Commit Graph

2113 Commits

Author SHA1 Message Date
Paul Chote
b3c1d96027 Add place previews for TS building plugs. 2019-05-31 15:44:09 +02:00
Paul Chote
3f9e4a313f Improve visibility of building placement preview. 2019-05-31 15:44:09 +02:00
Paul Chote
52fd32c311 Split IPlaceBuildingPreviewGeneratorInfo from PBOG. 2019-05-31 15:44:09 +02:00
teinarss
c89f4b7a76 Added tooltip to support powers in spec ui 2019-05-26 19:08:24 +01:00
teinarss
12484caf04 Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget 2019-05-26 19:04:54 +01:00
teinarss
9fc8b829e4 Updated the observer ui 2019-05-22 22:37:50 +01:00
teinarss
ef47a3394f Added cell pos and world pos to debug 2019-05-21 22:28:44 +01:00
abcdefg30
b8fbc63542 Empty the default of TrailSequences in NukePower 2019-05-17 18:53:52 +02:00
Oliver Brakmann
a63cc2d317 Add a time limit lobby option 2019-05-16 14:56:56 +02:00
Paul Chote
6248326b29 Rename AttackMove *ScanConditions. 2019-05-12 10:59:36 +02:00
reaperrr
17a40099df Fix launch delay and offset of TS ClusterMissile 2019-05-09 22:28:46 +01:00
reaperrr
cf091e0548 Implement TS cluster missile warhead 2019-05-09 22:28:46 +01:00
reaperrr
2953cbd9f1 Improve TS Harpy rotor offset 2019-05-05 23:41:55 +02:00
reaperrr
64d891cc6c Improve TS aircraft altitude values
The CruiseAltitude values and AltitudeVelocity
default were far too low compared to the original.
2019-05-05 23:41:55 +02:00
tovl
9abf715fd7 Allow opportunity fire for aircraft. 2019-05-04 23:40:16 +02:00
Paul Chote
e3f868f0a8 Update TS map previews and formatting. 2019-05-02 13:40:22 +02:00
Paul Chote
d9c30c9659 Fix missing EOF yaml newlines and other style issues. 2019-05-02 13:40:22 +02:00
Paul Chote
f26992443d Remove periods from lobby option tooltips. 2019-04-28 00:24:28 +02:00
teinarss
d9d2202599 System messages should be yellow to distinguish them from normal 2019-04-27 14:51:59 +02:00
tovl
8e91a1ba89 Add order voice to GrantConditionOnDeploy. 2019-04-22 15:34:07 +02:00
tovl
9419d1b924 Fix TS artillery barrel disapearing during deploy animation. 2019-04-22 15:34:07 +02:00
tovl
351df4769b Let TS deployable units honor emp-disabled. 2019-04-22 15:34:07 +02:00
reaperrr
36783efbfb Give TS ClusterMissile a smoke trail
And increase visual FlightVelocity.

We don't know when this will be replaced with
TS-style voxel projectile, so a bit of visual polish can't hurt.
2019-04-22 15:13:11 +02:00
reaperrr
cee56a00af Give some translucency to TS missile trails 2019-04-22 15:13:11 +02:00
tovl
560f8c26bc Add crushing logic to aircraft. 2019-04-22 02:56:57 +02:00
tovl
c633e07410 Make aircraft occupy cells when landed. 2019-04-22 02:56:57 +02:00
Paul Chote
d5588c51ed Implement "Game Saved" / "Game Loaded" notifications in RA and D2k. 2019-04-20 14:54:48 +02:00
Paul Chote
492b5aec82 Save and restore viewport position / selection / control groups. 2019-04-20 14:54:48 +02:00
Paul Chote
de9649df27 Add save/load browser and buttons to the UI. 2019-04-20 14:54:48 +02:00
Paul Chote
3a693d8def Implement loading screens. 2019-04-20 14:54:48 +02:00
Mustafa Alperen Seki
9ec8d25dff Add AppearsOnMapPreview to default mods.
To Walls, (Tib)Trees, Ore/Gem Mines and Tech Structures.
2019-04-04 19:37:19 +02:00
Anson Wayman
f64c8f1ee8 Fix pluggable regression
Modified gapowr and gatower upgrade requirements to prevent multiple
stacking plug bug.
2019-04-04 19:11:04 +02:00
Mustafa Alperen Seki
1373a4e16e Seperate TS shellmap rules to Rules yaml.
And make all buildings and walls indestructible.
2019-03-30 23:08:46 +01:00
Mustafa Alperen Seki
7fe2d1223b Disable veterancy on TS Shellmap 2019-03-30 17:26:43 +01:00
reaperrr
c82888204b MovementTypes refactor update rule 2019-03-30 16:24:47 +00:00
Vasya N
63817ae807 TS: fix disruptor healing 2019-03-24 17:23:49 +00:00
reaperrr
151fea9c00 Remove duplicate Aircraft from TS jumpjet husk 2019-03-23 12:35:12 +01:00
Mustafa Alperen Seki
6c9d961bb5 Polishing Hovers 2019-03-22 21:12:36 +01:00
abcdefg30
8578ce1346 Merge PlaceSimpleBeacon and AnimatedBeacon into PlaceBeacon and Beacon 2019-03-14 01:55:34 +01:00
abcdefg30
59a438b80e Add the ScriptTriggers trait to the world actors 2019-03-13 23:14:35 +01:00
abcdefg30
0ab7e0a855 Add support for multiple (un)deploy sounds on GrantConditionOnDeploy 2019-03-11 21:31:39 +00:00
reaperrr
ab4268025a Fix TS Stealth Generator ignoring EMP
On bleed it continues to stealth the surrounding actors when EMP'd.
2019-03-10 23:16:25 +00:00
reaperrr
5ec47b47af Rename fields on Repairable traits
To bring them in line with RearmActors,
Repairable.RepairBuildings and
RepairableNear.Buildings have been renamed
to RepairActors.
Additionally, their RA-specific internal
defaults were removed and the FieldLoader
now requires them to be set explicitly.
2019-03-10 19:19:49 +01:00
abcdefg30
d0c2dbcbb0 Let civilians use the normal stand animation when panicking 2019-03-09 11:57:45 +01:00
tovl
2e5e7c22f4 Make Mobile a PausableConditionalTrait 2019-03-07 02:50:43 +01:00
Paul Chote
ea05e8aae5 Remove flawed RateLimit implementation. 2019-02-23 18:05:57 +00:00
Paul Chote
4551625bb4 Port RepairBridge to the new Enter activity. 2019-02-03 20:21:51 +01:00
Paul Chote
f8991470da Disable OpportunityFire on Disruptors.
The original game defined NoMovingFire=true.
2019-02-03 18:07:02 +01:00
Paul Chote
24a491a7d7 Implement Hunter-Seeker kill behaviour. 2019-02-01 23:18:18 +00:00
Paul Chote
9c9cad1a15 Amend Force Attack command bar tooltip. 2019-01-28 00:14:27 +01:00