teinarss
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e13fd693c3
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Add Nuget packages for all dependencies
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2020-04-18 11:36:25 -05:00 |
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Mustafa Alperen Seki
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cc35512472
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Add a trait to reveal the whole map when conditions are met.
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2020-04-18 10:49:25 -05:00 |
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abcdefg30
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4e548291ce
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Treat transit-only tiles as invalid locations for minelayers
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2020-04-18 13:35:06 +01:00 |
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abcdefg30
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3ba86f329f
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Remove Game.HasInputFocus
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2020-04-17 22:26:03 -05:00 |
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Mustafa Alperen Seki
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5b34af0f12
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Change all instances of ToLower() to ToLowerInvariant()
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2020-04-17 17:01:42 -05:00 |
|
Adam Mitchell
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0a9eb1ff83
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Fix units stuck on transit-only when resupplying
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2020-04-17 11:13:46 +02:00 |
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abcdefg30
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942dd0e5f7
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Adapt the utility commands to import crates as well
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2020-04-17 10:52:59 +02:00 |
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abcdefg30
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400102f3d3
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Remove a TODO about grey nod colors
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2020-04-17 10:52:59 +02:00 |
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abcdefg30
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9ccdeb3d36
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Set the wcrate and scrate sequences up
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2020-04-17 10:52:59 +02:00 |
|
abcdefg30
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7e0f0dd2d2
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Add missing money crates to TD campaign missions
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2020-04-17 10:52:59 +02:00 |
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abcdefg30
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d920cbb7f6
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Move money crates to a default in the shared campaign rules
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2020-04-17 10:52:59 +02:00 |
|
Paul Chote
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417677e6f4
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Work around and explain color picker conversion issue.
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2020-04-17 10:41:08 +02:00 |
|
Paul Chote
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33f3038316
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Fix map-specific factions remaining selected when changing map.
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2020-04-16 16:49:00 +02:00 |
|
Paul Chote
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429dbe3e0c
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Block profiles with revoked keys from joining auth-only servers.
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2020-04-16 16:43:10 +02:00 |
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abcdefg30
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471fc44751
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Add more engineers to the wave in nod07
Otherwise buildings will only be damaged
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2020-04-16 13:21:33 +02:00 |
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abcdefg30
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1b8e346307
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Fix APC reinforcements in nod07a and b
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2020-04-16 13:21:33 +02:00 |
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abcdefg30
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a456583a08
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Fix a crash in nod07b
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2020-04-16 13:21:33 +02:00 |
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Paul Chote
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a63c17baab
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Disable IP tooltip in skirmish games.
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2020-04-15 23:16:24 +02:00 |
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Paul Chote
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9c4faddc0f
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Switch GeoIP database from MaxMind to IP2Location.
The IP2Location data is licensed under CC BY-SA, which
allows us to distribute the database with releases.
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2020-04-15 23:16:24 +02:00 |
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Paul Chote
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6828c4c1e9
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Fix long player locations overrunning the player tooltip.
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2020-04-15 23:16:24 +02:00 |
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Matthias Mailänder
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80131e7ec0
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Group readonly fields.
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2020-04-15 21:42:50 +02:00 |
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Matthias Mailänder
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ac381a6f58
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Allow multiple ResourceRenderer traits.
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2020-04-15 21:42:50 +02:00 |
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Matthias Mailänder
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521b516bf9
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Mark suggested fields as readonly.
|
2020-04-15 21:42:50 +02:00 |
|
netnazgul
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6a825f8e60
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Modify preset colors to not get flagged by color validator
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2020-04-14 18:31:18 +02:00 |
|
Paul Chote
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f0a243ca10
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Fix mine layer desync.
World.FogObscures depends on the local RenderPlayer and should not
be used from simulation code!
|
2020-04-12 23:06:55 +02:00 |
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Matthias Mailänder
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e5457a3390
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Allow wall renderers in mod code.
|
2020-04-11 16:29:00 +02:00 |
|
Matthias Mailänder
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47e21f8bef
|
Remove unused using.
|
2020-04-11 16:29:00 +02:00 |
|
Matthias Mailänder
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331b854e4e
|
Add a lint check for production bar types.
|
2020-04-10 21:00:26 +02:00 |
|
Matthias Mailänder
|
274bc9cbba
|
Add missing sequence reference.
|
2020-04-10 20:56:54 +02:00 |
|
Matthias Mailänder
|
827f8d95b4
|
Remove unused using.
|
2020-04-10 20:56:54 +02:00 |
|
Matthias Mailänder
|
2946dd35d5
|
Spaces to tabs.
|
2020-04-10 20:14:39 +02:00 |
|
Matthias Mailänder
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74d884787d
|
Remove trailing tabs/spaces.
|
2020-04-09 22:32:05 +02:00 |
|
Matthias Mailänder
|
5516e16fb8
|
Make the default player color configurable in mod.yaml
|
2020-04-09 22:32:05 +02:00 |
|
reaperrr
|
cadf4eb322
|
Limit TS fona to temperate theater
Their art wasn't drawn with snow terrain in mind,
so no point in allowing to place them on snow maps.
|
2020-04-07 22:04:16 +02:00 |
|
Matthias Mailänder
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269249e86e
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Fix the fona sequence definitions.
|
2020-04-07 22:04:16 +02:00 |
|
Matthias Mailänder
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30f87d2308
|
Port some Translucent=yes from Art.ini
|
2020-04-07 22:00:31 +02:00 |
|
Zimmermann Gyula
|
8b7e72b95e
|
Add three additional blending modes.
|
2020-04-07 22:00:31 +02:00 |
|
abcdefg30
|
1e64048956
|
Cache PlayerResources and unit cost in Resupply
|
2020-04-07 21:27:16 +02:00 |
|
abcdefg30
|
8512e696f5
|
Add Creeps as enemy in all D2k missions
|
2020-04-07 21:19:08 +02:00 |
|
abcdefg30
|
6a03a9ec5f
|
Fix a yaml error in GDI08a
|
2020-04-07 20:59:17 +02:00 |
|
netnazgul
|
5e04c99d57
|
Fix tile errors on the map "Pie of Animosity"
|
2020-04-07 20:53:28 +02:00 |
|
Mustafa Alperen Seki
|
82f15491c0
|
Allow Engineers in RA to enter undamaged (Camo) PillBoxes.
|
2020-04-03 04:09:43 -05:00 |
|
Mustafa Alperen Seki
|
101843fbb7
|
Make EngineerRepairable conditional.
|
2020-04-03 04:09:43 -05:00 |
|
Zimmermann Gyula
|
9e534f3804
|
Add damagetypes to repairing.
|
2020-03-31 01:10:51 -05:00 |
|
Punsho
|
ca3cfc0184
|
RA Balance patch
|
2020-03-29 21:57:12 +02:00 |
|
Paul Chote
|
d62fb901e2
|
Fix actors with no footprint leaving stale data when deleted.
|
2020-03-29 21:10:45 +02:00 |
|
Matthias Mailänder
|
73a2b59c2c
|
Add additional notification support to infiltration.
|
2020-03-29 12:00:16 -05:00 |
|
Paul Chote
|
2c7a56625c
|
Move selectableActor check inside InputOverridesSelection.
|
2020-03-29 13:20:10 +02:00 |
|
Ivaylo Draganov
|
e2572b214f
|
Adjust spacing and width in editor category dropdown
|
2020-03-28 20:41:03 +00:00 |
|
abcdefg30
|
d22cd3a74f
|
Adjust the map visibility panel height
|
2020-03-28 20:41:03 +00:00 |
|