhardcode terrain types. Needs a bit more work re initialization and bridges
|
2010-06-26 10:55:29 +12:00 |
|
Chris Forbes
|
f89e9f6d06
|
unbitrot cnc
|
2010-05-30 13:45:02 +12:00 |
|
Paul Chote
|
73dc63886a
|
Use SHA1 for map uids
|
2010-04-09 14:51:19 +12:00 |
|
Paul Chote
|
656ba93546
|
Unhardcode starting maps
|
2010-04-09 14:51:04 +12:00 |
|
Chris Forbes
|
c14654fc6c
|
#87 CNC buildings should show Critical anim while dying
|
2010-04-05 12:41:16 +12:00 |
|
Chris Forbes
|
256e8c09ae
|
LegacyRules is dead. Long live.. yaml?
|
2010-04-02 17:22:54 +13:00 |
|
Chris Forbes
|
0596b08f2c
|
rules-based terrain cost, part 1
|
2010-04-02 16:45:41 +13:00 |
|
Chris Forbes
|
45f9ec2f7e
|
upgraded cnc to use the new weaponmodel
|
2010-04-02 16:45:40 +13:00 |
|
Chris Forbes
|
b504fb53e6
|
unhack hardcoded cnc menus
|
2010-03-16 19:49:01 +13:00 |
|
Paul Chote
|
3571e79483
|
Remove dependency on RA mixen and package loose files into overrides.mix
|
2010-03-07 22:24:28 +13:00 |
|
Paul Chote
|
5c26386b2e
|
Fix map loading; some cleanups
|
2010-03-04 09:37:22 +13:00 |
|
Paul Chote
|
ae2bbae16c
|
Begin unhardcoding 128 map size; Trees; Waypoints
|
2010-03-04 09:37:22 +13:00 |
|
Paul Chote
|
e841bbd3d2
|
Load cnc TEMPERAT maps (other theatres need tileset.til fixes)
|
2010-03-04 09:36:04 +13:00 |
|
Paul Chote
|
3fd7af5532
|
Test: Load c&c terrain tiles
|
2010-03-04 09:35:28 +13:00 |
|