alzeih
db4c18b520
Timer Widget
...
Added a new Timer Widget
Made one to display the ingame time elapsed
Hooked up to reset on Game Start
Added a setting for it in Settings Menu (default true)
2010-07-15 20:38:12 +12:00
Chris Forbes
a02fd48597
RA does not use split ore and cash displays
2010-07-15 08:19:58 +12:00
Paul Chote
d01b3a25c4
Fix some initial nits
2010-07-14 23:39:14 +12:00
Chris Forbes
5e912a316d
emulation of old chat system
2010-07-14 21:11:06 +12:00
Chris Forbes
093e445564
fix chat (1/2)
2010-07-14 20:55:07 +12:00
Paul Chote
f28eb7971b
Split widget definitions into smaller files
2010-07-14 12:25:44 +12:00
Paul Chote
9ed57cc297
Fix spawnpoint rendering
2010-07-14 12:06:07 +12:00
alzeih
7902a5e050
Settings menu (pchote: fix alzeihs broken world)
2010-07-14 01:09:49 +12:00
Paul Chote
6e8dd19800
Fancy server browser
2010-07-14 00:42:29 +12:00
Paul Chote
4a7c19cf93
Better temp artwork for listboxes
2010-07-12 21:16:37 +12:00
Paul Chote
7d2a5d6f42
Better listbox rows
2010-07-12 21:10:00 +12:00
Paul Chote
9b5df39a04
Basic listbox for map list
2010-07-12 18:30:53 +12:00
alzeih
5925453ab8
PaletteFromCurrentTheatre (pchote: amended)
2010-07-12 03:09:51 +12:00
alzeih
c4759b4130
Settings has Tabs (pchote: squashed + amended)
2010-07-12 03:09:14 +12:00
alzeih
d0d3f1434e
Fix Perf-text
2010-07-12 00:46:37 +12:00
Paul Chote
b4a84deb86
RA Support. Need a proper listbox widget to prevent map list overflow.
2010-07-11 15:46:10 +12:00
Paul Chote
788e99fc7f
Copy changes over to ra
2010-07-11 01:18:44 +12:00
Chris Forbes
a372ba2080
make it work
2010-07-10 16:24:29 +12:00
Chris Forbes
2169f32a79
add (nonfunctional) checkbox for lock-teams
2010-07-10 16:24:28 +12:00
Paul Chote
77405a7700
Fullscreen toggle & don't crash when saving null fields
2010-07-10 15:42:50 +12:00
Chris Forbes
20785a6585
clean up bullets somewhat
2010-07-09 21:44:38 +12:00
Chris Forbes
5e1c63ebb5
change BulletInfo.Arcing to BulletInfo.Angle to allow more control over trajectories
2010-07-09 21:05:00 +12:00
Chris Forbes
fb1d37ae53
use explosion *names*, not *numbers* like RA.
2010-07-07 19:44:14 +12:00
Paul Chote
2835fd66fe
Show version on shellmap (via alzeih)
2010-07-07 19:09:46 +12:00
Chris Forbes
ec9bdb03c5
slower-moving but much nicer v2 projectile
2010-07-07 19:00:10 +12:00
Chris Forbes
ae671369b6
fix descriptions for 2tnk/3tnk; tweak damage types for 1tnk.
2010-07-07 18:36:08 +12:00
Chris Forbes
8e68449af1
voices are no longer tied to having Unit; default is to have no voice; defaults.yaml set up appropriately for units that should have one.
2010-07-04 14:25:34 +12:00
Paul Chote
202d1a38d5
Specify valid filetypes in tilesets
2010-06-30 20:25:32 +12:00
Paul Chote
9ca9d9a47e
Fix country names in lobby
2010-06-30 20:25:32 +12:00
Paul Chote
e5ce9196fa
Nicer tooltips
2010-06-30 20:25:32 +12:00
Chris Forbes
7070b04cc9
new 1tnk concept; 2tnk/3tnk owners swapped back
2010-06-30 17:59:52 +12:00
Paul Chote
797b1b4a84
Non-selectable fields in ra
2010-06-28 12:41:45 +12:00
Paul Chote
703d536e46
Map object polish (tooltips + pruning)
2010-06-27 23:13:30 +12:00
Paul Chote
b12b774deb
Kill some obsoleted data
2010-06-27 22:39:02 +12:00
Paul Chote
f37a4ec9ed
Add bridges to cnc
2010-06-27 17:50:05 +12:00
Paul Chote
25f2268f58
Bridge destruction etc works
2010-06-27 15:58:57 +12:00
Paul Chote
cdbe2d3a34
Friendly tree tooltips
2010-06-27 11:02:54 +12:00
Paul Chote
c5718456fd
First half of bridge overhaul
2010-06-27 10:59:01 +12:00
Paul Chote
9a34b049a8
Reverse ra bridge metadata
2010-06-26 22:23:05 +12:00
Paul Chote
920b4f6856
Fix ra
2010-06-26 13:41:50 +12:00
Paul Chote
08ee425415
Fix some stupid bugs; remove hardcoded references to water/ore/tree terraintypes
2010-06-26 12:02:30 +12:00
Paul Chote
8fbbaddce9
Merge all 4 tileset files together
2010-06-26 09:21:11 +12:00
Paul Chote
9cf6d8970a
Merge templates.ini and tileset.til into theatre-specific yaml files.
...
Game doesn't use them yet.
2010-06-26 00:19:34 +12:00
Paul Chote
cf265c8b58
Fix ra
2010-06-25 23:07:11 +12:00
Chris Forbes
5dcc7782d9
make editor use pickany metadata
2010-06-20 18:45:47 +12:00
Chris Forbes
a4f694e51a
that was horrible. beef up v2 so it can fill that role better
2010-06-20 18:15:04 +12:00
alzeih
a1ffb68e22
bugfix
2010-06-20 17:48:20 +12:00
Booom3
a00a5433e4
balance stick
2010-06-20 17:31:37 +12:00
Chris Forbes
17a45a0d6c
fix destroyer missile range
2010-06-19 20:26:29 +12:00
Booom3
0195e54c8c
Updated testmap
2010-06-19 10:24:57 +02:00