Matthias Mailänder
d57e53dc53
Merge pull request #10992 from pchote/server-maps
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Allow Dedicated Servers to query map info from the Resource Center.
2016-04-03 12:19:41 +02:00
Paul Chote
536c00ae77
Fix parachutes in non-heightmapped mods.
2016-04-03 09:25:48 +01:00
Matthias Mailänder
ce7488f457
Merge pull request #11023 from pchote/fix-map-creeps
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Respect map creeps configuration.
2016-04-02 18:23:49 +02:00
Paul Chote
8b29373a7c
Respect map creeps configuration.
2016-04-02 15:57:04 +01:00
abcdefg30
ff8c1af80f
Merge pull request #11019 from Mailaender/lint-spawn-actors
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Added lint testing to SpawnActorPower effect sprite and palette
2016-04-02 16:01:05 +02:00
Matthias Mailänder
9458a74e9c
Lint test and SpawnActorPower effect sprite and palette.
2016-04-02 15:12:08 +02:00
abcdefg30
03b56b0337
Merge pull request #11004 from obrakmann/pr10266_paradrop-production
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Paradrop Production
2016-04-02 13:00:47 +02:00
abcdefg30
9064f95bfd
Merge pull request #11016 from Phrohdoh/fix-withspritebody
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Don't render WithSpriteBody if it is disabled
2016-04-02 12:30:26 +02:00
abcdefg30
d14f027321
Merge pull request #11013 from pchote/confirm-dialog-buttons
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Restore two-button prompt for two-button dialogs.
2016-04-02 12:24:32 +02:00
Matthias Mailänder
aa4ffe5bd4
Merge pull request #11015 from abcdefg30/paraGround
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Fix paratroopers on heightmapped terrain
2016-04-02 11:46:43 +02:00
Matthias Mailänder
72eea3a746
Merge pull request #10995 from scshunt/allow-empty-refinery-return
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Allow empty harvesters to be ordered to refineries
2016-04-02 11:38:19 +02:00
abcdefg30
d9d78715cd
Fix paratroopers on heightmapped terrain
2016-04-02 11:36:45 +02:00
Matthias Mailänder
f38d30a1ff
Merge pull request #11005 from pchote/server
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Extract dedicated server interface to OpenRA.Server.exe
2016-04-02 11:23:17 +02:00
Matthias Mailänder
ab22908fd2
Merge pull request #11008 from pchote/left-click-guard-fix
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Fix order generator vs unit targeting under left click orders.
2016-04-02 11:15:09 +02:00
Taryn Hill
c02e6b68a3
Don't render WithSpriteBody if it is disabled
2016-04-01 19:33:12 -05:00
Paul Chote
1fadc8531c
Restore two-button prompt for two-button dialogs.
2016-04-01 17:51:44 +01:00
Oliver Brakmann
811b2d26fd
Merge pull request #11009 from pchote/fix-ts-editor-bounds
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Fix northern boundary on new maps.
2016-04-01 17:04:43 +02:00
abcdefg30
1b8ba71a4f
Merge pull request #11006 from pchote/mp-filters
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Tweak the multiplayer server listing.
2016-03-31 23:32:55 +02:00
Paul Chote
bad22f0919
Fix northern boundary on new maps.
2016-03-31 21:24:28 +01:00
Paul Chote
8efa7a143e
Add ExpectedButton check to GuardOrderGenerator.
2016-03-31 21:11:53 +01:00
Paul Chote
6593895ea1
Fix comment typo in LobbyCommands.cs.
2016-03-31 21:08:37 +01:00
Paul Chote
4ec1369553
Let servers query map details from the resource centre.
2016-03-31 21:08:36 +01:00
Paul Chote
65f7d46025
Parse map rules and players from remote maps.
