Chris Forbes
|
3c104bfe39
|
palette tweaks for trees etc
|
2010-03-17 23:30:03 +13:00 |
|
Chris Forbes
|
c1827e5d25
|
actually WORKS now
|
2010-03-17 23:30:02 +13:00 |
|
Chris Forbes
|
f351285246
|
moved EvaAlerts from player to world
|
2010-03-17 23:29:53 +13:00 |
|
Chris Forbes
|
79bcb3c739
|
SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time
|
2010-03-17 19:31:19 +13:00 |
|
Chris Forbes
|
79ce49dd77
|
completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World.
|
2010-03-17 19:27:46 +13:00 |
|
Matthew Bowra-Dean
|
bca11ca2a7
|
Removed hard coded WeaponInfo section name from NukeLaunch
|
2010-03-06 22:58:26 +13:00 |
|
Matthew Bowra-Dean
|
e40f20abc9
|
Added bib to IRON
|
2010-03-06 17:09:46 +13:00 |
|
Matthew Bowra-Dean
|
1ea2f32a3c
|
Add bib to PDOX and GPL crap to the top of install script.
|
2010-03-06 00:38:52 +13:00 |
|
Paul Chote
|
b42dc743c1
|
Unhardcode minimap terrain colours; use dummy values for cnc temporarily
|
2010-03-04 22:30:34 +13:00 |
|
Paul Chote
|
2edb672873
|
Fix nits
|
2010-03-04 21:13:21 +13:00 |
|
Paul Chote
|
724928cf56
|
Theater definitions in yaml
|
2010-03-04 18:26:43 +13:00 |
|
Paul Chote
|
6ad23a191d
|
Resources stuff works with overlay names, not indices
|
2010-03-04 09:46:21 +13:00 |
|
Chris Forbes
|
0e73431209
|
harvester can be fussy now.
|
2010-03-04 08:43:31 +13:00 |
|
Chris Forbes
|
915e824c88
|
rename SeedsOre -> SeedsResource, since that wasnt accurate anymore.
|
2010-03-04 08:43:30 +13:00 |
|
Chris Forbes
|
9b0d8b8f3b
|
moved growth/spread control onto ResourceType
|
2010-03-04 08:43:30 +13:00 |
|
Chris Forbes
|
2c50d3baa7
|
added ResourceType; mostly works, except for growth & consumption
|
2010-03-04 08:43:27 +13:00 |
|
Chris Forbes
|
45a4fa110e
|
lots of experimental bits
|
2010-03-04 08:43:26 +13:00 |
|
Chris Forbes
|
48d12a55f0
|
no more remap files. just specify what you want in the yaml.
|
2010-02-28 09:52:03 +13:00 |
|
alzeih
|
9cecf8e8ab
|
Basic ScreenShaker
|
2010-02-27 18:55:08 +13:00 |
|
pchote
|
3a0c7fc274
|
cnc: Fix "Silos Needed" alert
|
2010-02-27 16:24:13 +13:00 |
|
pchote
|
0173719ae6
|
Walls in cnc
|
2010-02-27 15:25:13 +13:00 |
|
Chris Forbes
|
22db88b563
|
added black palette too
|
2010-02-27 12:52:06 +13:00 |
|
Chris Forbes
|
fb0936a5d6
|
added white remap
|
2010-02-27 12:40:01 +13:00 |
|
Chris Forbes
|
5cee427b00
|
Merge remote branches 'alzeih/master', 'pchote/walls' and 'origin/dev'
|
2010-02-27 09:53:17 +13:00 |
|
pchote
|
605ae8d4d5
|
Support multiple-damage states for walls (WTF Westwood: there are walls with 2, 3, and 4 damage states 0_o)
|
2010-02-27 02:53:13 +13:00 |
|
pchote
|
6ab0fa8c14
|
Add rules for the other walls
|
2010-02-27 01:55:11 +13:00 |
|
pchote
|
9652434a3e
|
Make walls work
|
2010-02-27 01:38:00 +13:00 |
|
Chris Forbes
|
5cac032345
|
enabled more palette space; now there's ONE constant to change, too.
|
2010-02-26 23:41:31 +13:00 |
|
pchote
|
20c144518c
|
Add a basic wall definition
|
2010-02-26 21:14:19 +13:00 |
|
Chris Forbes
|
e0ecebf204
|
IChromeButton support & RA rules change for it
|
2010-02-26 21:05:35 +13:00 |
|
pchote
|
f0e80bcae6
|
Fix DOG crash
|
2010-02-19 22:23:34 +13:00 |
|
Chris Forbes
|
3462607e9a
|
added ISpawnStartingUnits trait; default impl just spawns an MCV
|
2010-02-13 21:14:15 +13:00 |
|
Chris Forbes
|
bb3f74a7c5
|
fixed crash in crate spawner (exclusive upper bound *isnt*, thanks Bill...); tuned crate params
|
2010-02-13 18:52:36 +13:00 |
|
Chris Forbes
|
37cdae2ff3
|
crate lifetime fix; minimap crash fixed
|
2010-02-13 18:26:23 +13:00 |
|
Chris Forbes
|
78316655e0
|
actually setup crate spawner
|
2010-02-13 18:19:22 +13:00 |
|
Chris Forbes
|
4d7e9a230a
|
real crate spawning
|
2010-02-13 18:15:58 +13:00 |
|
Chris Forbes
|
e341cf7b9c
|
added firepower & armor crates
|
2010-02-11 17:23:02 +13:00 |
|
Chris Forbes
|
160bfdede8
|
adjusted shares for money crate
|
2010-02-11 15:50:10 +13:00 |
|
Chris Forbes
|
fb23c0ed0c
|
wired up money crate in yaml
|
2010-02-11 15:39:38 +13:00 |
|
Chris Forbes
|
702bebbf16
|
added CNC fact CustomSellValue; tweaked value for RA
|
2010-02-11 11:59:52 +13:00 |
|
Chris Forbes
|
eeaf51a859
|
added custom sell value trait. this fixes sell/repair on FACT, and buy/sell exploit on PROC
|
2010-02-11 11:56:07 +13:00 |
|
Chris Forbes
|
e4b73b3924
|
added country definitions to rules
|
2010-02-10 15:04:44 +13:00 |
|
Chris Forbes
|
8cb01df8cd
|
merged pchote/master attack-omni bridge-setup-as-trait
|
2010-02-09 13:31:26 +13:00 |
|
Chris Forbes
|
758af41dc1
|
bridge setup as trait; wired to RA & CNC
|
2010-02-09 10:38:09 +13:00 |
|
Chris Forbes
|
761cc4951a
|
switched omni-fire base defenses to use this
|
2010-02-08 20:46:32 +13:00 |
|
Chris Forbes
|
671c1707e7
|
choose build palette on select production building
|
2010-02-08 20:33:41 +13:00 |
|
Chris Forbes
|
853f9ae6d5
|
ore growth -> trait on world
|
2010-02-07 18:09:41 +13:00 |
|
Paul Chote
|
5b702b76cf
|
Refactor McvDeploy into a generic 'transform into another actor' trait
|
2010-02-06 01:06:38 +13:00 |
|
Paul Chote
|
0b16341c6f
|
Add palettes for RA
|
2010-02-05 11:02:47 +13:00 |
|
Paul Chote
|
249c56d82f
|
Start thinking about how the harv<->proc interaction is going to work
|
2010-02-05 11:02:30 +13:00 |
|