Commit Graph

2569 Commits

Author SHA1 Message Date
abcdefg30
1ef3099910 Hijacker again buildable by soviets 2014-07-13 20:39:54 +02:00
Matthias Mailänder
a03d607878 Merge pull request #5930 from MustaphaTR/ra-oil-explode
RA - Explosive Oil Derricks
2014-07-12 11:25:30 +02:00
Matthias Mailänder
e512799eeb disable tech properly 2014-07-12 09:47:42 +02:00
Matthias Mailänder
8afddd9497 Merge pull request #5938 from abcdefg30/fortlonestar
Fixed a bug in Fort Lonestar
2014-07-12 09:45:00 +02:00
abcdefg30
b87ea6ddef Update fort-lonestar.lua 2014-07-11 23:47:02 +02:00
Mustafa Alperen Seki
b6a39c5993 Explosive Oil Derricks 2014-07-11 15:08:41 +03:00
Matthias Mailänder
a357bceb35 Merge pull request #5926 from pchote/ra-tabs
Fixes #5915
2014-07-11 13:42:21 +02:00
Mustafa Alperen Seki
5fa4a5fa20 Sort Changes 2014-07-11 12:56:45 +03:00
Paul Chote
393702fe67 Fix bogus inconsistencies in the ra tab images:
- Soviet-normal tab glyphs were off by 1px.
- Allied-selected tabs had random semi-transparent pixels.
- Most tabs had a discoloured pixel near the left edge.
2014-07-11 20:04:03 +12:00
Paul Chote
1aacb21b04 Enable correct tab images for helicopters and aircraft. 2014-07-11 18:27:35 +12:00
Paul Chote
fc882437f0 Fix incorrect soviet tab image coordinates. 2014-07-11 18:26:00 +12:00
Daniel Hernandez
bac2b4f28e Add opposing-faction tab art for aircraft and navy, 2014-07-11 18:11:40 +12:00
Matthias Mailänder
6af834c436 Merge pull request #5901 from ScottNZ/techlevel
Add tech levels to ra
2014-07-10 15:07:46 +02:00
ScottNZ
f8ad69889c Add tech levels to ra 2014-07-10 01:23:29 +12:00
Paul Chote
8b01ed034b Restore blinking ready label in RA. 2014-07-09 21:08:00 +12:00
Paul Chote
a46baeaf2b Reorganise AI base building logic.
- Now obeys defined structure percentages and limits.
- Faster.
- More readable and maintainable code.
2014-07-09 17:50:14 +12:00
Paul Chote
e5b863f926 Merge pull request #5698 from Mailaender/sonar
Added the sonar pulse to reveal sub marines
2014-07-09 10:44:47 +12:00
Matthias Mailänder
c4dffa02da fix chronosphere being visible to soviets 2014-07-08 21:30:09 +02:00
Matthias Mailänder
5740faef21 fix Tanya being available to soviets 2014-07-08 21:27:34 +02:00
Matthias Mailänder
db7b7742a3 Merge pull request #5880 from MustaphaTR/ra-capturable-bio
Capturable Bio Lab
2014-07-08 20:54:53 +02:00
Mustafa Alperen Seki
101e57eade Capturable Bio Lab 2014-07-08 11:51:29 +03:00
Matthias Mailänder
91a076728d generalize into SpawnActorPower
closes #5724
2014-07-07 15:27:54 +02:00
Matthias Mailänder
43bca0e73d add the sonar pulse
closes #4729
2014-07-07 15:26:07 +02:00
Matthias Mailänder
4fb38c955b Merge pull request #5859 from pchote/paratrooper-cleanup
Improve paratroopers.
2014-07-07 15:19:41 +02:00
Paul Chote
ab26d4b0ad Overhaul ParatroopersPower:
- Adds support for multiple drop planes.
- Adds support a beacon and camera.
- Prevents the plane from circling if it can’t unload.
2014-07-08 00:30:38 +12:00
Matthias Mailänder
b8756d9de7 Merge pull request #5860 from pchote/news-fix
News fixes
2014-07-07 13:25:25 +02:00
Paul Chote
d0a972f3b7 Merge pull request #5835 from Squiggles211/wall-damage
Removed false damage states which caused invisible walls.  Fixes #5654
2014-07-07 22:27:25 +12:00
Paul Chote
c352ff644f Use a shared url for news updates. Fixes #5603. 2014-07-07 21:48:07 +12:00
Matthias Mailänder
fa83507a62 Merge pull request #5854 from pchote/ra-poster
Add beacons to the RA spy plane and parabombs
2014-07-07 10:15:03 +02:00
Paul Chote
38a08c0967 Add a spy plane beacon, and quantise facings. 2014-07-07 17:40:51 +12:00
Paul Chote
59bea931a5 Use AirstrikePower for spy planes. 2014-07-07 17:40:51 +12:00
Paul Chote
c6299892e0 Remove obsolete BeaconDuration definitions. 2014-07-07 17:40:50 +12:00
Paul Chote
6f7816b653 Add beacon to parabombs, and quantise facings. 2014-07-07 17:40:44 +12:00
Matthias Mailänder
a550febc94 categorize shellmaps 2014-07-06 21:04:03 +02:00
Matthias Mailänder
69209cd340 split WithActiveAnimation from SeedsResource
closes #5300
2014-07-06 14:58:29 +02:00
Matthias Mailänder
59dcd297f5 Merge pull request #5828 from reaperrr/missile-shadow
Re-implement Shadow support for Missiles
2014-07-06 14:55:51 +02:00
reaperrr
a69f5857e6 Removes Missile-shadow-related bitrot. 2014-07-06 14:46:05 +02:00
Matthias Mailänder
352067eb48 consistent size for all install panels 2014-07-06 14:04:26 +02:00
Matthias Mailänder
6a0c158ffa rename gameinit to install for consistency 2014-07-06 14:04:26 +02:00
Matthias Mailänder
1f4b780450 save a redirect 2014-07-06 14:04:26 +02:00
Matthias Mailänder
2f55768c1b restart the game instead of unmounting on the fly
avoid more redundancy between the load screens
2014-07-06 14:04:26 +02:00
Matthias Mailänder
334605287c Intro/Map music is also split across several files here 2014-07-06 14:04:26 +02:00
Matthias Mailänder
b2517b2c87 don't test for scores.mix as it is optional 2014-07-06 14:04:26 +02:00
Matthias Mailänder
178bf0643f don't check for general.mix as it stays unmounted
however still extract it
2014-07-06 14:04:26 +02:00
Matthias Mailänder
7783e988a7 unify music install and add a download option
closes #4759
2014-07-06 14:04:25 +02:00
Matthias Mailänder
14f71c55bf unify install from CD logic 2014-07-06 14:04:25 +02:00
Matthias Mailänder
351c759793 separate content install from loadscreen 2014-07-06 14:04:25 +02:00
Squiggles211
52bc05c1b5 Fixes #5654 by removing false damage states which caused invisible walls
Removes final set of 16 sequences for all walls as it appears that these
are not actually supposed to be used as damage states for the actual
wall, but as end pieces for each wall.  One of the pieces in particular
caused a single wall to be seen as invisible.  Fixes #5654
2014-07-06 02:09:10 -05:00
Matthias Mailänder
394d635dae new trait WithMakeAnimation 2014-07-06 08:24:08 +02:00
Matthias Mailänder
58cb603803 Merge pull request #5834 from Squiggles211/heli-turn
Increase Chinook landing speed and removed turn before landing.
2014-07-06 08:19:44 +02:00