Paul Chote
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dfa14f16d3
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Move ServerTraits into Mods.
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2010-11-10 10:30:26 +13:00 |
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Paul Chote
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8e007131c9
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Define ServerTraits in mod.yaml
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2010-11-10 10:30:26 +13:00 |
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Paul Chote
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ed4c588701
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Allow custom commands to be parsed when the player is in a ready state.
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2010-11-10 10:30:26 +13:00 |
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Paul Chote
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d33806e932
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More refactoring
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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e83838e9ff
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Pass the client into InterpretCommand
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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b77dcd476c
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Pull the master server communication into a ServerTrait
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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836b3a598b
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Pull out potentially mod-specific player join code (slightly bogus, will fix properly later)
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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967b16fc0e
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Pull LoadMap out of the server
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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ee3437d0f6
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Pull the traits into their own files
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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e20c736e3f
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Handle server orders in their own traits - needs further refactoring
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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a98d20ea72
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Start hacking on a server traits model
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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38486e8184
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Move some mod-specific UI code out of Game
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2010-11-10 10:30:25 +13:00 |
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Paul Chote
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047a09bbbd
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Excise previous server extensions code
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2010-11-10 10:30:24 +13:00 |
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Paul Chote
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d55e58ea1c
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Map Tweaks: Remove algernon, remove hospital on chokepoint, fix broken water tiles on wargames.
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2010-11-09 23:22:34 +13:00 |
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Paul Chote
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17afe80a54
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Included attribution
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2010-11-09 21:44:58 +13:00 |
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Paul Chote
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42bf568d80
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Use Blast to decrypt data on extraction.
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2010-11-09 21:17:09 +13:00 |
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Paul Chote
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50157c43de
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Port Blast from zlib/contribute to c#
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2010-11-09 20:10:51 +13:00 |
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Paul Chote
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41988a1298
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Save PackageEntries into the index so the compressed data can be extracted.
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2010-11-09 14:33:02 +13:00 |
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Paul Chote
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86058ec19f
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Initial IFolder Installshield (.Z) package impl. Parses the package header/toc and prints a file list.
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2010-11-09 13:29:37 +13:00 |
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Paul Chote
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356c750b23
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Refactor Package -> MixFile; group filesystem related classes in FileFormats.
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2010-11-09 11:02:13 +13:00 |
|
Bob
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26cbb9d9c6
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fix wrong output in Order.ToString
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2010-11-07 21:17:11 +13:00 |
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Chris Forbes
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4a0b78c1e6
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make all other engine widgets public, for Gecko
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2010-11-07 17:16:51 +13:00 |
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Bob
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fcb7c845ba
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adjust Mobile so that it also can't double-add to uim
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2010-11-07 17:16:17 +13:00 |
|
Bob
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12f9c0bce9
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fix uim-crate crash
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2010-11-07 17:16:14 +13:00 |
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Bob
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47ed79b912
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rename some of Mobile's Activity-builders
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2010-11-07 17:16:11 +13:00 |
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Chris Forbes
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a265d11a5f
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make JoinServer public [at Gecko's request]
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2010-11-07 08:41:16 +13:00 |
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Bob
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8a96c5f7b5
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fix infantry entering buildings
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2010-11-06 22:27:28 +13:00 |
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Chris Forbes
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5e5456191c
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fix missing assembly reference FileFormats -> System.Windows.Forms in makefile
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2010-11-06 20:33:12 +13:00 |
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Chris Forbes
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aae7f56e7d
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extend RevealMapCrateAction to optionally reveal for allies
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2010-11-06 20:18:18 +13:00 |
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Chris Forbes
|
3645b3ee13
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increase ParaBomb spread 3 -> 6
|
2010-11-06 20:02:01 +13:00 |
|
Chris Forbes
|
e0f357390c
|
clean up usings in AirstrikePower
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2010-11-06 19:58:41 +13:00 |
|
Chris Forbes
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9c3cb62838
|
reduce redeye damage 50 -> 40
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2010-11-06 19:55:53 +13:00 |
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Chris Forbes
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14225b8e79
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reduce dragon damage from 60 to 50
|
2010-11-06 19:55:10 +13:00 |
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Chris Forbes
|
e01bf735d9
|
reduce cooldown on Chronoshift and Invulnerability to 2min each; reduce invuln duration to 30 seconds
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2010-11-06 19:51:57 +13:00 |
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Chris Forbes
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1904f8ced1
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fix weap door never closing
|
2010-11-06 17:47:11 +13:00 |
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Caleb Anderson
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3caca8c323
|
some noise on shellmap
|
2010-11-06 17:00:36 +13:00 |
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Chris Forbes
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dd7ce2d45e
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fix dumb crash in UIM
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2010-11-06 16:56:50 +13:00 |
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geckosoft
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f793f4548b
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Added: A PasswordField widget (based on the TextField widget)
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2010-11-06 16:49:46 +13:00 |
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Chris Forbes
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56675a61f5
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rationalize the mess of Sound.Play[ToPlayer] functions.
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2010-11-06 16:49:08 +13:00 |
|
Bob
|
3dd27fcb77
|
fix crash involving crushing and dead walls
|
2010-11-06 16:35:51 +13:00 |
|
Chris Forbes
|
13d76f8e9c
|
removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see
|
2010-11-06 15:10:29 +13:00 |
|
Bob
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9a2cdcde11
|
move Selectable.Radius into Health
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2010-11-06 14:35:26 +13:00 |
|
Bob
|
155e7320cb
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add support for decimal to fieldLoader. use decimal for speedmodifiers
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2010-11-06 14:10:56 +13:00 |
|
Chris Forbes
|
750fd84494
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reinstate order validation for ra & cnc
|
2010-11-06 13:36:53 +13:00 |
|
Bob
|
924adc68a9
|
fix aircraft desync
|
2010-11-06 13:36:11 +13:00 |
|
Bob
|
0f8d9d7fb3
|
fix heli repusion from grounded helis. cleanup flight code
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2010-11-06 12:44:25 +13:00 |
|
Bob
|
801aa1156f
|
move aircraft code into Mods.RA/Air/
|
2010-11-06 12:18:04 +13:00 |
|
Bob
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aa0c14c214
|
Fix crash when generating a syncreport when blaming something other than Tick.
|
2010-11-06 12:08:33 +13:00 |
|
Bob
|
8fcbb670d8
|
rename AllowOreAt => AllowResourceAt
|
2010-11-06 11:53:41 +13:00 |
|
Bob
|
85a26ecdf7
|
fix invincible aircraft, infantry
|
2010-11-06 11:06:12 +13:00 |
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