RoosterDragon
262ab408b5
Speed up checks for IOccupySpace trait.
...
Eagerly load the trait (if it exists) in Actor, and use this reference to avoid having to perform self.Info.HasTraitInfo<IOccupySpaceInfo>() checks.
2015-10-14 20:46:15 +01:00
Matthias Mailänder
e0fa63ae19
also mention the movement class of the domain index in logs
2015-10-14 20:34:20 +02:00
abcdefg30
4432c071cc
Fix aircraft repulsing other aircraft when not being repulsable themselves
2015-10-13 21:48:38 +02:00
RoosterDragon
210c7e312b
Don't keep mix files in memory.
...
Added SegmentStream class to assist in maintaining views into portions of the FileStream of the overall mix file to avoid having to copy sections into in-memory buffers.
2015-10-13 19:23:56 +01:00
Oliver Brakmann
410f121a1e
Merge pull request #8717 from matija-hustic/missile
...
Some work on the missile projectile
2015-10-13 19:02:25 +02:00
Pavel Penev
b161c58bbc
Merge pull request #9622 from DSUK/test_fix
...
Fixed TFD Installation.
2015-10-13 10:48:42 +03:00
Pavel Penev
d070971272
Merge pull request #9618 from abcdefg30/cncplanes
...
Increase planes' CruiseAltitude in cnc
2015-10-13 09:52:52 +03:00
James
5000369463
Fixed TFD Not Creating Install Directory
2015-10-12 19:52:49 +01:00
James
b071bcf28c
Added myself to AUTHORS
2015-10-12 19:52:49 +01:00
Kevin Azzam
96c0c2dec6
Make ctrl+x cut to clipboard
2015-10-12 18:58:26 +02:00
abcdefg30
5242bc88f7
Increase planes' CruiseAltitude in cnc
2015-10-12 17:26:28 +02:00
Huw Pascoe
c95fc793e4
Moved Health trait to OpenRA.Mods.Common
...
In preparation for custom hitboxes.
2015-10-12 01:56:00 +01:00
Huw Pascoe
5a81d5dfa7
Created IHealth interface and cleanup.
...
To decouple the Health trait from OpenRA.Traits.
DisplayHp renamed to DisplayHP and HealthExts moved
moved next to Actor.Kill() for consistency.
2015-10-12 01:55:59 +01:00
Matija Hustić
cd8a15271c
Downward lookahead.
...
Added downward lookahead capability.
2015-10-11 22:15:30 +02:00
Matija Hustić
12b4f8ccf4
Programatic YAML upgrade
2015-10-11 22:03:06 +02:00
Matija Hustić
b9e57d33c3
Added lookahead, launch speed & angle computation.
...
The missiles should be more intelligent, avoiding cliffs,
surmounting inclines and flexibly selecting appropriate
launch speed and angle to avoid a close incline or miss
a close target.
2015-10-11 22:02:02 +02:00
Matija Hustić
41f57f2a15
Missile projectile refactor.
...
Introduces:
Vertical rate of turn
Customizable vertical launch angle
Delayed activation of the homing mechanism / propulsion
Freefall while propulsion deactivated
Customizable explosion altitude (for airburst)
Customizable cruise altitude (when target out of range)
Height checks for terrain impact and shadow rendering
Acceleration (instead of constant speed from launch to impact)
2015-10-11 22:02:01 +02:00
Matthias Mailänder
a79b71c608
Merge pull request #9581 from matija-hustic/attackmove_defendstance
...
Gets AttackMove to work with 'Defend' stance
2015-10-11 21:28:35 +02:00
Matthias Mailänder
40eb7fa074
Merge pull request #9588 from pchote/fix-recoil
...
Fix sprite turret recoil.
2015-10-11 21:21:48 +02:00
abcdefg30
9e24d4ec79
Merge pull request #9590 from pchote/fix-debug-case
...
Fix debug menu terminology.
2015-10-11 20:45:13 +02:00
Herve-M
4366593b33
2 pass replay loader (fix freeze) close #6241
2015-10-11 20:21:19 +02:00
Matthias Mailänder
4437bce132
Merge pull request #9459 from reaperrr/d2k-power-misc
...
