Matthias Mailänder
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e95fcb6bc0
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Don't let blossom tree poof all at the same time.
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2020-06-28 13:43:33 +02:00 |
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tovl
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6551337bd8
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Make TS walkers AlwaysTurnInPlace.
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2020-06-28 00:11:26 +02:00 |
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tovl
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137df52fdd
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Make infantry AlwaysTurnInPlace.
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2020-06-28 00:11:26 +02:00 |
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Alfred Lang
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1c8c49dc8e
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Fix do allow AI do place plugbuildings like RBG Tower on GDI Component Tower
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2020-06-27 10:35:06 +02:00 |
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Paul Chote
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9627776318
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Add pitch and roll to TS aircraft.
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2020-06-21 18:05:40 +02:00 |
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Matthias Mailänder
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c7ba359688
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Add drop pod reinforcements.
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2020-06-21 17:28:24 +02:00 |
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Matthias Mailänder
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dc3dbf6d85
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Remove uneccessary parentheses.
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2020-06-21 17:28:24 +02:00 |
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Matthias Mailänder
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4fe7daa85e
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Fix juggernaut preview being disabled by default.
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2020-06-19 21:30:34 +02:00 |
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Paul Chote
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56739f87fb
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Allow plugs to be configured in the map editor.
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2020-06-19 17:57:56 +02:00 |
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Matthias Mailänder
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f33feafd0e
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Add TurnOnIdle.
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2020-05-25 13:07:19 +02:00 |
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abcdefg30
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15a2341a91
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Rename HealUnitsCrateAction to HealActorsCrateAction
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2020-05-21 14:08:14 +02:00 |
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abcdefg30
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3cd7ec3878
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Make the TS Test AI build aircraft
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2020-05-21 10:05:05 +02:00 |
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reaperrr
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0015deca47
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Fix TS Tiberium Fiend target types
Was missing Creep, preventing actors from
auto-targeting it (unlike all other critters).
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2020-05-15 08:22:02 +02:00 |
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atlimit8
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259c8d2c98
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Merge ConditionManager trait directly into Actor
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2020-05-09 15:46:11 +02:00 |
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Matthias Mailänder
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bd1a936c7a
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Add the armed technician.
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2020-05-08 09:42:14 +02:00 |
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Matthias Mailänder
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0871d6e321
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Setup the Firestorm civilian voices.
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2020-05-08 09:42:14 +02:00 |
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Matthias Mailänder
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5ec136b57c
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Don't play the make animation on the wall sprite body.
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2020-05-05 13:23:58 +02:00 |
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Paul Chote
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90815ace59
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Add a decoration glyph for friendly units in tunnels.
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2020-05-02 16:16:16 +02:00 |
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Matthias Mailänder
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bd1760682f
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Rename WithNukeLaunch* traits to WithSupportPower*.
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2020-04-30 01:37:05 -05:00 |
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reaperrr
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cadf4eb322
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Limit TS fona to temperate theater
Their art wasn't drawn with snow terrain in mind,
so no point in allowing to place them on snow maps.
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2020-04-07 22:04:16 +02:00 |
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Paul Chote
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19918d485e
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Disable plugs when there are no sockets to place them.
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2020-03-24 13:13:18 -05:00 |
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Paul Chote
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45c6c6ba10
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Fix Waste Refinery bib.
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2020-03-24 13:13:18 -05:00 |
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Paul Chote
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0e436bc686
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Move plugs and superweapons to Building queue.
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2020-03-24 13:13:18 -05:00 |
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Paul Chote
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9f3254dbd1
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Implement isometric selection boxes for TS structures.
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2020-03-24 00:07:10 -05:00 |
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Paul Chote
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f9ca2114a9
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Update TS decorations.
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2020-03-24 00:07:10 -05:00 |
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Paul Chote
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301d09ea8f
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Remove undefined RequiresForceMove from TransformsIntoTransforms.
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2020-02-27 18:42:48 +01:00 |
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Paul Chote
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6ba02800ab
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Add TransformsIntoTransforms to enable queued MCV redeploy.
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2020-02-24 12:56:49 +01:00 |
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Matthias Mailänder
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57da756f2f
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Set the camera pitch to 30°
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2020-02-18 00:49:04 +01:00 |
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Paul Chote
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585b8dc13c
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Set default rally point to an empty path.
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2020-02-09 16:52:22 +01:00 |
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Paul Chote
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b2f0ac15e8
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Generalize RallyPointInfo.Offset to support arbitrary length paths.
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2020-02-09 16:52:22 +01:00 |
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reaperrr
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10540839f6
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Make crippled TS Cyborgs use permanent TakeCover
This is more in line with original behavior.
Also allows us to remove WithPermanentInjury.
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2020-01-16 22:56:39 +01:00 |
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teinarss
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f0b69f8b8d
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Separated resource rendering into another trait
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2020-01-14 19:38:47 +01:00 |
|
Paul Chote
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e74033bded
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Render editor actor previews as part of the world.
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2020-01-12 18:30:50 +01:00 |
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reaperrr
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ac44367440
|
Refactor Spin to MaximumSpinSpeed
Additionally, add descriptions to
other FallsToEarth properties.
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2020-01-06 21:47:53 +00:00 |
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reaperrr
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20beb4abe1
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Fix Harpy husk rotor offset
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2020-01-06 21:47:53 +00:00 |
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reaperrr
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a369634ea8
|
Display EMP effect on EMP'd aircraft's husks
When EMP'd while airborne.
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2020-01-06 21:47:53 +00:00 |
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reaperrr
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7a095f30ec
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Make TS aircraft crash when EMP'd mid-air
And refuse move orders if EMP'd while landed.
Matches original behaviour.
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2020-01-06 21:47:53 +00:00 |
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Punsho
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59bcac410f
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Make EMP effect carryall and orca transport
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2020-01-06 21:47:53 +00:00 |
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tovl
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196d9670d3
|
Disallow units from idling on bibs in TS.
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2020-01-04 16:04:27 +00:00 |
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tovl
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434c46058f
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Disallow units idling on service depot.
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2020-01-04 16:04:27 +00:00 |
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tovl
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c360d8bcef
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Make service depot passable.
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2020-01-04 16:04:27 +00:00 |
|
Ivaylo Draganov
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93e42b0b27
|
Add selection tiers as inheritable templates
|
2019-12-08 18:39:21 +01:00 |
|
Paul Chote
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dbe1d2d928
|
Add fallback exits to TS barracks.
|
2019-12-05 18:01:09 +01:00 |
|
teinarss
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a47f60d3a6
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Add a trait PlayerRadarTerrain to track explored terrain
|
2019-11-20 16:24:56 +01:00 |
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tovl
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d2991247a3
|
Add separate condition to mobile for disabling nudging only.
|
2019-10-28 19:35:32 +01:00 |
|
Paul Chote
|
988d6079e3
|
Disable Carryable while submerged.
|
2019-10-19 13:11:00 +02:00 |
|
Paul Chote
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f14d3985a0
|
Allow carryall pickup orders on deployed vehicles.
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2019-10-19 13:11:00 +02:00 |
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Punsho
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460f5bbb30
|
Make EMP dissable subterranean units while they're underground
|
2019-10-05 19:19:57 +02:00 |
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Punsho
|
d9ec3e0d88
|
Make EMP dissable detection of mobile sensor array
|
2019-10-05 19:19:57 +02:00 |
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Punsho
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e1e7691fb4
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Make laser fence dissable on emp
|
2019-10-05 19:19:57 +02:00 |
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