Commit Graph

906 Commits

Author SHA1 Message Date
Pavel Penev
64dd2357cd Update thumpers and Mobile Sensor Arrays to the new DeployToUpgrade
Currently those are the only two usages of the trait.
2015-11-22 01:51:09 +02:00
abcdefg30
3fc9d23648 Merge pull request #10040 from teees/weap-fix
Move weapons factory exit and waypoint closer to the building
2015-11-21 20:05:15 +01:00
abcdefg30
73dd073e08 Merge pull request #9798 from teees/medic-selfheal
Lower GDI medic self heal speed
2015-11-21 20:00:41 +01:00
teees
c87a9de9a4 Lower gdi medic self heal speed 2015-11-21 19:25:50 +01:00
Matthias Mailänder
e4054ef8d0 Merge pull request #9956 from teees/radar-update-line
Draw radar update line for mobile sensors array (TS)
2015-11-21 14:58:34 +01:00
teees
5337c788ce moved weapons factory exit and waypoint closer to the building 2015-11-20 07:39:03 +01:00
reaperrr
88430f3a33 Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
teees
2777262cb0 Draw radar update line for mobile sensors array 2015-11-16 15:38:13 +01:00
Taryn Hill
d33922915e Merge pull request #9891 from teees/sounds-fix
Added sounds for orca takeoff and landing (TS)
2015-11-11 06:15:59 -06:00
Paul Chote
a081321790 Add copy/paste to the map editor. 2015-11-10 22:18:18 +00:00
teees
79d2ea3d09 Use the correct deploy sound for the mcv 2015-11-05 12:56:28 +01:00
teees
fbd65b5118 Use the undeploy cursor for the con yard 2015-11-05 12:56:28 +01:00
teees
f81c3da259 Added sounds for orca takeoff and landing 2015-11-05 08:59:32 +01:00
Oliver Brakmann
040543fd6b Merge pull request #9743 from reaperrr/untangle-uibits
Fix RA-uibits dependency in D2k and TS
2015-11-03 22:10:23 +01:00
Pavel Penev
120afb9254 Merge pull request #9865 from teees/offset-fix
Tweaked the local offsets for the laser turret and obelisk (TS)
2015-11-03 08:43:29 +02:00
Oliver Brakmann
214945a61f Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
2015-11-02 20:28:04 +01:00
teees
528c1c6a77 Tweak laser turret armament offset 2015-11-02 12:34:41 +01:00
teees
2a94abbdb1 Tweak obelisk armament offset 2015-11-02 12:00:01 +01:00
Pavel Penev
9748b556dc Add RequiresMods tag to the mod Manifest
List required mods and their versions to enable mod dependencies on another mods.
Also used for identifying the engine version by `modchooser`'s version.
2015-11-01 22:22:03 +02:00
reaperrr
283e864f73 Fix TS sensor array DetectCloaked range 2015-10-31 16:29:05 +01:00
atlimit8
168dab9707 Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
Oliver Brakmann
1a879009f1 Change InitialStance to Defend for human players 2015-10-27 19:41:49 +01:00
reaperrr
f166fd9525 Merge pull request #9526 from penev92/tileShapes
Rename TileShape to fit its role better
2015-10-26 15:41:09 +01:00
Pavel Penev
b16ebd480b Rename MapGridType.Diamond to MapGridType.RectangularIsometric 2015-10-26 00:42:30 +02:00
Matthias Mailänder
d4016ae6f0 Merge pull request #9716 from teees/hover-fix
Disable hovering for landed aircraft
2015-10-25 18:01:29 +01:00
reaperrr
7d3905ca53 Move musicplayer, spawnpoint and strategic point UI art to button.png
Migrate strategic points to new spawnpoint art.
2015-10-25 17:00:29 +01:00
Matthias Mailänder
3dc765f7c1 Merge pull request #9744 from pchote/serverbrowser
Redesign the MP server browser.
2015-10-25 07:32:04 +01:00
Matthias Mailänder
83399277b5 Merge pull request #9717 from teees/emp-disable-extensions
Let emp effect buildings and cyborgs too
2015-10-25 07:20:26 +01:00
Paul Chote
c0f42904f0 Overhaul the server browser. 2015-10-24 21:58:31 +01:00
abcdefg30
fcd27707d7 Merge pull request #9705 from reaperrr/misc-cleanup
Misc yaml formatting cleanup
2015-10-23 14:38:44 +02:00
teees
43eda007d6 disable buildings and cyborgs with emp 2015-10-23 08:52:41 +02:00
teees
dfb1c7a357 shutdown power when buildings get emp disabled 2015-10-23 08:52:40 +02:00
teees
326f82242d use right cursor for ion and nuke 2015-10-22 14:40:00 +02:00
reaperrr
f7b8eaf1ac Add height visualization to CombatDebugOverlay 2015-10-22 13:21:57 +02:00
reaperrr
c1b805ce42 Lower TS wall blocking height
Allows Tick Tanks to shoot over them from certain angles/distances, like in the original.
2015-10-22 12:19:43 +02:00
teees
9292219d3b hover only when airborne 2015-10-22 10:30:33 +02:00
Paul Chote
fa2b10b269 Integrate global chat with the server lobby. 2015-10-21 19:38:28 +01:00
reaperrr
78def7330e Make TS laser weapon names more descriptive and remove comments 2015-10-21 10:07:50 +02:00
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
Oliver Brakmann
c1dda97836 Merge pull request #9586 from pchote/irc-common
Overhaul IRC in preparation for the global chat UI
2015-10-18 19:31:07 +02:00
Paul Chote
83949b250a Add a visualisation mode for depth sprites.
For now this displays the raw sprites.  It will
eventually be repurposed for rendering the proper
depth data.
2015-10-17 22:35:47 +01:00
Paul Chote
3665d8f19b Send TS terrain depth data to the GPU. 2015-10-17 22:35:07 +01:00
Paul Chote
a3fe2b3d35 Overhaul the IRC implementation.
* Simplified UI plumbing.
* Improves handling of errors and kicks.
* Persists chat history between session.
* Fixes leaks of the old widget tree when exiting.
* A few small UI polish improvements.
2015-10-17 22:13:22 +01:00
Matthias Mailänder
eab5e474cb Merge pull request #9637 from abcdefg30/newTDdelay
Reduce InitialSpawnDelay for crates in TD
2015-10-17 15:15:54 +02:00
Matthias Mailänder
66a2512c21 Merge pull request #9638 from JoppyFurr/bleed
Change mouse cursors while joystick scrolling
2015-10-17 09:07:56 +02:00
DArcy Rush
2cc3cafdd2 Rebalance MCV crate in TS mod
Completely removes the chance of getting an MCV from a crate
in the TS mod unless the player has no base remaining.
2015-10-16 16:23:17 +01:00
abcdefg30
7624256001 Set InitialSpawnDelay to 0
and set the value to 1500 in the default mods.
2015-10-16 14:42:11 +02:00
hypercube33
093aea81c4 Update gdi-vehicles.yaml 2015-10-15 20:40:33 -05:00