Commit Graph

30 Commits

Author SHA1 Message Date
Gustas
caad8ba44b Manual cleanup 2023-11-25 16:28:19 +01:00
Gustas
db8a28f2c0 Automated extraction 2023-11-25 16:28:19 +01:00
Gustas
0b86936dcd Nerf player experience 2022-11-10 23:33:52 +01:00
Ivaylo Draganov
fa0adb5a1b Hide various lobby options from missions and minigames 2021-09-26 21:25:08 +01:00
Smittytron
f1f9098109 Move TRUK prereq overrides to campaign-rules.yaml 2021-05-22 23:29:42 +02:00
reaperrr
53e6d974f0 Change Crate.Lifetime from 'seconds' to ticks
As far as I could tell, this was the last place that still
used 'seconds' instead of ticks, apart from
some sound notification intervals (which are better
converted to real [milli]seconds).

Also renamed ScaredyCat.PanicLength to PanicDuration for
consistency and easier finding.
2021-04-19 20:03:08 +02:00
Smittytron
6b63e88056 Move crate lifetime overrides to campaign-rules.yaml 2021-04-11 12:26:14 +02:00
Smittytron
f8feec685f Use correct sprite for Moneycrate 2021-03-27 13:25:22 +01:00
abcdefg30
1d4891b017 Rename several MP traits 2020-12-31 12:09:56 +01:00
Oliver Brakmann
6e1f2f636c Increase GameOverDelay for missions from 1.5 to 3 secs 2020-07-12 15:06:55 +02:00
Smittytron
83c53e17e0 Allow repairable tech buildings in campaign-rules 2020-07-07 19:47:10 +02:00
Smittytron
95809db03c Move Harvester overrides to campaign-rules.yaml 2020-07-02 19:29:37 +02:00
reaperrr
074ebefee1 Fix FCOM still providing space while being captured 2019-11-27 23:04:28 +01:00
Paul Chote
6248326b29 Rename AttackMove *ScanConditions. 2019-05-12 10:59:36 +02:00
Paul Chote
73b42e452d Enable "campaign" bot for all scripted players in RA missions. 2019-02-01 20:59:19 +01:00
Smittytron
1facff6ab1 Override Bio Lab construction options in campain-rules.yaml 2018-12-30 21:54:27 +01:00
abcdefg30
ee221f3e0d Revert balance changes to civilian buildings for the campaign missions 2018-12-10 10:01:31 +13:00
Smittytron
8e00ddedc7 Move Moneycrate to campaign-rules.yaml 2018-11-01 19:06:51 +01:00
abcdefg30
7f55e85530 Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml 2018-03-21 00:52:18 -03:00
Paul Chote
36fccbc453 Add Checkbox/Dropdown to lobby options yaml fields. 2017-12-12 22:43:11 +01:00
Arular101
1b94378f71 Disable the new build radius lobby option for minigames 2017-12-02 20:26:23 +01:00
Paul Chote
c46d1944d9 Add assault move to RA. 2017-09-11 19:08:33 +02:00
Paul Chote
300a7222f3 Don't autotarget structures in Defend stance. 2017-06-18 21:07:21 +02:00
Paul Chote
b613b1b2e0 Update RA AutoTarget definitions. 2017-06-11 17:14:21 -05:00
abcdefg30
6e3a7ba5ec Make Tanya uncrushable in missions 2017-02-04 15:27:37 +01:00
abcdefg30
aec6bb295a Remove AutoTarget but keep AttackMove (and Guard) on E7.noautotarget 2016-08-29 21:39:16 +02:00
reaperrr
d5e0135de7 RA yaml style fixes 2016-08-21 19:30:54 +02:00
Oliver Brakmann
88391391b2 Fix disabling the CrateSpawner the wrong way
In multiplayer maps, disabling the CrateSpawner by removing the trait leads to error messages in the lobby when you click on the "Crate" checkbox.
2016-08-19 19:11:22 +02:00
Paul Chote
7c2d938327 Remove bogus MapOptions trait from the player actor. 2016-06-19 22:15:27 +01:00
Oliver Brakmann
26571e18d3 Extract common mission rules into separate files (RA) 2016-05-05 13:02:03 +02:00