atlimit8
dc54841bad
cache AttackGarrisoned fire ports using IRulesetLoaded
2015-10-02 13:40:21 -05:00
atlimit8
079cff0a7a
IRulesetLoaded Warhead support and better error messages.
2015-10-02 13:40:21 -05:00
reaperrr
87d6b3c7f2
Remove d2k.pal from D2k bits
...
And use palette.bin instead.
2015-10-02 18:13:49 +02:00
AoAGeneral
f2ca1d272b
TD Additional Balance Changes Revamped
...
Infantry stealth detection: Increase sight range of stealth detection to
2 from 1.
MLRS: Reduce price to 1000 from 1200
Repair pad: Power remains at 30. Repair speed increased. (Interval 15
from 0)
Blue Tiberium: Reduce the value income to 75-90% from 110% (60 from 75)
Infantry evade chance: 75 from 67
Samsites: cost reduced to 700 from 750. Reduced build time (2000 from
2160)
Airstrikes: Increase cool down timer to 3:30 from 3:00.
2015-10-02 03:22:30 -07:00
atlimit8
22183fd5c7
Merge pull request #9465 from huwpascoe/CombatOverlay
...
Added warhead visualization to combat debug overlay.
2015-10-01 22:14:18 -05:00
Huw Pascoe
cfd179b0c6
Added warhead visualization to combat debug overlay.
2015-10-02 02:48:21 +01:00
Pavel Penev
c33371226c
Merge pull request #9435 from ABrandau/bleed
...
Create disable movement trait
2015-10-02 04:30:22 +03:00
atlimit8
dc1e48556d
Merge pull request #9464 from clemty/playername
...
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
Oliver Brakmann
07d7df0345
Merge pull request #9485 from clemty/n64gdi01fix
...
Fix crash in cnc64gdi01
2015-10-01 23:38:01 +02:00
clemty
6a3b558227
Fix crash in cnc64gdi01
...
apparently helicopters can't .Hunt()
I introduced the bug late in testing, so it didn't trigger in review
on the plus side, AI will now attack you from a random direction
2015-10-01 23:00:01 +02:00
Oliver Brakmann
77ed5454dd
Merge pull request #9402 from abcdefg30/atreides02a
...
Add atreides02a
2015-10-01 22:43:48 +02:00
abcdefg30
e9c8ab8d6b
Add atreides02a
2015-10-01 21:46:57 +02:00
Oliver Brakmann
3f32730143
Merge pull request #9478 from clemty/pngcrush
...
PNG file size reduction
2015-10-01 20:18:21 +02:00
Pavel Penev
0ee38de4bb
Rename HeliReturn
...
Rename HeliReturn to HeliReturnToBase to keep somewhat with the convention established for Plane- against Heli- oriented traits.
2015-10-01 20:15:50 +03:00
Pavel Penev
15a5bde7e7
Don't stop rearming if ordered to "Stop" while rearming
...
This one actually fixes a bug.
2015-10-01 20:15:47 +03:00
Pavel Penev
1ab2a781f1
Add an upgrade rule for Helicopter removal
2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8
Add an upgrade rule for Plane removal
2015-10-01 20:15:43 +03:00
Pavel Penev
8a44366667
Merge Plane and Helicopter into Aircraft
2015-10-01 20:15:41 +03:00
Pavel Penev
0ee1ad3fa4
Add a default value to ReturnToBase's constructor for non-Lua usages
2015-10-01 20:09:16 +03:00
Pavel Penev
4e3d6bde4f
Split AircraftMoveOrderTargeter to its own file
2015-10-01 20:09:12 +03:00
Pavel Penev
ce52c62639
Merge pull request #9270 from reaperrr/upgradable-blockproj
...
Made BlocksProjectiles upgradable
2015-10-01 01:52:00 +03:00
reaperrr
4cf27fc207
Replace duplicate BlockedByActor with BlocksProjectiles.AnyBlockingActorAt
2015-09-30 23:54:21 +02:00
reaperrr
7e1f29d4c5
Made BlocksProjectiles upgradable
2015-09-30 21:54:35 +02:00
RoosterDragon
1b1e4f1dd2
Merge pull request #9174 from reaperrr/radius-explode
...
Customizable impact victim scan radius
2015-09-30 20:28:17 +01:00
Pavel Penev
0ed3ef0eb8
Merge pull request #9219 from deniz1a/hide-map-crate
...
