Commit Graph

433 Commits

Author SHA1 Message Date
Taryn Hill
e79239311a Merge pull request #7376 from abcdefg30/tsprereqs
Fix TS prerequisites.
2015-02-03 15:46:13 -06:00
Matthias Mailänder
4899b555a9 Merge pull request #7191 from Mailaender/ts-superweapons
Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
2015-01-29 21:48:14 +01:00
Oliver Brakmann
266f26cdce Merge pull request #7223 from LipkeGu/ts_assets_mapeditor
Add Buildings and Trees to Tiberian Sun
2015-01-25 19:13:35 +01:00
penev92
49508482c3 Update Refinery docking rules in YAML files 2015-01-25 17:17:34 +02:00
Matthias Mailänder
d5643a79b7 auto play shellmap music (again) on all mods
closes #6071
2015-01-25 14:43:36 +01:00
abcdefg30
a5b0ea73b0 Fix ts prerequisistes 2015-01-25 14:31:48 +01:00
Matthias Mailänder
26202520a1 add the GDI Upgrade Center and Ion Cannon 2015-01-24 17:35:53 +01:00
Matthias Mailänder
d7c9a6cbc8 add the Nod Missile Silo and Cluster Missile 2015-01-24 17:35:52 +01:00
Matthias Mailänder
e694692b97 add the Tiberian Sun harvest animation 2015-01-17 11:36:41 +01:00
penev92
e6f1c6b460 Enhance sandworm targeting logic by having actors produce noise 2015-01-14 21:26:55 +02:00
Matthias Mailänder
d4d55bb6dc modularize the remaining legacy ingame interface widgets
and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
penev92
04c09dda31 Add a delay before wandering, use it on viceroids
Add a Min and Max delay and make it random
2015-01-03 06:56:20 +02:00
Guido L.
2c485414e2 Add Buildings and Trees to Tiberian Sun 2014-12-30 18:18:48 +01:00
Oliver Brakmann
39d13dc654 Merge pull request #7121 from pchote/switchmods
Add Launch.Connect command and on-connect mod switching.
2014-12-24 16:06:00 +01:00
Matthias Mailänder
34a793c246 Merge pull request #7186 from Mailaender/ts-modchooser-png
Added mod chooser graphics to the Tiberian Sun mod
2014-12-24 15:13:01 +01:00
Matthias Mailänder
c97aaa3064 add modchooser graphics 2014-12-24 14:22:55 +01:00
Paul Chote
380b0e1561 Capitalise cursor properties. 2014-12-23 22:09:21 +13:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Paul Chote
7bfffeadc2 Simplify mod content installation plumbing. 2014-12-23 09:20:21 +13:00
Paul Chote
ec7a32184e Move the mod-level initialisation code back into the load screen. 2014-12-23 09:20:19 +13:00
Oliver Brakmann
3cd4152dd2 Adjust rules 2014-12-18 20:24:37 +01:00
penev92
f57625f9e6 Add WormAttack notification, fix worm min count and spawn interval
Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
61cb74adb4 Improved visuals, added WormSign norification 2014-12-13 14:02:44 +02:00
Paul Chote
51f874fae2 Merge pull request #7033 from Mailaender/d2k-carryall-tweaks
Tweaked spice harvester carryalls
2014-12-07 11:09:55 +13:00
obrakmann
0454d94e77 Merge pull request #6896 from LipkeGu/ai_waepons
[TS] Add Defence buildings to the AI
2014-12-06 22:59:37 +01:00
Matthias Mailänder
34bedeb71f split Hovers from WithShadow
fixes #4508
2014-11-30 10:54:36 +01:00
Matthias Mailänder
422cc97cec Merge pull request #7009 from obrakmann/fix7000_e3_close_range_fix
Add min range to bazookas
2014-11-29 17:37:49 +01:00
atlimit8
bbd54cb32f Added IDisabledTrait & rewrote upgrade code using a level-based approach.
Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked.  The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality.  A trait can register for multiple upgrade types which then all affect the internal level counter.

	IDisabledTrait for identifying (and filtering) disabled traits
	UpgradableTrait provides an abstract base for traits to support upgrade levels
	Added IDisabledTrait support to GlobalButtonOrderGenerator

	Includes rework by pchote with alterations.
2014-11-26 05:45:26 -06:00
Oliver Brakmann
4956bc9213 Add min range to bazookas
Fixes #7000
2014-11-25 22:08:33 +01:00
reaperrr
4f5e4b26b5 Add shadow to blue tiberium crystal 2014-11-09 03:14:20 +01:00
reaperrr
3a362e5e2f Tweak blue tiberium color 2014-11-09 02:56:11 +01:00
reaperrr
3743fb35a3 Tweaks green tiberium color 2014-11-08 20:47:38 +01:00
Paul Chote
cfddd47864 Add a new test map. 2014-11-07 19:18:34 +13:00
Paul Chote
118275b376 Add terrain geometry visualisation. 2014-11-07 19:18:34 +13:00
Paul Chote
60420340fb Add height map support. 2014-11-07 18:18:41 +13:00
Guido L
70e4462c9f [TS] Add Defence buildings to the AI 2014-11-07 02:04:11 +01:00
Paul Chote
9f1def2840 Convert TS terrain height, ramp, and minimap colors. 2014-11-05 09:39:55 +13:00
Paul Chote
aab9ad5ac0 Load tmp(ts) ExtraData for cliffs etc. 2014-11-05 09:39:55 +13:00
Mustafa Alperen Seki
5fe090ab7f Added more infantry crushers. 2014-11-01 13:47:34 +02:00
Matthias Mailänder
a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00
Matthias Mailänder
f188894a53 Merge pull request #6807 from obrakmann/lua-cleanups
Lua cleanups
2014-10-24 18:29:34 +02:00
steelphase
8fe7c71b66 Add chrome for slider thumb.
update hardcoded references to chrome.yaml to use public parameters.
2014-10-21 17:14:55 -04:00
Oliver Brakmann
f55af366f2 Remove more references to old Lua API
Fixes #6811
2014-10-21 22:08:06 +02:00
Paul Chote
de8f3c3530 Add missing EOF newline to mod yaml files. 2014-10-19 21:06:50 +13:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
Matthias Mailänder
ae899b603d Merge pull request #6786 from pchote/retire-code
Retire legacy Lua API and IRC code.
2014-10-19 09:13:14 +02:00
Paul Chote
9aab4b2be6 Move shared font files to the common mod directory. 2014-10-19 19:54:02 +13:00
Paul Chote
ad88378a0b Overhaul the replay sidebar. 2014-10-19 15:32:26 +13:00
Paul Chote
43f395b0c6 Split out TS’s dropdowns.yaml. 2014-10-19 15:32:26 +13:00
Paul Chote
0b875e2ca2 Allow custom ScrollPanel button styles. 2014-10-19 15:32:26 +13:00