Commit Graph

114 Commits

Author SHA1 Message Date
abcdefg30
e8477b1b5a Rename LeavesHusk to SpawnActorOnDeath 2015-08-09 19:24:14 +02:00
abcdefg30
abf5047072 Add an upgrade rule and update the default mods 2015-08-08 23:23:32 +02:00
Paul Chote
ab5b912697 Merge pull request #8913 from reaperrr/fix-ts-water
Fixed bright dots on TS temperate terrain water
2015-08-03 21:09:57 +01:00
reaperrr
1ca4ec1749 Fixed bright dots on TS temperate terrain water
Temperate water tiles use palette index #1, which is also used for shadow on SHPs.
2015-08-03 16:42:20 +02:00
reaperrr
94f6dd5e56 Allow WithBuildingExplosion to randomly select from multiple sequences
Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
Matthias Mailänder
87db0c97c5 fix infantry crush palette 2015-08-03 11:33:12 +02:00
Matthias Mailänder
8a6b5d1b8d define radar color for rocks 2015-08-02 08:44:45 +02:00
Matthias Mailänder
6d20d4b2db define radar color for trees 2015-08-02 08:44:45 +02:00
Pavel Penev
244ca10242 Merge pull request #8862 from pchote/fix-rotation-hack
Disable legacy coordinate hack in TS.
2015-08-01 23:04:08 +03:00
Paul Chote
5921ea2601 Remove bounties from the TS mod. 2015-08-01 18:10:00 +01:00
Paul Chote
9a64b8724c Disable local -> world offset hack in TS. 2015-08-01 00:42:59 +01:00
abcdefg30
4a42591369 Fix TS Repair weapons versus values 2015-07-29 14:49:05 +02:00
abcdefg30
88466473dd Use HeadshotDeath instead of BulletDeath for Umagon's rifle 2015-07-27 17:34:12 +02:00
reaperrr
fe346e5401 Replace RenderBuilding where already possible 2015-07-25 10:28:06 +02:00
abcdefg30
df1cdca0dc Add die4 and "fix" ExplosionDeath 2015-07-19 11:30:15 +02:00
abcdefg30
4cf045bdd8 Fix TS death animation palettes 2015-07-19 11:30:14 +02:00
Matija Hustić
b2a26c57bc Adjusted other users of timed upgrades. 2015-07-14 03:08:48 +01:00
atlimit8
daec860192 Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable. 2015-07-13 09:24:50 -05:00
Matthias Mailänder
95b7da904c add debris to Tiberian Sun 2015-07-09 13:07:49 +02:00
Paul Chote
0ac64da55a Upgrade TS rules. 2015-07-04 17:07:06 +01:00
Zimmermann Gyula
4933a88c64 Enable the EMP overlay animation in TS. 2015-07-03 18:05:23 +02:00
reaperrr
97d760cd8c Several fixes
Fixed TS building repairability to match original.
Civilian structures can now only be repaired with engineers.

Removed ProximityCaptor.

Various other fixes.
2015-06-27 13:20:45 +02:00
reaperrr
8da5f5b7ab Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
Paul Chote
a8aaf04f14 Implement placeholder Veins. 2015-06-21 11:04:03 +01:00
Paul Chote
a6d38c9260 Fix temperate tileset naming. 2015-06-21 09:31:22 +01:00
Oliver Brakmann
2d920c43fb Merge pull request #8511 from Mailaender/rm-openra-editor
Dropped the legacy WinForms map editor
2015-06-20 23:35:23 +02:00
Matthias Mailänder
7faebe874a check for missing sequence entries using lint 2015-06-20 22:22:59 +02:00
Matthias Mailänder
ac970cdb44 remove the WinForms map editor 2015-06-20 13:45:44 +02:00
Matthias Mailänder
0f8d22c9a6 rename for consistency 2015-06-20 12:11:45 +02:00
Matthias Mailänder
50e5e9df24 check voice actor references 2015-06-20 12:09:58 +02:00
Paul Chote
983951c290 Update TS rules. 2015-06-19 22:02:06 +01:00
reaperrr
f2d8e32b01 Selection box size now defaults to Selectable.Bounds if VisualBounds are null 2015-06-19 12:26:16 +02:00
reaperrr
b6bbd11c83 Fix crate tooltips 2015-06-17 20:14:02 +02:00
reaperrr
c23ee1be2e Remove Selectable boolean from Selectable trait
Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
2015-06-17 20:13:59 +02:00
reaperrr
e30ede3971 Change Bounds/add VisualBounds in TS mod 2015-06-17 20:13:56 +02:00
Matija Hustić
a4ac3ecd5f Rank moved to new trait. 2015-06-11 02:41:29 +01:00
reaperrr
9f1abd04e8 Cleaned and fixed TS infantry rules a little.
Moved Selectable Bounds to infantry default and tweaked them to better
match art size.
Gave Viceroids their own default. They don't share cells anymore, either.
Fixed JumJet voice.
Disabled RevealsShroud on Tiberian Fiend.
Cleaned up TakeCover definitions.
Tweaked selection bounds of TS cyborgs.
Changed TS engineer trait order to fix prone animations not showing up.
2015-06-01 23:27:50 +02:00
penev92
9ea78285fa Add an upgrade rule for DeathSounds.DeathTypes 2015-05-24 00:16:26 +03:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
b5e4876b7f Add DeathTypes to WithDeathAnimation 2015-05-24 00:15:08 +03:00
Matthias Mailänder
486c7527c9 Merge pull request #8012 from reaperrr/voiceset
Extracted actor Voices from Selectable into own Voiced trait
2015-05-23 21:59:34 +02:00
Oliver Brakmann
e75e6fee0e Remove superfluous traits from crate actor definitions 2015-05-22 22:29:07 +02:00
reaperrr
0d05fdefbb Extract actor voice set into Voiced trait 2015-05-22 01:51:51 +02:00
Matthias Mailänder
75624560d2 remove trailing tabs 2015-04-25 22:52:14 +02:00
Paul Chote
6b79af4d62 Merge pull request #7957 from Mailaender/ts-powerdown-indicator-palette
Fixed Tiberian Sun building repair and power down indicator palette
2015-04-25 19:50:21 +12:00
Matthias Mailänder
a5f60deedd fix TS repair indicator palette 2015-04-25 09:36:20 +02:00
Paul Chote
7bb25ec913 Merge pull request #7880 from Mailaender/ts-crates
Added the Tiberian Sun crates
2015-04-20 17:40:42 +12:00
Matthias Mailänder
d5cbf82889 add the Tiberian Sun crates 2015-04-18 13:25:45 +02:00
reaperrr
fbb245d569 Removes armament pistol from TS civilian default
Adds pistols to civ1 and civ3.
2015-04-13 17:31:49 +02:00
reaperrr
6dc577ed6f Make all aircraft repairable on GDI repair bay, make all armed aircraft rearmable on both helipads 2015-04-01 23:49:01 +02:00