Commit Graph

4747 Commits

Author SHA1 Message Date
geckosoft
3e08f9b1b1 Added: LocalAssemblies / LocalRules to Manifest.cs (can be used to add a custom set of rules / assemblies to be loaded, other than the ones defined in the mod) 2010-11-01 17:55:29 +13:00
geckosoft
8392a44314 Added: Support for not-synced traits (ITraitNotSynced) 2010-11-01 17:55:28 +13:00
geckosoft
d050d1a4b9 Added : OpenRA.Renderer.Null 2010-11-01 03:50:21 +01:00
geckosoft
56598ce2ff Fixed: crash when starting a new game after disconnecting from own server 2010-11-01 03:46:38 +01:00
geckosoft
2fb72155eb Added: Missing IngameObserverChromeDelegate.cs file (for spectator)
Fixed: Some spectator gui issues (@ gamelobby.yaml / LobbyDelegate.cs)
2010-11-01 03:35:55 +01:00
geckosoft
030bd4b28d Core: Added basic support for Spectators
TODO: Someone modify the files for cnc (chrome / rules)
2010-10-31 04:03:31 +01:00
Matthew Bowra-Dean
b9c40ad3ce Cleanup
Removed OpenRAUploader (long since obsolete) and master server hack from master server upgrade.
2010-10-28 23:03:14 +13:00
Matthew Bowra-Dean
4490a90332 Changed IFolder implementations' priorities to be based on listing order in mod.yaml 2010-10-28 22:21:54 +13:00
Matthew
15d6facdb9 Fix crash in WorldInteractionControllerWidget. 2010-10-25 17:14:14 +13:00
Chris Forbes
b80962b365 fix ore/tib growth -- we can always grow in a cell that already contains our resource type. buildable/terraintype checks only come into it when growing into *new* cells 2010-10-25 11:34:31 +13:00
Chris Forbes
814c6a8713 aircraft crash nicely now 2010-10-25 11:34:30 +13:00
Chris Forbes
eea89c1d33 make FallsToEarth significantly more flexible 2010-10-25 11:34:29 +13:00
Chris Forbes
9ec0367ecb add support for an explosion on aircraft falling out of the sky 2010-10-25 11:34:28 +13:00
Bob
f5fe1013ee remove AttackDefault; use AttackFrontal instead 2010-10-25 09:51:14 +13:00
Bob
c338d28d35 fix 'decided on Attack but ordered Heal' message on medic 2010-10-25 09:14:49 +13:00
Chris Forbes
2f962452e5 fix compile failure in prev 2010-10-25 09:14:22 +13:00
Bob
10f5e68f7f fix #166 (shroud artifacting at bounds) 2010-10-25 09:06:23 +13:00
Chris Forbes
1cde37f32b update cnc to work with updated engine (AttackBase -> AttackDefault) 2010-10-25 08:45:49 +13:00
Chris Forbes
291899de8a glitch-free. 2010-10-25 08:32:14 +13:00
Caleb Anderson
cc70669f1a use player color option 2010-10-25 08:29:55 +13:00
Caleb Anderson
c568dfa486 Contrail trait 2010-10-25 08:29:54 +13:00
Caleb Anderson
ff7daf8727 MoveViewport takes a float to allow for smoother panning. Added more scripting to shellmap 2010-10-25 08:16:08 +13:00
Caleb Anderson
fc72066ed2 Fixing last mouse position commit :( 2010-10-25 08:16:08 +13:00
Caleb Anderson
253ccd6d9b Status bar with mouse position in editor 2010-10-25 08:16:07 +13:00
Bob
01accaeb38 fix cargo 2010-10-25 08:03:13 +13:00
Bob
46c3bc09a1 fix harv bug in c&c 2010-10-25 08:03:12 +13:00
Bob
2f0b7566e5 partial fix for tsla 2010-10-25 08:03:12 +13:00
Bob
9b8ec714d2 add AutoTarget to v2 2010-10-25 08:03:11 +13:00
Bob
5d408fe3c7 make AttackMove use an activity 2010-10-25 08:03:11 +13:00
Bob
aa0b7bedf0 pass target to DoAttack 2010-10-25 08:03:10 +13:00
Bob
c5358f7c82 call DoAttack from activities instead of from Tick in AttackPlane/AttackHeli 2010-10-25 08:03:10 +13:00
Bob
158d6e5647 move CheckFire in Weapon 2010-10-25 08:03:09 +13:00
Bob
e091781104 use new AttackDefault trait instead of AttackBase; make AttackBase abstract 2010-10-25 08:03:09 +13:00
Bob
25582cb9f8 move CancelableActivity into its own file 2010-10-25 08:03:08 +13:00
Bob
fece294cc6 move RemoveSelf activity into Mods/ 2010-10-25 08:03:07 +13:00
Bob
c3501f68e3 move TurnActivity into Mods/ 2010-10-25 08:03:07 +13:00
Bob
c4ee5fbd41 add self param to OnCancel 2010-10-25 08:03:06 +13:00
Caleb Anderson
9a54074b1b motd failure avoidance 2010-10-23 21:27:36 +13:00
Chris Forbes
10e918c375 increase ftrk range 6 -> 8; spread 3 -> 5 2010-10-23 19:14:53 +13:00
Chris Forbes
bbcad99fa7 increase agun range 6 -> 10; increase zsu-23 spread 3 -> 5 2010-10-23 18:52:04 +13:00
Chris Forbes
c8198a1a1c reduce hind cost 2000 -> 1500 2010-10-23 18:52:03 +13:00
Chris Forbes
8d5241f419 reduce hpad cost 1500 -> 300; increase heli,hind cost 1200 -> 2000 2010-10-23 18:52:03 +13:00
Chris Forbes
448b681c5b reduce AFLD cost 1100 -> 300; increase YAK cost 800 -> 1000; increase MIG cost 1200 -> 2000 2010-10-23 18:52:02 +13:00
Chris Forbes
826f7a29b5 remove dead .mpr maps 2010-10-23 18:52:02 +13:00
Chris Forbes
0629b1e2d2 quick hack to fix aircraft fail in prev 2010-10-23 18:49:42 +13:00
Bob
0d9cf63dd2 move Mobile et al into Mods/ 2010-10-22 11:31:13 +13:00
Bob
6513bd5fe0 don't use Move directly 2010-10-22 11:10:32 +13:00
Bob
f933e3de3f fix entering buildings from the east or south 2010-10-22 10:20:34 +13:00
Bob
88a8d84153 use new Enter activity for engy, spy, c4 2010-10-21 20:58:07 +13:00
Bob
8e4f5da791 fix ironcurtain 2010-10-21 18:29:43 +13:00