Commit Graph

10921 Commits

Author SHA1 Message Date
Chris Forbes
623ef971bf Merge pull request #3936 from Mailaender/mini-base
Added BaseProvider to mini-games
2013-10-14 12:46:09 -07:00
Matthias Mailänder
aa7972755b Merge pull request #3937 from reaperrr/patch-1
Gives ant adequate health radius and fixes instant turn
2013-10-14 12:45:45 -07:00
reaperrr
a873f099ff Gives ant adequate health radius and fixes instant turn
Ant was using the same tiny health radius as other infantry. Additionally, I gave it a ROT value so it no longer insta-turns up to 180° without the slightest delay.
2013-10-14 21:35:11 +02:00
Sébastien Kerguen
7fb0c0cf8c Fixed colorpicker coordinates in chrome.yaml
Fixed colorpicker coordinates in chrome.yaml
2013-10-14 20:06:30 +02:00
Matthias Mailänder
c1af43da7f added BaseProvider to mini-games
fixes #3934
2013-10-14 19:45:28 +02:00
Sébastien Kerguen
76c81b610a Fixed spawnpoints in chrome.yaml (D2K, TS, RA)
Fixed spawnpoints in chrome.yaml (D2K, TS, RA)
Fixes #3931
2013-10-14 18:43:51 +02:00
Matthias Mailänder
f4959853fa Merge pull request #3836 from Mailaender/rpm-filesystem
List files again to avoid owning standard dirs in RPM
2013-10-14 08:44:11 -07:00
Matthias Mailänder
676db9753c Merge pull request #3932 from pchote/health-vis
Improve debug overlays
2013-10-14 08:42:33 -07:00
Paul Chote
d864989c19 Tidy PathfinderDebugOverlay. 2013-10-14 21:18:50 +13:00
Paul Chote
68cd537c9b Rename DebugOverlay -> PathfinderDebugOverlay. 2013-10-14 21:16:46 +13:00
Paul Chote
97a42e7d43 Fix A* debug overlay in D2K. 2013-10-14 21:14:21 +13:00
Paul Chote
f3c7c0e957 Update ingame label to match new behaviour. 2013-10-14 21:01:47 +13:00
Paul Chote
d2eb42fbd2 Add Health radius to CombatDebugOverlay. Fixes #3862. 2013-10-14 20:57:41 +13:00
Paul Chote
5da2c319c1 Fix inconsistent naming in DebugMuzzlePositions. 2013-10-14 20:57:20 +13:00
Paul Chote
9f1f6eae9d Merge pull request #3929 from ScottNZ/translation
Add translation support
2013-10-13 23:57:12 -07:00
ScottNZ
3769b845b6 Make tooltip names/descriptions translatable 2013-10-14 19:38:21 +13:00
ScottNZ
42a4d30162 Set up English translation for requires/on-hold/ready texts 2013-10-14 19:38:21 +13:00
ScottNZ
6598f0382a Add support for game translation 2013-10-14 19:38:18 +13:00
Paul Chote
19eb685ecb Merge pull request #3930 from xanax/bleed
chrome.yaml updated (scrollthumb-hover & -pressed)
2013-10-13 23:01:43 -07:00
Paul Chote
7ff2e9d004 Merge pull request #3926 from Phrohdoh/EjectOnDeath
EjectOnDeath - updated and 100% working
2013-10-13 22:51:36 -07:00
Paul Chote
efa306a111 Merge pull request #3928 from Mailaender/double-click-watch
Start Replay on double click
2013-10-13 22:29:53 -07:00
Taryn Hill
e3e7d0b38c Add ignoreActor and checkTransientActors to IPositionable.CanEnterCell
Improved 'return' checks
Removed unnecessary 'using'
Fixed defaults.yaml spelling error
2013-10-13 20:24:29 -04:00
Taryn Hill
e9652db486 EjectOnDeath works with air & ground vehicles, updated defaults.yaml 2013-10-13 20:13:55 -04:00
Taryn Hill
61a26a636b Moved EjectOnDeath to Mods.RA root 2013-10-13 20:13:55 -04:00
Sébastien Kerguen
209443d062 Small chrome.yaml update (D2K, RA, TS)
Small chrome.yaml update (D2K, RA, TS):
- new comments
- fixed scrollthumb-hover & -pressed
