reaperrr
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c2a0ca49a6
|
Cut yaml duplication between anti-actor mines
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2015-09-09 00:16:23 +02:00 |
|
reaperrr
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c272e790e5
|
Remove RenderSimple
All traits inheriting from it have been removed, and WithSpriteBody can
now take its place.
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2015-09-09 00:16:21 +02:00 |
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reaperrr
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6b9a511bd5
|
Added ^SpriteActor and streamlined RA defaults
To fix potential BodyOrientation issues and reduce risk of future
regressions.
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2015-09-03 22:39:57 +02:00 |
|
atlimit8
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23d0424437
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Add ITargetablePositions seperating it from ITargetable
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2015-09-02 23:14:40 -05:00 |
|
Pavel Penev
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2042fccefd
|
Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
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2015-09-02 19:21:01 +03:00 |
|
reaperrr
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9da56f51e2
|
Remove RenderBuilding
|
2015-08-30 15:44:59 +02:00 |
|
Matthias Mailänder
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1dfb982d6f
|
fix paradrop camera not defining a body orientation
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2015-08-29 18:49:51 +02:00 |
|
reaperrr
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9780bb26c2
|
RA yaml changes
|
2015-08-24 00:48:58 +02:00 |
|
Pavel Penev
|
2b359b54c7
|
Add an upgrade rule for renaming crates' ValidRaces
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2015-08-18 00:26:09 +03:00 |
|
Matthias Mailänder
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61cba78d62
|
rebalance sonar to not reveal any shroud
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2015-08-16 13:32:26 +02:00 |
|
reaperrr
|
2e9a4b78a3
|
Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
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2015-07-25 10:28:07 +02:00 |
|
reaperrr
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fe346e5401
|
Replace RenderBuilding where already possible
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2015-07-25 10:28:06 +02:00 |
|
atlimit8
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daec860192
|
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
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2015-07-13 09:24:50 -05:00 |
|
Matthias Mailänder
|
4acb096416
|
Merge pull request #8210 from matija-hustic/ra2_veterancy_icon
Veteran unit production & unlocking through spies.
|
2015-07-06 09:38:09 +02:00 |
|
Matija Hustić
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fe2c0b3b08
|
RA Upgrade YAMLs.
|
2015-07-04 22:25:13 +01:00 |
|
Paul Chote
|
6bc4fae084
|
Upgrade RA rules.
|
2015-07-04 17:07:07 +01:00 |
|
reaperrr
|
f9fc60a3be
|
Cleaned RA yaml rules.
Sanitized defaults.
|
2015-06-29 22:15:15 +02:00 |
|
Matthias Mailänder
|
ac970cdb44
|
remove the WinForms map editor
|
2015-06-20 13:45:44 +02:00 |
|
Paul Chote
|
34f5482d26
|
Update RA rules.
|
2015-06-19 22:02:07 +01:00 |
|
reaperrr
|
c23ee1be2e
|
Remove Selectable boolean from Selectable trait
Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
|
2015-06-17 20:13:59 +02:00 |
|
Matthias Mailänder
|
e2e9ce9d7e
|
check sequence image at RenderSprites level
|
2015-06-11 21:18:25 +02:00 |
|
abcdefg30
|
89db7bbf05
|
Add a tooltip to FLARE
|
2015-05-22 23:25:42 +02:00 |
|
abcdefg30
|
bc55748e81
|
Removed bogus traits from FLARE
|
2015-05-22 22:29:06 +02:00 |
|
Matthias Mailänder
|
6f3c11da1d
|
remove actors without palette glitches, but non-sensical
|
2015-05-18 19:41:47 +02:00 |
|
penev92
|
c5dead9098
|
Introduce WithSpriteBody trait
Add upgrade rules
Add ISpriteBody
|
2015-05-03 11:54:27 +03:00 |
|
Matthias Mailänder
|
a6af357646
|
fix OpenRA.Lint Warning
Sprite image camera.* from actor camera.* has no sequence definition
|
2015-04-03 15:35:29 +02:00 |
|
Matthias Mailänder
|
7f9f29c8a2
|
add a camera icon
|
2015-03-22 07:51:22 +01:00 |
|
Paul Chote
|
8d51fb0e66
|
Use ActorPreviewWidget for the color pickers.
