Commit Graph

11 Commits

Author SHA1 Message Date
Taryn Hill
20927e9aae Change healing weapons to have a Green DebugOverlayColor 2015-12-09 20:57:57 -06:00
Alexandre Oliveira
dedccd44bb Fix Giant Ants and Zombies not being able to attack diagonally 2015-10-30 15:37:53 -02:00
Oliver Brakmann
9c75079b2e Remove tesla boost from RA 2015-10-23 19:51:39 +02:00
Matija Hustić
03c80fb9c6 Added tesla boost capabilities.
Shock troopers and tesla tanks standing near a tesla coil
will charge it up, enhancing its range, modifying the zap
animation and allowing it to work even when player's power
is down.
The sound for charger weapons edited from
https://www.freesound.org/people/JoelAudio/sounds/136542/
2015-10-09 22:41:21 +02:00
reaperrr
cb95eeb914 Fix RA target validation
0% versus no longer means cannot target
2015-08-25 18:53:59 +02:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
ScottNZ
c193b91b4f Increase shok range from 3.5 cells to 6 2015-03-30 23:55:21 +13:00
reaperrr
1cc900b269 Yaml style fixes to reduce future --upgrade-mod "noise" a little 2015-03-27 00:11:32 +01:00
reaperrr
f9332c9efe Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable 2015-03-27 00:04:37 +01:00
reaperrr
477dbbd532 Splits RA weapons.yaml into multiple roughly categorized files 2015-03-01 22:11:45 +01:00