ScottNZ
025de83d3a
Fix cargo loading/unloading.
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- Fix the unloading subcell bug, letting us have units move to directly adjacent cells.
- Have the cursor change to a deploy-blocked cursor if the transport can't unload due to terrain type.
- Add RenderTransport for transport door opening.
- Remove turning/opening in general.
2014-02-12 20:07:44 +13:00
Paul Chote
4eaaa052cc
Simplify Fly interface.
2014-02-01 10:55:04 +13:00
Paul Chote
8d26d5e3fa
Simplify HeliFly interface.
2014-02-01 10:55:04 +13:00
Paul Chote
85500c0ec7
Tidy AutoTarget code.
2014-02-01 10:55:04 +13:00
Matthias Mailänder
c78a856894
C4 demolishable bridges
2013-12-26 21:22:47 +01:00
Paul Chote
c7914ec68f
Convert Exit to world coordinates.
2013-12-26 19:45:13 +13:00
Paul Chote
aa2f865d5d
Convert Altitude to world coords.
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Removes the obsolete AltitudeInit: use CenterPositionInit instead.
2013-12-26 17:25:07 +13:00
ScottNZ
55423b159a
Move RASpecialPowers into OpenRA.Mods.RA.Scripting
2013-11-18 20:55:57 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Paul Chote
47209f5848
CarpetBomb -> AttackBomber.
2013-11-01 17:47:30 +13:00
Paul Chote
f575c20d38
Route viewport centering via WorldRenderer.
2013-10-05 21:01:21 +13:00
Paul Chote
b7123cda7d
Route screen size queries via Game.Renderer.
2013-10-05 21:01:21 +13:00
Paul Chote
cad46e43c5
Add WorldRenderer parameter to WorldLoaded.
2013-09-27 15:29:44 +12:00
Paul Chote
a88b5e98d7
Enable frozen order: Infiltrates.
2013-08-12 21:34:20 +12:00
Matthias Mailänder
5dcf1c755c
use the player statistics everywhere
2013-08-11 12:21:33 +02:00
Matthias Mailänder
fa84f1906f
actually care for the map music switch
2013-08-02 20:13:57 +02:00
Paul Chote
57adaf46b0
Rewrite Aircraft movement using world coords.
2013-07-21 17:35:47 +12:00
Paul Chote
048bed0a5e
Rename ITeleportable -> IPositionable.
2013-07-21 17:35:41 +12:00
Paul Chote
ecc119cb29
Combine IHasLocation -> IOccupySpace, IMove -> ITeleportable.
2013-07-21 17:33:32 +12:00
Paul Chote
36a45d1a3f
Change Exit.SpawnOffsetVector to WVec.
2013-07-21 17:31:00 +12:00
Paul Chote
179f97a598
Convert helicopter activities to world coords.
2013-07-21 17:30:59 +12:00
Paul Chote
712e13b1e7
Remove some duplication against WorldUtils.ClosestTo.
2013-07-21 17:30:59 +12:00
Paul Chote
ddd1314613
Convert ScreenShaker to world coords.
2013-07-20 15:34:28 +12:00
Paul Chote
27f04c1b78
Rename FindUnits -> FindActorsInBox.
2013-07-20 15:34:28 +12:00
Paul Chote
800acdbdf2
Rename FindUnitsInCircle -> FindActorsInCircle.
2013-07-20 15:34:27 +12:00
Paul Chote
6201d7bfe2
Convert mission scripts to world coords.
2013-07-20 15:34:26 +12:00
Paul Chote
086b0a62e9
Merge pull request #3533 from Mailaender/stylecop
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Added StyleCop Support
2013-07-11 15:01:30 -07:00
Paul Chote
91698678a2
Use WRange for Mobile.MoveWithinRange.
2013-07-10 19:59:03 +12:00
Matthias Mailänder
bd4434d8db
spaces → tabs for @NukemBro's latest missions
2013-07-08 19:44:15 +02:00
Paul Chote
89fd889cf4
Convert Target positions to world coords.
2013-07-08 21:52:28 +12:00
Paul Chote
d0bed06765
Use WVec overload of Util.GetFacing where possible.
2013-07-08 21:52:27 +12:00
Paul Chote
7883b1bd7f
Convert Combat.DoExplosion to world coords.
2013-07-08 21:52:27 +12:00
Paul Chote
6f67602d57
Use Target range checks in attack activities.
2013-07-06 19:12:26 +12:00
Matthias Mailänder
659600db23
let the cruiser jump in earlier and nearer to friendly harbor
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fixes #3126
2013-06-17 21:50:05 +02:00
ScottNZ
06b797fd14
Rename FortScript.cs to match the name of the map it's for
2013-06-14 20:40:40 +12:00
ScottNZ
c2e450986f
Add license notice to FortScript.cs
2013-06-14 20:20:55 +12:00
Matthias Mailänder
01a625691a
Merge pull request #3389 from ScottNZ/infil
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Infiltration code cleanup
2013-06-14 00:08:24 -07:00
ScottNZ
5334589922
Infiltration code cleanup
2013-06-14 18:58:39 +12:00
Chris Forbes
1258a6186c
Merge pull request #3379 from NukemBro/bleed
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Mission Changes
2013-06-12 14:30:11 -07:00
Curtis Shmyr
6a1b37b5b7
Capture changes - Engis now capture from outside. Added classic (legacy) capturable traits.
2013-06-11 20:44:06 -06:00
Grant H.
54439f8af8
Mission changes
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Mission changes
2013-06-08 18:46:32 -05:00
Grant H.
eb159afb64
Fixed Survival02
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Few Changes
2013-06-08 18:39:59 -05:00
ScottNZ
d040153017
Sort/remove usings
2013-06-06 03:10:21 +12:00
ScottNZ
20058b137e
Adjust CountdownTimerWidget's red-white time threshold to 60s
2013-06-06 02:16:45 +12:00
ScottNZ
11d8b4e747
Change some Destroyed checks to IsDead checks
2013-06-06 02:08:29 +12:00
ScottNZ
82128be9e2
Refactor Survival 01 objectives code
2013-06-06 02:07:07 +12:00
ScottNZ
51fcb8d679
Refactor Soviet 01 Classic objectives code
2013-06-06 02:04:24 +12:00
ScottNZ
0acfb77be9
Refactor Monster Tank Madness objectives code
2013-06-06 01:59:32 +12:00
ScottNZ
e4cd7220cc
Refactor Allies 04 objectives code
2013-06-06 01:54:40 +12:00
ScottNZ
cdb74fd547
Refactor Allies 03 objectives code
2013-06-06 01:51:15 +12:00