Matthew
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7fa6ba6ddd
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Fixed offset on OBLI.
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2010-04-09 21:06:23 +12:00 |
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Paul Chote
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fd5539d110
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Reimplement Bibs
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2010-04-09 14:50:57 +12:00 |
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alzeih
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dca052dbc8
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FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo
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2010-04-02 16:21:33 +13:00 |
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Chris Forbes
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1ba65336c2
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EYE needs a trait too.
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2010-03-23 20:23:06 +13:00 |
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alzeih
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b7087136cb
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Nuke (cnc and ra). Still needs smoke anim in cnc.
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2010-03-18 21:41:23 +13:00 |
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alzeih
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ec54448994
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remove hack free harvester from TiberiumRefinery
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2010-03-18 19:03:53 +13:00 |
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Chris Forbes
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c3af7b7122
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CNC: added atwr
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2010-03-08 20:39:24 +13:00 |
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Chris Forbes
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b51fc3b62a
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CNC: guard tower
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2010-03-08 00:09:32 +13:00 |
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Chris Forbes
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7c7794eba4
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added turret for Nod. fixed E3 fire delay.
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2010-03-08 00:05:08 +13:00 |
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pchote
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0173719ae6
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Walls in cnc
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2010-02-27 15:25:13 +13:00 |
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Chris Forbes
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702bebbf16
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added CNC fact CustomSellValue; tweaked value for RA
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2010-02-11 11:59:52 +13:00 |
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Chris Forbes
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eeaf51a859
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added custom sell value trait. this fixes sell/repair on FACT, and buy/sell exploit on PROC
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2010-02-11 11:56:07 +13:00 |
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Chris Forbes
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4d2c8a67a3
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CNC: added BIKE; fixed NUKE damaged anim
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2010-02-11 11:09:07 +13:00 |
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Chris Forbes
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e12997a168
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CNC: fixed NUKE footprint
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2010-02-11 10:55:21 +13:00 |
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Chris Forbes
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2bacc4126b
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fixed cnc to use gdi/nod rather than allies/soviet
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2010-02-10 17:34:59 +13:00 |
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Chris Forbes
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761cc4951a
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switched omni-fire base defenses to use this
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2010-02-08 20:46:32 +13:00 |
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Paul Chote
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b559d69d4e
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Frickin' Lasers
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2010-02-07 00:12:24 +13:00 |
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Paul Chote
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6af9bf4d32
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Bugfixes: Oremine, Airfield, Prerequisites
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2010-02-06 15:17:38 +13:00 |
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Paul Chote
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504ca7638a
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Fix Weapons factory
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2010-02-05 23:25:10 +13:00 |
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Paul Chote
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f09bdfc49f
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Nod Airfield behavior (fly units from offscreen)
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2010-02-05 11:02:34 +13:00 |
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Paul Chote
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d6f0839a1a
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Flesh out guided-dock concept; regress on animation continuity in RA mod
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2010-02-05 11:02:31 +13:00 |
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Paul Chote
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249c56d82f
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Start thinking about how the harv<->proc interaction is going to work
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2010-02-05 11:02:30 +13:00 |
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Paul Chote
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02af9d40a2
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More structures
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2010-02-05 11:02:25 +13:00 |
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Paul Chote
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9638a9ab8d
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HQ and 3rd damage state sequences
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2010-02-05 11:02:24 +13:00 |
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Paul Chote
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eb32884b24
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More structures
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2010-02-05 11:02:23 +13:00 |
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