2013-10-13 21:55:00 +02:00
Sébastien Kerguen
2062d26fea chrome.yaml updated (scrollthumb-hover & -pressed)
scrollthumb-hover & scrollthumb-pressed updated in chrome.yaml (TS, D2K,
RA)
2013-10-13 10:54:54 +02:00
ScottNZ
104a2d23cf Split FieldSaver out into its own file 2013-10-13 16:49:19 +13:00
Matthias Mailänder
24fdb489b9 start replay on double click 2013-10-12 23:51:27 +02:00
Paul Chote
d8c6acad45 Merge pull request #3903 from Mailaender/gameinit-redundancy
Removed the now redundant per mod Install/DownloadPackagesLogic
2013-10-12 14:38:13 -07:00
Paul Chote
d437b0949a Merge pull request #3920 from Mailaender/tidy
Minor cleanup of the main folder
2013-10-12 14:20:32 -07:00
Matthias Mailänder
d55ee5e037 remove unused icon 2013-10-12 10:54:57 +02:00
Matthias Mailänder
0dea1d1471 renamed and relocated fonts 2013-10-12 10:41:18 +02:00
Paul Chote
1cca6f8fe5 Merge pull request #3649 from Mailaender/passwords
Completed support for password protected games
2013-10-09 22:13:20 -07:00
Matthias Mailänder
e4666f3af3 Merge pull request #3921 from xanax/bleed
Updated chrome.yaml and dialog.png (RA,D2K,TS)
2013-10-09 11:45:40 -07:00
Sébastien Kerguen
6bbff98057 Reuse previous D2K graphics for dialog.png
Reuse previous D2K graphics but with a re-arranged dialog.png file.
2013-10-09 20:39:05 +02:00
Sébastien Kerguen
8df4f7b3dd Updated chrome.yaml and dialog.png (RA,D2K,TS)
I have updated chrome.yaml and dialog.png files for RA, D2K, TS mods.
Featuring "button-hover" and "textfield-hover" states.
2013-10-08 23:19:00 +02:00
Paul Chote
f5d26bebb7 Don't crash if the server mods don't match.
This allows the ingame dialog to be displayed.
2013-10-07 19:37:15 +02:00
Matthias Mailänder
3af1e47744 separate connection and direct connect dialog from serverbrowser 2013-10-07 19:37:15 +02:00
Matthias Mailänder
b618fc7cc2 complete password protected servers
closes #2290
2013-10-07 19:37:12 +02:00
Matthias Mailänder
a6cdcea414 reorder checkboxes more intuitively
port forwarding under ports
2013-10-07 19:31:18 +02:00
Matthias Mailänder
cdfc21af2c remove redundant install and download logic 2013-10-06 10:52:55 +02:00
Chris Forbes
89a6d4f98e Merge pull request #3909 from pchote/project-fix
Fix Mods.RA project file
2013-10-05 15:23:27 -07:00
Paul Chote
2d0028396a Fix DefaultLoadScreen coding style. 2013-10-06 11:04:15 +13:00
Paul Chote
7604a60894 Fix Mods.RA csproj. 2013-10-06 10:58:05 +13:00
Chris Forbes
70b5cc8281 Merge pull request #3905 from Mailaender/splashscreens
Removed Loadscreen redundancy
2013-10-05 13:21:10 -07:00
Chris Forbes
4a3847be65 Merge pull request #3906 from Mailaender/d2k-idle-infantry
Fixed D2k infantry stopping during a firing animation with muzzle flash
2013-10-05 13:20:27 -07:00
Chris Forbes
c532a98333 Merge pull request #3907 from Mailaender/passable-cliffs
Fixed passable cliffs on Arrakis
2013-10-05 13:20:07 -07:00
Chris Forbes
fab6ada8b9 Merge pull request #3908 from Mailaender/explode-in-world
Fixed cargos exploding where they were loaded
2013-10-05 13:19:41 -07:00
Matthias Mailänder
ebda91631e also don't leave a husk somewhere when loaded as cargo 2013-10-05 21:52:33 +02:00
Matthias Mailänder
cec348c462 don't explode when not in world
fixes #3895
StyleCop cleanup
2013-10-05 21:47:23 +02:00