Adds IncludeAllies option to hide-map crate.
2015-09-30 16:15:26 +03:00
Pavel Penev
a31302116c
Merge pull request #9475 from clemty/yaml-cleanup
...
TD mission yaml fixes
2015-09-30 16:09:44 +03:00
Pavel Penev
356fa9d847
Merge pull request #9457 from Phrohdoh/fix#ai
...
Fix NullReferenceException in HackyAI.BuildUnit
2015-09-30 16:07:57 +03:00
reaperrr
85eba9da1c
Remove mouse.shp and mousepal.pal from TS bits
2015-09-30 01:56:13 +02:00
reaperrr
4fd95ee2b2
Remove cursor.pal and mouse.shp from RA bits
2015-09-30 01:56:12 +02:00
reaperrr
3049fa07e0
Remove cursor.pal from TD bits
2015-09-30 01:56:11 +02:00
reaperrr
95709f1157
Remove obsolete mount hack
2015-09-30 01:56:10 +02:00
reaperrr
74308c245c
Add AI MinBaseRadius to give more control over and slightly increase performance of AI building placement checks
2015-09-29 22:19:21 +02:00
reaperrr
2b0920398f
Add AI MaxResourceCellsToCheck for refinery placement decision
2015-09-29 22:19:20 +02:00
clemty
76de14b6f5
PNG file size reduction
...
run pngcrush -brute on *.png
before:
70 File(s) 3.455.140 bytes
after:
70 File(s) 2.616.088 bytes
2015-09-29 20:47:36 +02:00
reaperrr
17ff3864e8
Merge pull request #9441 from Mailaender/d2k-mouse
...
Removed the included MOUSE.R8
2015-09-29 20:22:14 +02:00
reaperrr
258d2e2222
Merge pull request #9469 from obrakmann/fix-aircraft-husk-crash-velocity
...
Fix aircraft husk crash velocity
2015-09-29 20:05:29 +02:00
Nolt
7994d08702
Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled.
2015-09-28 21:32:00 -03:00
Oliver Brakmann
8c6872fff0
Merge pull request #9387 from pchote/mission-gamespeed
...
Add game speed dropdown to the mission browser.
2015-09-28 21:05:30 +02:00
clemty
43590e5a67
TD yaml fixes
2015-09-28 20:18:06 +02:00
Taryn Hill
3d7e49655d
Fix NullReferenceException in HackyAI.BuildUnit
...
HackyAIInfo grew a UnitLimits Dictionary that was not null-checked.
Also null-check UnitsToBuild.
2015-09-28 13:17:19 -05:00
Oliver Brakmann
ebfe5a3fd7
Merge pull request #9474 from obrakmann/pr9217
...
Ensure that we have a working OpenGL context.
2015-09-28 18:26:51 +02:00
Guido L
d0447fd97e
Ensure that we have a working OpenGL context.
2015-09-28 18:20:35 +02:00
abcdefg30
7a0a618169
Merge pull request #9309 from reaperrr/missile-airfix
...
Add margin to CreateEffectWarhead air check
2015-09-28 17:33:46 +02:00
Oliver Brakmann
2f66fc98b9
Merge pull request #9118 from clemty/n64-01
...
N64 Special Ops - GDI 1
2015-09-27 23:12:57 +02:00
Oliver Brakmann
05e18fe682
Fix aircraft husk crash velocity
...
This fixes the long glide time aircraft husks had when they were shot down. They are falling down to earth much faster now and the distance covered matches that from release-20150614
2015-09-27 22:53:01 +02:00
clemty
62bad226e5
N64 Special Ops - GDI 1
2015-09-27 22:41:15 +02:00
Oliver Brakmann
8f0ce91f63
Merge pull request #9090 from Mailaender/cloak-reveal
...
Fixed cloaked units getting revealed by tooltips
2015-09-27 21:26:09 +02:00
clemty
6e315a815c
replace GDI/Nod player reference variables with player/enemy
...
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
abcdefg30
3a68364bc5
Fix a crash in the soviet04 missions
2015-09-27 19:04:38 +02:00
Pavel Penev
7fa7ebe657
Merge pull request #9384 from Mailaender/lint-player-palettes
...
Added a lint check for player palette references.
2015-09-27 18:44:55 +03:00