Commit Graph

345 Commits

Author SHA1 Message Date
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
reaperrr
4e92311a59 Trigger RA GPS reveal from sat missile effect instead of DelayedAction 2016-12-10 15:41:14 +01:00
Paul Chote
83027c28d7 Fix a desync in GpsDot.IsTargetableBy.
World.ShroudExplores depends on RenderPlayer,
which makes it completely bogus for this purpose.
2016-10-18 22:12:13 +01:00
Paul Chote
4a90ff834e Merge pull request #11867 from abcdefg30/gpsDot
Fix GPSDots being visible when the unit is not InWorld or dead
2016-09-03 11:35:14 +01:00
abcdefg30
cda23e808f Fix GpsDots being displayed when their CenterPosition is shrouded 2016-08-27 19:02:27 +02:00
Paul Chote
83137fc789 Draw GPS dots above the fog. 2016-08-26 19:27:54 +01:00
abcdefg30
5d2a9d5f16 Fix GPSDots being visible when the unit is not InWorld or dead 2016-08-24 23:29:10 +02:00
reaperrr
fef4f3eb79 Move projectiles to their own namespace and folder
While they are (currently) technically effects, this makes the actual purpose and wiki more clear.
2016-05-28 14:42:33 +02:00
Paul Chote
d70356b47f Fix GPS satellite palette. 2016-04-23 14:10:54 +01:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Matthias Mailänder
a2398d2e00 annotate spy satellite related palettes and sprites 2016-01-24 19:25:37 +01:00
Matthias Mailänder
f709ef891a document and expose GpsDot strings to lint testing 2016-01-24 19:25:33 +01:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
RoosterDragon
3a2139de26 Add PlayerDictionary.
This custom collection allows other classes to implement a Player to value mapping, but also stores the values in an array for faster lookup by the player index in the world. For some code, this improved lookup time is important for performance.
2015-12-23 23:54:04 +00:00
RoosterDragon
f96d02a794 Fix GPS dot relying on frozen actor render state.
The GPS dot was not displayed if a frozen actor for it was already visible. However, this was mistakenly affecting visibility checks in the world. Now, we only avoid rendering it when the frozen actor is present, but the indicator is still regarded as visible for visilbity checks in the world.
2015-12-12 19:57:07 +00:00
RoosterDragon
87d35a75da Merge dictionaries in GpsDot.
This speeds up GpsDot.Tick as it requires only one dictionary lookup per player rather than two.
2015-12-12 19:54:23 +00:00
Pavel Penev
8d4d37ca46 Make GPS respect shroud 2015-11-21 01:11:40 +02:00
Pavel Penev
bfa23c18c0 Track GpsDot state per player
Should let us fix the issue mentioned in https://github.com/OpenRA/OpenRA/pull/10007#issuecomment-157409237
2015-11-21 01:11:36 +02:00
Matthias Mailänder
118782a85e check palette references 2015-08-17 21:36:45 +02:00
Matthias Mailänder
50d5f1f161 unhardcode and reference tesla zap sprite sequences 2015-07-19 19:24:17 +02:00
Paul Chote
585a43fd8f Rename Actor.Destroy/Destroyed to Dispose/Disposed. 2015-05-29 19:08:38 +01:00
deniz1a
106286da23 Prevents satellite icons from being drawn over frozen actors. 2015-05-25 06:31:04 +03:00
Taryn Hill
4ed53c5952 Simplify return statements.
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
penev92
f1a0f6e2a5 Move Parachute, Parachutable and ParaDrop to Mods.Common 2015-01-18 16:15:14 +02:00
reaperrr
e8fbfc366a Moves some misc traits/activities to Mods.Common, moves some RA traits into the Traits folder 2015-01-15 13:18:12 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
penev92
8504c233d9 Move everything Repair-related to Mods.Common 2015-01-08 01:49:14 +02:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
1b0e3a7a7f StyleCop clean OpenRA.Mods.RA 2015-01-04 17:02:46 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
penev92
5e1af58bbe Move Gives/Gains Experience and Bounty to Mods.Common 2015-01-03 07:03:28 +02:00
Matthias Mailänder
167ba72119 Merge pull request #7246 from Hellhake/stylecop-ra
Fix StyleCop warnings in OpenRA.Mods.RA
2015-01-02 16:38:22 +01:00
Hellhake
b6410bc1e0 Fix StyleCop warnings in OpenRA.Mods.RA 2015-01-02 14:39:49 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
reaperrr
2054e41552 Dissolve Render namespace 2014-12-26 21:38:47 +01:00
reaperrr
d58807cdb8 Dissolve RA.Buildings namespace.
Move a handfull related, loose traits to RA.Traits as well.
2014-12-26 21:38:46 +01:00
reaperrr
b5872d9fa5 Reorganise RA-specific parts of Mods.RA a little more 2014-12-15 00:01:36 +01:00
reaperrr
7470391c5d Move RA World traits, FrozenUnderFog Modifier and various other traits into Traits 2014-12-03 12:52:17 +01:00
atlimit8
3c79a9d875 Added upgrade support to RepairableBuilding 2014-11-27 16:28:45 -06:00
huwpascoe
a660bb95b5 Actor properties consistency improved 2014-11-21 02:44:05 +00:00
reaperrr
f3f051fd46 Move Common Modifiers and PaletteEffects into Traits space 2014-11-18 18:10:59 +01:00
reaperrr
2043c31e05 Move most palette-related stuff + nuke effect + Immobile trait to Mods.Common 2014-11-09 04:17:02 +01:00
reaperrr
cd00fdeacc Moves the remaining two ServerTraits and 3 out of 4 Modifiers to Mods.Common 2014-11-07 00:05:25 +01:00
reaperrr
477f5aac94 Move Power and PowerdownIndicator effect to Mods.Common 2014-11-06 18:43:00 +01:00
steelphase
3c60794e2e Mods.Common Effects
Moved over more effects to Mods.Common
2014-10-06 01:57:10 -04:00
reaperrr
c741fcedec Move Smoke effect, ContrailFader effect, SmudgeLayer and LeaveSmudgeWarhead to Mods.Common 2014-10-04 18:48:07 +02:00
reaperrr
ab30e8a993 Move FloatingText effect to Mods.Common 2014-10-03 23:08:42 +02:00
reaperrr
a7d3ff973e Move Explosion effect to Mods.Common 2014-10-03 23:08:41 +02:00
Paul Chote
cb85da6712 Merge pull request #6632 from steelphase-forks/common-widgets
Mods.Common Widgets
2014-10-04 10:06:05 +13:00