Commit Graph

70 Commits

Author SHA1 Message Date
Paul Chote
ece50b0d57 RA Harvester docking sequence. 2011-01-04 14:34:00 +13:00
Paul Chote
76216b8dd9 Move damage sounds and shaking from Building/RenderBuilding into their own traits. Fix wall damage/death sounds under cnc. 2011-01-04 14:34:00 +13:00
Paul Chote
3674accd0c Improved cnc proc/harv docking. 2011-01-02 14:56:29 +13:00
Paul Chote
f3da258763 Remove GetSiloFullness. 2011-01-02 14:54:25 +13:00
Chris Forbes
3dd52a59c9 work around a verifier limitation 2010-12-27 18:30:24 +13:00
Chris Forbes
9c20fba4a0 fix spy crashing things when disguised as a unit with fewer idle anims 2010-12-04 11:02:53 +13:00
Paul Chote
f58f460355 Fix copypasta bogosity that mono accepts as valid code. 2010-12-01 13:19:09 +13:00
Paul Chote
2e7b5e8712 Fix moonwalking infantry 2010-11-30 14:17:39 +13:00
Paul Chote
2d224a207c Fix idle animations / prone. 2010-11-30 12:51:25 +13:00
Paul Chote
da74c6ad23 Add some logging to see what is going on. 2010-11-29 13:43:00 +13:00
Paul Chote
c7f1d08748 Some thoughts towards improving our bogus idle handling. Untested. 2010-11-29 13:15:44 +13:00
Paul Chote
00a0aac7a3 Scale is now set via a field on Render* and interacts properly with chronoshift and building previews. 2010-11-27 13:30:08 +13:00
Paul Chote
96cd0e2259 Render building previews 2010-11-24 13:43:07 +13:00
Chris Forbes
490b0801a0 start removing weird ctors on Order 2010-11-23 15:14:48 +13:00
Chris Forbes
b0e3364a77 make unit smoke optional 2010-11-21 11:28:16 +13:00
Chris Forbes
a94b2df865 #361 weap doesnt play sell animation correctly -- fixed 2010-11-21 11:14:36 +13:00
Bob
e7a07ea9c3 Add target param to INotifyAttack. Remove target field from AttackOmni 2010-11-14 16:03:01 +13:00
Bob
10ed3db71d made all orders queuable 2010-11-13 15:53:08 +13:00
Chris Forbes
1904f8ced1 fix weap door never closing 2010-11-06 17:47:11 +13:00
Bob
480c5edd75 move Building et al into Mods/ 2010-11-06 11:05:45 +13:00
Bob
aa0b7bedf0 pass target to DoAttack 2010-10-25 08:03:10 +13:00
Bob
0d9cf63dd2 move Mobile et al into Mods/ 2010-10-22 11:31:13 +13:00
Chris Forbes
999eef2ec9 #157 explosions weren't taking altitude into account 2010-10-16 09:30:32 +13:00
Bob
011a20e8b4 add IHasLocation 2010-10-12 07:59:40 +13:00
Chris Forbes
d2b9e150f1 add FallsToEarth for helicopters dying 2010-10-08 18:24:08 +13:00
Bob
aebef4f1c8 rename IIssueOrder2 -> IIssueOrder 2010-10-07 22:07:13 +13:00
Bob
d3244184c1 implement order targeter for everything else 2010-10-07 22:07:13 +13:00
Alli
6d5918b11d Remove compiler warnings 2010-10-02 14:30:54 +13:00
Chris Forbes
f402ec7898 Revert "add IHasLocation"
This reverts commit 699b4b1154.
2010-09-28 07:43:49 +13:00
Bob
699b4b1154 add IHasLocation 2010-09-26 18:17:23 +12:00
Bob
8e589e3c16 fix infantry anims 2010-09-22 13:32:58 +12:00
Bob
d8de477edb fix IdleAnimation. add IsAttacking to AttackBase 2010-09-22 12:21:49 +12:00
Caleb Anderson
b62ee4d37c Fixed sequence crash 2010-09-19 19:13:15 +12:00
Paul Chote
2a10af2007 Fix z-offset 2010-09-18 20:46:00 +12:00
Paul Chote
4cb26c0e3c Try again, with less fail. 2010-09-18 20:46:00 +12:00
Chris Forbes
9848d1f403 hack WEAP door z 2010-09-17 20:21:22 +12:00
Chris Forbes
83eae029b7 add explicit Z to Renderable. eating my hat, etc. 2010-09-17 20:21:21 +12:00
Paul Chote
1785c4e4a8 Support for arbitrary building art offset relative to footprint 2010-09-17 20:18:14 +12:00
Chris Forbes
e0a4cb4763 hack around some more z-glitches 2010-09-17 19:00:07 +12:00
Chris Forbes
d29b068d59 #140 2010-09-13 07:44:11 +12:00
Paul Chote
2b6328f0ee Begin imposing sanity on order ordering 2010-09-12 18:10:34 +12:00
Paul Chote
5396cad2b9 Beefier building explosions (replicates real-cnc) 2010-09-08 03:13:26 +12:00
Paul Chote
ff0c66e38c Idle animations for infantry. Enabled for cnc e3. 2010-09-07 23:30:49 +12:00
Paul Chote
178af8b849 cnc afld polish 2010-08-30 21:56:21 +12:00
Bob
0e71af25f4 remove Game.skipMakeAnims 2010-08-20 17:14:20 +12:00
Chris Forbes
b1b75ecf2f fix wtf in spy 2010-08-17 21:42:25 +12:00
Chris Forbes
b4068f0ac7 msam polish -- contains some dirty hacks 2010-08-15 21:11:38 +12:00
Chris Forbes
ac7bb3c71b use activity cursor rather than deploy for disguise 2010-08-15 20:36:29 +12:00
Chris Forbes
3aa7ff5a6b fix various bugs in prev 2 2010-08-15 20:29:09 +12:00
Chris Forbes
0b3414c46f disguise on self to lose it. 2010-08-15 20:22:59 +12:00