Commit Graph

10921 Commits

Author SHA1 Message Date
Chris Forbes
073cdc202d reuse CenterOfCell 2009-12-08 20:21:48 +13:00
Chris Forbes
4528ee4910 moved a query where it belongs 2009-12-08 20:13:59 +13:00
Chris Forbes
2c4b29bd51 IOccupySpace split off; BuildingInfo.BaseNormal works again. 2009-12-08 20:07:39 +13:00
Chris Forbes
ff8de0b676 burst fire works 2009-12-07 17:23:28 +13:00
Chris Forbes
6bf9bfd74f control groups work 2009-12-07 16:32:01 +13:00
Chris Forbes
684fae36c2 GUN works; fixes dumb breakage in AttackBase 2009-12-06 22:00:57 +13:00
Chris Forbes
15cf93cdbc wtf. 2009-12-06 21:47:15 +13:00
Chris Forbes
5382f5c627 prevent inappropriate weapons from being used 2009-12-06 21:40:06 +13:00
Chris Forbes
8973690c62 oops. 2009-12-06 21:23:13 +13:00
Chris Forbes
3d457c397d homing weapons more or less work now 2009-12-06 21:19:02 +13:00
Chris Forbes
5b970c499b PlayFacing() ext 2009-12-06 20:14:50 +13:00
Chris Forbes
6594a169d8 factoring various junk out of Bullet.Tick in prep for homing bullets 2009-12-06 20:00:04 +13:00
Chris Forbes
08f2613817 #137 fixed: voice for vehicles 2009-12-06 19:32:18 +13:00
Chris Forbes
2b60f94c64 fixing cursor for ships 2009-12-06 19:30:03 +13:00
Chris Forbes
3ce314ea64 oops; also more noise reduction 2009-12-06 19:28:40 +13:00
Chris Forbes
7d555a2c94 reduce noise a bit 2009-12-06 19:09:25 +13:00
Chris Forbes
8d03411096 low power notif 2009-12-05 22:39:35 +13:00
Chris Forbes
8a3bf7d805 showing the real story wrt power 2009-12-05 22:26:28 +13:00
Chris Forbes
2de5ec4b3a #89, #124 fixed 2009-12-05 22:20:41 +13:00
Chris Forbes
dfbf299055 ore capacity is worked out; proportion used is shown correctly by SILO 2009-12-05 21:49:42 +13:00
Chris Forbes
764da53fd4 split ore/cash 2009-12-05 21:35:17 +13:00
Chris Forbes
08727f5196 LoadMapBuildings,LoadMapUnits -> LoadMapActors 2009-12-05 21:30:04 +13:00
Bob
efb4bb8677 and another. 2009-12-05 21:25:14 +13:00
Bob
c6db8994bf Merge branch 'master' of git@github.com:beedee/OpenRA 2009-12-05 21:21:32 +13:00
Bob
9e2ecb70be oops. 2009-12-05 21:20:32 +13:00
Chris Forbes
599509e71f #96 fixed 2009-12-05 21:16:46 +13:00
Chris Forbes
6c2504c2bf patched INSTALL to mention vc9.1 redist 2009-12-05 21:06:22 +13:00
Chris Forbes
75c1084017 patched dist script to allow '--nomix' 2009-12-05 19:26:18 +13:00
Bob
74b7d21d4b renamed Actor.unitInfo to "Info"; other minor changes 2009-12-05 19:12:29 +13:00
Chris Forbes
7f1e34e482 uh, some of that was supposed to happen LAST commit 2009-12-05 18:47:19 +13:00
Chris Forbes
3ff9c2383a removed all the sound junk from Game; removed spurious loose files 2009-12-05 18:27:20 +13:00
Chris Forbes
522bf234b8 #93 shift selection 2009-12-05 17:14:23 +13:00
Chris Forbes
9b1d74951a v2 'aim' anims 2009-12-05 16:49:12 +13:00
Chris Forbes
0863ca5df2 bullets can destroy ore (based on WarheadInfo.Ore) 2009-12-05 16:11:54 +13:00
Chris Forbes
6b5f0cebf5 binds unique voices to units that have them 2009-12-05 15:36:48 +13:00
Chris Forbes
1faa2ae0b3 it works 2009-12-05 15:34:53 +13:00
Chris Forbes
3294956c2f added VoiceInfo stuff 2009-12-05 15:17:22 +13:00
Chris Forbes
2435e48a82 trimming 'using' crap 2009-12-05 14:23:59 +13:00
Chris Forbes
d34d4d3e66 removing more dumb stuff 2009-12-05 12:39:58 +13:00
Chris Forbes
3228f47962 cleaning 2009-12-05 12:38:12 +13:00
Chris Forbes
c630e6a0a7 #76 smudge 2009-12-05 12:30:46 +13:00
Chris Forbes
c171185034 trimming fat; own files; etc 2009-12-05 11:56:16 +13:00
Chris Forbes
0d81683e34 removing unneeded overload 2009-12-05 11:41:41 +13:00
Chris Forbes
7a7e0fff04 #106 player colors in chat 2009-12-05 11:10:08 +13:00
Chris Forbes
165037f833 #110, #126 fixed 2009-12-04 22:41:18 +13:00
Chris Forbes
c3d5927d23 more 2009-12-04 21:49:58 +13:00
Chris Forbes
7d7be57e5d trimming some more fat 2009-12-04 21:49:15 +13:00
Chris Forbes
179839b00a removing old commented debug 2009-12-04 21:42:16 +13:00
Chris Forbes
19eea366e7 SendChat function in server 2009-12-04 21:38:07 +13:00
Chris Forbes
8acb8341c0 slight cleanup of server commands 2009-12-04 21:34:01 +13:00