Commit Graph

135 Commits

Author SHA1 Message Date
Scott_NZ
817e6f1ec1 Have Tanya not shoot her pistols at buildings, and have her shoot pistols at barrels instead of using C4 on them 2013-02-27 17:57:53 +13:00
Scott_NZ
34b1f90200 Anti-basewalk balance adjustments. Includes moving fact over to wood and giving it 500 more health, increasing superweapon healths and moving mslo to wood, moving pbox to heavy 2013-02-11 18:00:30 +13:00
Scott_NZ
1679837e46 Fix mechanic being able to repair infantry. Adjust mechanic repair damage from 20 to 10 2013-01-11 17:17:14 +13:00
Scott_NZ
c52cd77c4c Add mechanic 2013-01-08 22:42:34 +13:00
Matthias Mailänder
5d4160bc82 make Volkov a true Cyborg
- Added new Armor value: Cybernetic
- Use sounds/graphics from DE censored version
- Heals near repair pad (instead of hospital)
- Medic can't heal him
- Dogs can't eat him
- Tanks need to attempts to crush him
- +25% HP (now same factor as 4tnk:1tnk compared to e1)
2012-12-10 16:42:43 +01:00
Curtis Shmyr
a5ba41cae8 Make ctnks missiles explode a bit sooner (still reaching their target) 2012-11-10 19:53:10 -07:00
Curtis Shmyr
4ad0d1682e Improve ctnk health and damage vs heavy armor, reduce damage vs inf 2012-11-04 17:47:03 +13:00
Scott_NZ
44d63b9103 Barrels were not scorching the terrain 2012-11-03 13:33:36 +13:00
Curtis Shmyr
36813ff52f Fix chronotank's missiles from exploding too soon 2012-10-13 17:31:12 -06:00
Curtis Shmyr
76baba89c1 Retune chronotank's weapons to match its description 2012-10-13 16:50:08 -06:00
Chris Forbes
1792f16929 Merge remote-tracking branch 'scott/allies' 2012-10-13 13:52:21 +13:00
Curtis Shmyr
82f9549f01 Improve mammoth tank tusk turn rate (5->10) 2012-10-13 11:37:55 +13:00
Curtis Shmyr
656503c0c5 Increase range of Tanya's colt45 from 5.75 to 7 2012-10-13 11:37:52 +13:00
Curtis Shmyr
83fc70f415 Added Chrono Tank to Allies 2012-10-13 11:37:46 +13:00
Scott_NZ
795008011e Explosive barrel explosions now cascade with a small delay between each explosion. 2012-10-09 01:51:25 +13:00
Chris Forbes
83ba80f4c9 add MiniNuke weapon for dtrk 2012-09-24 21:06:49 +12:00
Chris Forbes
1b5474f377 retune nuke 2012-09-24 21:02:22 +12:00
Curtis Shmyr
60ceb800e1 Remove contrails from pbox vulcan - was not working as intended 2012-08-20 15:06:36 +12:00
Chris Forbes
1da82aeba9 slow sniper rof to 70 2012-08-16 09:30:03 +12:00
Matthias Mailänder
02f28f54c7 add sniper to ra 2012-08-15 08:49:12 +12:00
Matthias Mailänder
f2c630731e added some files from content.open-ra.org, fixes #2182
adds Volkov with some minor changes (no C4, range fixes)
adds soviet forward command center build animation
adds icon for mines (not visible in-game yet)
2012-07-23 09:33:46 +12:00
Chris Forbes
3dc39b2c9d fixed #2167 -- silly inconsistency between InfDeath and dieN sequence numbering 2012-07-02 09:42:20 +12:00
Curtis Shmyr
9185dc65d5 Initial pbox pax changes 2012-04-30 21:18:10 +12:00
Chris Forbes
e0bfa287ee new flamer integrated 2012-04-30 21:13:15 +12:00
Chris Forbes
80f142c8ea flamer that doesnt suck 2012-04-30 20:51:10 +12:00
Chris Forbes
7d4186c236 add SilencedPPK weapon for spy 2012-04-06 16:27:04 +12:00
Curtis S
a04ab94717 Hellfire (longbow) missiles now fire in bursts of 2 2011-10-22 18:50:03 -06:00
Chris Forbes
7cc0a45727 give migs 4 salvos x 2 missiles, slightly increase damage per missile 2011-10-23 12:55:13 +13:00
Raymond Martineau
603a29b70d Flame turret range fix (previously outranged by infantry, despite being strong vs. infantry) 2011-10-12 07:53:18 +13:00
Chris Forbes
2b9d21feb7 fix #1162 (use large_slash for aircraft crashing into water) 2011-09-11 17:49:54 +12:00
Chris Forbes
19c7cd650d boost sam rof slightly 2011-09-04 10:28:51 +12:00
Chris Forbes
ee0de12318 boost longbow aa missile speed 2011-09-04 10:28:23 +12:00
Curtis S
02d644a09f Reduced Inaccuracy of Cruiser's 8Inch from 120 to 80 2011-08-27 08:21:31 +12:00
Chris Forbes
2231436c2f fixed #837 -- hind, yak weapons ignore walls 2011-08-21 22:28:43 +12:00
Curtis S
499d9736cc Fix #802; BRIK health reduced to 500. Arty effectiveness remains the same. 2011-08-13 15:01:42 +12:00
Curtis S
d420701e5a Split hellfire missiles into AA/AG definitions 2011-08-13 15:01:42 +12:00
Curtis S
e73969cb26 Reduced MSUB damage from 400 to 300 2011-07-15 21:31:47 +12:00
Chris Forbes
79079ebe07 working missile trails 2011-04-10 11:15:42 +12:00
Paul Chote
110f1aacc2 Normalize yaml lineendings 2011-04-09 12:14:33 +12:00
Chris Forbes
9b2fe9fead make ftur suck less 2011-03-02 22:59:45 +13:00
Chris Forbes
4a71672a5f fix ftrk not firing over walls 2011-03-02 21:39:57 +13:00
Chris Forbes
9d91dba2d6 fix AA not firing over walls 2011-03-02 21:39:33 +13:00
Chris Forbes
662cf91bdc improve accuracy of arty 2011-03-02 21:37:38 +13:00
Chris Forbes
14737cc1dc nerf 1tnk pretty hard; add more hp for 2tnk but increase price slightly 2010-12-19 18:48:51 +13:00
Chris Forbes
3645b3ee13 increase ParaBomb spread 3 -> 6 2010-11-06 20:02:01 +13:00
Chris Forbes
9c3cb62838 reduce redeye damage 50 -> 40 2010-11-06 19:55:53 +13:00
Chris Forbes
14225b8e79 reduce dragon damage from 60 to 50 2010-11-06 19:55:10 +13:00
Bob
2f0b7566e5 partial fix for tsla 2010-10-25 08:03:12 +13:00
Chris Forbes
10e918c375 increase ftrk range 6 -> 8; spread 3 -> 5 2010-10-23 19:14:53 +13:00
Chris Forbes
bbcad99fa7 increase agun range 6 -> 10; increase zsu-23 spread 3 -> 5 2010-10-23 18:52:04 +13:00