Change D2k power draw and various other aspects to match original
2015-10-11 19:48:41 +02:00
Matthias Mailänder
770afd520b
let the crusher take damage on spice explosions
2015-10-11 19:30:28 +02:00
Matthias Mailänder
1887875413
make Devastators crush walls
2015-10-11 19:30:28 +02:00
Matthias Mailänder
c6eff7023a
add spice blooms
2015-10-11 19:30:28 +02:00
Matthias Mailänder
f2663c18a3
add an empty sprite
2015-10-11 19:30:28 +02:00
Christopher Grant
246f85413f
document ThrowsShrapnel
2015-10-11 19:30:24 +02:00
Matthias Mailänder
6107eb389b
Merge pull request #9600 from abcdefg30/tanyadamage
...
Fix tanya not being able to damage barrels
2015-10-11 19:26:27 +02:00
Matija Hustić
1ba81d7c97
Fixes bad comment in UpgradeRules
...
https://github.com/OpenRA/OpenRA/pull/8768/files#r41694572
2015-10-11 19:23:10 +02:00
Matija Hustić
2a0a7541ba
Gets AttackMove to work with 'Defend' stance
2015-10-11 19:23:08 +02:00
Christopher Grant
a378abe7c1
Moved RandomWalk to OpenRA.Traits.Util
2015-10-11 18:59:11 +02:00
reaperrr
5646f4118f
Make D2k infantry no longer attract worms
2015-10-11 16:28:41 +02:00
reaperrr
0629cde10f
D2k implement classic engineer capturing, reduce Fremen cloak delay, add cloak to Saboteur
2015-10-11 16:27:39 +02:00
reaperrr
efde2ab8ff
Enable Carryall self-healing
2015-10-11 16:27:36 +02:00
reaperrr
a94b8f5f0c
Enable self-healing on D2k MCV, Harvester and Devastator to match original
...
Additionally change harvester PipCount and Capacity to match original.
2015-10-11 16:27:35 +02:00
reaperrr
5d20a9e4f2
Tweak emitted infantry types of D2k construction yard
2015-10-11 16:27:34 +02:00
reaperrr
4292a05470
Tweak D2k barracks RallyPoint offset
2015-10-11 16:27:33 +02:00
reaperrr
6dd5e3b77a
Reduce D2k wall line build range
2015-10-11 16:27:32 +02:00
reaperrr
e8defccd95
Remove stealth detection from D2k buildings
2015-10-11 16:27:30 +02:00
reaperrr
70163e9c86
Change D2k building power draw/output to original values
2015-10-11 16:27:29 +02:00
Oliver Brakmann
421b15cad1
Merge pull request #9562 from Biofreak1987/soviet07-fix
...
Fix early game over in soviet07
2015-10-11 15:43:26 +02:00
Oliver Brakmann
42b04b8a6f
Merge pull request #9450 from atlimit8/SpreadDamageWarheadRangeOnRulesetLoaded
...
SpreadDamageWarhead Range on ruleset loaded
2015-10-11 15:28:19 +02:00
Oliver Brakmann
244093834c
Merge pull request #9447 from atlimit8/CacheFireportsForAttackGarrisoned
...
Cache AttackGarrisoned fire ports using IRulesetLoaded
2015-10-11 15:26:38 +02:00
Oliver Brakmann
63d1158f94
Merge pull request #8563 from matija-hustic/tesla_boost
...
Tesla boost for RA2 mod
2015-10-11 14:33:13 +02:00
Biofreak1987
4e36ce2050
Soviet07 fix game over and add healthcrate
...
-Fix game over
-Add healthcrate
2015-10-11 14:32:51 +02:00
abcdefg30
6aa8f9772a
Fix tanya not being able to damage barrels
2015-10-11 14:24:03 +02:00
abcdefg30
b0c1f95ef2
Merge pull request #9486 from reaperrr/fix-9403
...
Fix AI queueing structure build orders twice at higher game speeds due to lag
2015-10-11 13:51:02 +02:00
Kevin Azzam
a0bcfb6f35
Add a Lua wrapper to display debug messages (shows if setting enabled)
2015-10-11 13:13:31 +02:00
reaperrr
3711ef8eb5
Fix AI queueing build orders twice at higher game speeds due to lag
...
Fixes #9403 .
2015-10-11 01:53:25 +02:00
Paul Chote
08df5b9d7d
Fix the server reporting for Debug Menu.
2015-10-10 21:41:27 +01:00