Commit Graph

2251 Commits

Author SHA1 Message Date
Chris Forbes
c84109f964 turn off that hax debug 2010-03-22 21:08:35 +13:00
Chris Forbes
82eea5ad2c zOMG im an idiot 2010-03-22 20:58:31 +13:00
Chris Forbes
15ba89e957 more hax 2010-03-22 20:35:57 +13:00
Chris Forbes
7d0bd51ff4 draw bounds overlay 2010-03-22 20:15:52 +13:00
Chris Forbes
f44b8c53b0 fix crash on moving the mouse outside the map 2010-03-22 20:08:59 +13:00
Bob
984c453c0d fixed binding to specific versions of the Tao dlls 2010-03-22 19:31:28 +12:00
Bob
dca15cadb9 fixed line-endings on *.cs 2010-03-22 19:28:37 +12:00
Chris Forbes
15813b04a8 oops. 2010-03-22 19:19:44 +13:00
Chris Forbes
0d54d00375 use spatial index for whatever we can 2010-03-22 19:02:23 +13:00
Chris Forbes
e2ba79a539 spatial bin index for actors 2010-03-22 18:43:52 +13:00
Chris Forbes
2ed7cc5cc2 add more perf diagnostics for removing this fail with units selected.. 2010-03-22 18:06:36 +13:00
Chris Forbes
c8cb683373 fix crash on blank names 2010-03-22 18:01:06 +13:00
Bob
826908d747 tesla works better now. 2010-03-21 22:03:15 +12:00
Chris Forbes
3a51fc0629 double it. 2010-03-21 21:44:09 +13:00
Paul Chote
f0d86b39d7 set dirty bit 2010-03-21 21:19:05 +13:00
Paul Chote
cce0c8f228 hide-map crate 2010-03-21 21:14:26 +13:00
alzeih
061f43bdf6 slightly saner values for cnc ore growth 2010-03-21 21:05:07 +13:00
alzeih
8b8fed57d9 cnc ore growth values match ra 2010-03-21 21:05:07 +13:00
Chris Forbes
668f377301 holding shift while building adds 5 2010-03-21 20:54:39 +13:00
Paul Chote
ec4fd62640 Fix weapon crates 2010-03-21 20:49:36 +13:00
Paul Chote
85f9b3627f Remove duplication 2010-03-21 20:49:36 +13:00
Paul Chote
0510a7fb7f Begin generalizing crates; only give firepower bonus to units with weapons 2010-03-21 20:49:36 +13:00
Paul Chote
a489b4aa56 Fix naming 2010-03-21 20:49:35 +13:00
Chris Forbes
a4c3ef7e38 fix shift-numkeys 2010-03-21 20:47:06 +13:00
Chris Forbes
8207ca1105 ally-aware engineer 2010-03-21 20:20:01 +13:00
Chris Forbes
cc5dbdaef1 fix production speed 2010-03-21 20:01:07 +13:00
Chris Forbes
7372883317 fix ore rate 2010-03-21 19:56:16 +13:00
Paul Chote
15a7eed603 Refactor int -> TerrainType. This had a bigger footprint than i initially intended. 2010-03-21 18:56:22 +13:00
Paul Chote
5b2dbc2389 Less carp 2010-03-21 18:56:22 +13:00
Paul Chote
b4540db406 Begin unfailing movement types / IsBuildable / etc 2010-03-21 18:56:22 +13:00
Bob
9017aa9cd6 oops, NoDelay :S 2010-03-21 18:35:13 +12:00
Bob
764269aa9a fix for excessive network traffic 2010-03-21 15:55:20 +12:00
Chris Forbes
4c3209cbaf removing some old dumb stuff 2010-03-21 14:27:36 +13:00
Chris Forbes
43cfa5a7ba don't crash on surviving a crate explosion 2010-03-21 10:17:22 +13:00
Chris Forbes
0f902ae41a tweaks, setup flame and boom variants of ExplodeCrateAction 2010-03-21 10:06:06 +13:00
Chris Forbes
a38b5b89db add explosive crates 2010-03-21 09:49:27 +13:00
Chris Forbes
26e37d17f2 fix CrateDrop 128x128 assumption + bad code :D 2010-03-21 09:40:38 +13:00
alzeih
2584172aef fix perf issue in new harvester pathing 2010-03-20 18:25:10 +13:00
alzeih
3eb971ad2c New Wait activity 2010-03-20 18:24:41 +13:00
Chris Forbes
a96d67c5e7 DeliverOre hacking 2010-03-20 17:32:15 +13:00
Paul Chote
e9ba8e2d78 Read/Write settings.ini; use this to select the game to start. 2010-03-20 17:06:49 +13:00
Paul Chote
4a983fb54e Let the game actually *run* 2010-03-20 15:58:57 +13:00
Chris Forbes
852cd1891d reload mods on change 2010-03-20 15:56:45 +13:00
Chris Forbes
6598cd704d fix thief trying to enter friendly buildings 2010-03-20 15:56:37 +13:00
Chris Forbes
4ba9644891 fix setup 2010-03-20 13:53:10 +13:00
Chris Forbes
10decf2544 removed a pile of duplication; checkboxes work properly in both games now. 2010-03-20 12:13:16 +13:00
Chris Forbes
b68e14655f working verifier 2010-03-19 22:40:33 +13:00
Chris Forbes
85d62ee260 integrating verifier bits 2010-03-19 22:25:20 +13:00
Chris Forbes
3e32124d28 initial verifier hax. denies ALL assemblies. 2010-03-19 22:10:11 +13:00
Chris Forbes
e9d95dba72 spread out initial pathing queries from bulk moves 2010-03-19 21:24:44 +13:00