|
2015-02-10 15:22:42 +00:00 |
|
Oliver Brakmann
|
b75adfe40e
|
Merge pull request #6846 from Mailaender/gem-mine
Replaced the gem mine artwork
|
2015-01-25 20:16:51 +01:00 |
|
abcdefg30
|
a4f051ad6b
|
Added a lua function for paratroopers
|
2015-01-13 17:48:11 +01:00 |
|
Matthias Mailänder
|
0046dab1fd
|
avoid legacy boolean values
|
2015-01-04 14:29:40 +01:00 |
|
Matthias Mailänder
|
18663323aa
|
add the gem mine by @MicroJOo
|
2015-01-04 14:26:05 +01:00 |
|
ScottNZ
|
1c2bda8460
|
Update crates for new countries
|
2014-12-19 18:08:47 +13:00 |
|
ScottNZ
|
c526f572e7
|
Set up tank drop for Russia, parabombs for Ukraine and spy plane/paradrop for Soviet
|
2014-12-19 18:08:47 +13:00 |
|
MicroGraphics
|
91d79d4f42
|
Added "Capture-the" Flag
|
2014-11-22 16:23:48 +01:00 |
|
Matthias Mailänder
|
a3baee9d68
|
remove BelowUnits
closes #3670
|
2014-10-29 21:38:30 +01:00 |
|
Matthias Mailänder
|
444b5f92c3
|
add HEALCRATE and inherit from ^Crate
|
2014-10-24 19:37:22 +02:00 |
|
Matthias Mailänder
|
2e5aab332e
|
fix Tanya announcing her own death when walking over a mine
|
2014-10-18 21:09:34 +02:00 |
|
Paul Chote
|
8a014393a3
|
Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction.
|
2014-10-01 21:29:22 +13:00 |
|
Paul Chote
|
a03305762f
|
Add the invulnerability crate to RA.
|
2014-10-01 21:29:21 +13:00 |
|
Paul Chote
|
b009913e64
|
Clean up DuplicateUnitCrateAction.
|
2014-09-12 20:06:52 +12:00 |
|
UberWaffe
|
9756132006
|
Update mods (only d2k and RA affected) crate actions to take tech levels and prerequisites into account.
|
2014-08-08 17:00:04 +02:00 |
|
Matthias Mailänder
|
57463f249c
|
let supply trucks spawn money crates upon destruction
|
2014-08-03 16:30:41 +02:00 |
|
UberWaffe
|
94b1f53ebf
|
Rebased. (+1 squashed commits)
Squashed commits:
[43010a0] Fixes. (+1 squashed commits)
Squashed commits:
[94ee90e] Fixes. (+1 squashed commits)
Squashed commits:
[ef827c7] Style cop updates. Updates to LevelUp, Cloak, and UnitUpgrade to allow multiple units within range, plus maximum extra unit limit. (+1 squashed commits)
Squashed commits:
[2103b01] Dupe crate action updates and fixes. (+2 squashed commit)
Squashed commit:
[0f4df4a] Added DuplicateUnitCrateAction.
[2787fa1] Clarity update. (+1 squashed commits)
Squashed commits:
[93ddc3b] Crate updates.
+Multiple units per crate allowed.
+Allow time delay on crate actions.
|
2014-07-20 21:37:40 +02:00 |
|
reaperrr
|
a447e35695
|
Fixes gem mine desert palette.
|
2014-07-18 22:47:11 +02:00 |
|
Matthias Mailänder
|
91a076728d
|
generalize into SpawnActorPower
closes #5724
|
2014-07-07 15:27:54 +02:00 |
|
Matthias Mailänder
|
43bca0e73d
|
add the sonar pulse
closes #4729
|
2014-07-07 15:26:07 +02:00 |
|
Paul Chote
|
ab26d4b0ad
|
Overhaul ParatroopersPower:
- Adds support for multiple drop planes.
- Adds support a beacon and camera.
- Prevents the plane from circling if it can’t unload.
|
2014-07-08 00:30:38 +12:00 |
|
Paul Chote
|
6f7816b653
|
Add beacon to parabombs, and quantise facings.
|
2014-07-07 17:40:44 +12:00 |
|
Matthias Mailänder
|
ef01fb289b
|
make the parachute animation optional
instead of hard-coding default sprite sequences
|
2014-07-05 09:13:52 +02:00 |
|