2016-03-31 21:08:36 +01:00
abcdefg30
95f091853e
Merge pull request #10975 from Phrohdoh/trait-taggable
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Add ScriptTags trait
2016-03-31 01:09:29 +02:00
Oliver Brakmann
4c8b13ef27
Merge pull request #10917 from abcdefg30/luaClosedCell
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Add a ClosestEdgeCell and a ClosestMatchingEdgeCell function to lua
2016-03-31 01:04:01 +02:00
abcdefg30
69181ec8b9
Merge pull request #10959 from Phrohdoh/cargo-scripting
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Expose passenger enter/exit notifications to Lua
2016-03-31 00:53:35 +02:00
Paul Chote
706d3ae52a
Move dedicated server code to OpenRA.Server.exe
2016-03-30 19:26:50 +01:00
Paul Chote
c46faa351c
Reorder MP browser ordering:
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- Games that can be joined
- Games that are in progress
- Empty servers
2016-03-30 19:05:59 +01:00
Paul Chote
d9b9407925
Persist MP game server filters.
2016-03-30 17:51:47 +01:00
abcdefg30
cec2821f13
Add a ClosestEdgeCell and a ClosestMatchingEdgeCell function to lua
2016-03-30 16:05:10 +02:00
abcdefg30
d907296f4e
Make the SpawnMapActors field in MapGlobal.cs readonly
2016-03-30 16:05:10 +02:00
Oliver Brakmann
500216937b
Move ProductionFromMapEdge from D2k to Common
2016-03-30 02:46:19 +02:00
Bynnar18
a9ffe0a779
Paradrop Production
2016-03-30 02:46:19 +02:00
dtluna
a20631f475
Added Dock Uncloak type.
2016-03-30 02:45:41 +03:00
Paul Chote
b5c2703eba
Pass random to ChooseInitialMap.
2016-03-29 23:46:12 +01:00
Paul Chote
fee899f63d
Fix unnecessary uses of Game.ModData.
2016-03-29 23:46:12 +01:00
Paul Chote
2150a5e865
Move ChooseInitialMap to MapCache.
2016-03-29 23:46:11 +01:00
Taryn Hill
c6265527b2
Expose passenger enter/exit notifications to Lua
2016-03-29 07:00:01 -05:00
Taryn Hill
6d4e365af5
Require explicit implementation of INotifyPassenger(Entered|Exited)
2016-03-29 06:59:43 -05:00
Taryn Hill
6582d0f480
Add ScriptTags trait
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This allows actors to be tagged with arbitrary strings.
Also includes ScriptTagsInit and MapGlobal.ActorsWithTag
which expose this functionality to map scripters.
2016-03-28 16:15:44 -05:00
Sean Hunt
c18987e293
Allow empty harvesters to be ordered to refineries
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The primary reason is to fix OpenRA/ra2#161 . Rather than make the
harvester trait more complicated by making this behaviour configurable,
this commit just applies to all harvesters.
2016-03-28 12:44:23 -04:00
reaperrr
d25d9e3d7e
Apply all float removal upgrade rules on the same engine version
2016-03-28 17:29:29 +02:00
reaperrr
73ec1ec9b2
Remove float from ReturnToBase.CalculateTurnRadius
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141 / PI ~= 44.88, so 45 should be accurate enough. This should reduce desync risk while improving performance of this calculation.
2016-03-28 17:20:49 +02:00
reaperrr
4894211789
Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
2016-03-28 17:20:49 +02:00
reaperrr
82f23210d9
Migrate EmitInfantryOnSell ValuePercent and MinHpPercent to int percentages
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Additionally, MinHpPercent should now actually have the desired effect (previously there was not logic attached).
2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa
Migrate SelfHealing.HealIfBelow from float to int percentage
2016-03-28 17:20:49 +02:00
Matthias Mailänder
8ba875476f
Merge pull request #10973 from reaperrr/fp-to-int2
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Getting rid of float in simulation code Part 2
2016-03-28 17:13:52 +02:00
reaperrr
1ee4131f35
Make ThrowsParticle use WAngle instead of float
2016-03-28 15:41:34 +02:00
reaperrr
ade49ba1be
Migrated Minelayer.MinefieldDepth to use WDist instead of float
2016-03-28 14:44:21 +02:00
reaperrr
251b1b44d4
Migrate StrategicVictoryConditions.RatioRequired to int percentage
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Remove bogus CriticalRatioRequired from RA Hopes Anchor.
2016-03-28 14:44:20 +02:00