Commit Graph

4843 Commits

Author SHA1 Message Date
Matthew
d91a7c6b35 Increasing robustness of packaging script. 2010-08-16 01:03:14 +12:00
Chris Forbes
b4068f0ac7 msam polish -- contains some dirty hacks 2010-08-15 21:11:38 +12:00
Chris Forbes
b336a1e478 make cnc fact significantly harder to kill 2010-08-15 20:53:36 +12:00
Chris Forbes
55afcddce0 fix alignment on gdi rocket truck 2010-08-15 20:50:21 +12:00
Chris Forbes
ac7bb3c71b use activity cursor rather than deploy for disguise 2010-08-15 20:36:29 +12:00
Chris Forbes
3aa7ff5a6b fix various bugs in prev 2 2010-08-15 20:29:09 +12:00
Chris Forbes
0b3414c46f disguise on self to lose it. 2010-08-15 20:22:59 +12:00
Chris Forbes
fdcad8710b first cut at disguise 2010-08-15 20:21:27 +12:00
Paul Chote
02a7b092dc Use map-defined stances 2010-08-15 20:15:45 +12:00
Paul Chote
d43781c604 Import legacy players 2010-08-15 20:15:45 +12:00
Chris Forbes
cfbededcc4 a quick hack to set the 32bit flag in corheader 2010-08-15 18:26:58 +12:00
Paul Chote
9ba50a9c5e Set turret facings correctly 2010-08-15 18:03:13 +12:00
Paul Chote
6377269a14 BOAT and LST work ingame (need special render hax, but don't crash) 2010-08-15 18:00:27 +12:00
Paul Chote
a8be81ea2b Import actor facing and health from legacy maps 2010-08-15 17:47:04 +12:00
Paul Chote
50950cba22 Scripted map format docs 2010-08-15 17:23:19 +12:00
Paul Chote
210e847904 cnc BOAT template 2010-08-15 16:59:14 +12:00
Paul Chote
54f7b6430d Fix map importer 2010-08-15 16:58:46 +12:00
Paul Chote
26e823fc25 EVW2 basically playable. Needs tweaking (too much tib?) and tech structures. 2010-08-15 16:14:14 +12:00
Paul Chote
10ea035b42 Fix #41 2010-08-15 15:34:27 +12:00
Paul Chote
58fb7178ad cnc Balance tweaks 2010-08-15 07:14:10 +12:00
alzeih
cd358eb985 Fix #24 2010-08-15 06:32:12 +12:00
Paul Chote
39d4b80323 Tweak sub stats 2010-08-15 06:18:47 +12:00
Paul Chote
45a4935b01 Cannot cloak if critical health 2010-08-15 06:18:47 +12:00
Paul Chote
824e2a7b0b Auto-target detected subs 2010-08-15 06:18:47 +12:00
Paul Chote
230d59f655 Tweak visibility; hopefully allows targeting of detected units 2010-08-15 06:18:46 +12:00
Paul Chote
7f191887ec Revamp cloak model 2010-08-15 06:18:46 +12:00
Paul Chote
499613f105 Depthcharges only work against subs 2010-08-15 06:18:46 +12:00
Paul Chote
20af2b5c0a Heli's don't land when idle 2010-08-15 06:18:46 +12:00
alzeih
cbc9d66bee SYRD + SPEN have rally points 2010-08-15 05:39:45 +12:00
alzeih
c338612b9f Fully laden harv's are too slow now 2010-08-15 04:38:53 +12:00
Paul Chote
edd0a7c614 Marooned tweaks 2010-08-15 03:16:26 +12:00
Paul Chote
1d259e4bc7 Nowhere to hide tweaks 2010-08-15 03:13:47 +12:00
Paul Chote
6c651e9d02 Halve fact/mcv value 2010-08-15 03:03:05 +12:00
Paul Chote
a29e0bf4b1 Lower proc cost 2010-08-15 03:03:05 +12:00
Paul Chote
9d403d3072 Unfail `Marooned' map slightly 2010-08-15 03:03:04 +12:00
Paul Chote
184d044f26 Run packaged version with --debug on osx 2010-08-15 03:03:04 +12:00
Chris Forbes
0473aed2c3 fix crash when civilians die 2010-08-15 02:45:20 +12:00
Matthew
db5920e83a Minor fixes to packaging. 2010-08-15 02:08:49 +12:00
Matthew
80555235d7 Fixes for Windows packaging. 2010-08-15 02:08:49 +12:00
Matthew
acd842f178 Windows support added to general packager. 2010-08-15 02:08:49 +12:00
Matthew
a5dacd52e8 OSX support added to general packager. 2010-08-15 02:08:49 +12:00
Matthew
6e045e864a Further RPM fixes 2010-08-15 02:08:49 +12:00
Matthew
0541b04c3a RPM packaging fixes. 2010-08-15 02:08:49 +12:00
Matthew
07b2bcbfdf RPM support in general packaging script. 2010-08-15 02:08:49 +12:00
Matthew
0e2b4bb721 General package script works for Arch-Linux packages. 2010-08-15 02:08:49 +12:00
Paul Chote
ab3c06cd04 Fail 2010-08-15 01:59:23 +12:00
Chris Forbes
299ee7f82c remove redundant devmode checkbox in settings -- 'enable cheats' does it 2010-08-15 01:44:38 +12:00
Paul Chote
ddd56e6f9b Reveal-map crate 2010-08-15 01:43:24 +12:00
Paul Chote
839043ea1b Disable music player until its finished 2010-08-15 01:13:49 +12:00
Paul Chote
1e8aea616b Hook up music seek 2010-08-15 01:07:05 +12:00